Addons from WoW.CurseForge.com http://http://wow.curseforge.com//addons/ The latest addons from WoW.CurseForge.com en-us Mon, 23 Nov 2009 23:22:28 +0000 CurseForge.com (http://www.curseforge.com) Many Whelps! http://wow.curseforge.com/addons/many-whelps/ <p>When you mouse over an Onyxian Whelpling pet, it will auto-summon yours.</p> <p>Mostly created to teach myself addon programming</p> Mon, 23 Nov 2009 23:22:28 +0000 http://wow.curseforge.com/addons/many-whelps/ http://wow.curseforge.com/addons/many-whelps/ no-reply@curseforge.com () DBM-Interrupts http://wow.curseforge.com/addons/dbm-interrupts/ <p>This addon adds timers for interrupts into DBM to help track interrupt CDs.&nbsp;&nbsp;It will track most common interrupts and if any are left out please make a ticket on curse.&nbsp;&nbsp;Suggestions are welcomed.</p> <p>This addon was made by Healingdoom of Nazgrel.</p> Mon, 23 Nov 2009 23:11:44 +0000 http://wow.curseforge.com/addons/dbm-interrupts/ http://wow.curseforge.com/addons/dbm-interrupts/ no-reply@curseforge.com () RhadaTip DPS/HPS Tooltip http://wow.curseforge.com/addons/rhadatip-dps-tooltip/ <p> </p><div style="text-align:center;margin-left:auto;margin-right:auto"><p><span style="font-size:200.0%">RhadaTip Dps/Hps Tooltip Enhancer 3.0.0 </span></p> </div><p> </p> <ul><li><strong>What does RhadaTip do?</strong> </li></ul> <ol><li><a href="http://www.youtube.com/watch?v=0QFmhW4IRAc">Item V.S. Item comparisons</a> (to know how much dps this new badge item will grant to you, how many dkp you should bid on this newly dropped raid loot, etc). <ol><li><a href="http://www.youtube.com/watch?v=oMLkhUl-0As">Item V.S. Item comes with an auto filling socket mechanism</a> </li><li>RhadaTip support trinkets comparisons. </li></ol></li><li><a href="http://www.youtube.com/watch?v=0QFmhW4IRAc">Full gear evaluation, and projected full gear value</a> (as the result of swapping the tooltipped item with the currently equipped item). <ol><li>This means that the item comparison is always accurate. Limiting the scope of the comparison only to the two items themselves will produce highly inaccurate results (as a consequence of passing the hit cap, breaking a tier set bonus etc) </li><li>Thus, RhadaTip supports the hit cap and tier set bonuses. </li></ol></li><li><a href="http://www.youtube.com/watch?v=oFVhc31t80I">One-button-optimizer for the whole gear.</a> Clicking this button, RhadaTip will scan your equipped items plus all the items in your bags, compute which combination will result in the highest gear xPS value, and equip it. </li><li><a href="http://www.youtube.com/watch?v=6qqpr_WBl2w">The comparison between items and setups can go <em>n</em> items ahead of your current gear, up to the best in slot configuration if you want, by using the combination of RhadaTip and WoWEquip.</a> <ol><li>This is extremely useful. An item that is a small dps gain at the moment, might be a good dps gain (or a dps loss, for that matter) after having changed another item. As an example, an item drops (ie. a new pair of bracers). It is a small dps gain for you at the moment. You are only two emblems away from getting a new pair of legs. Before passing or bidding dkp, you might be interested in knowing what kind of dps gain those bracers would net to you also factoring in the new pair of leggings that you are about to get. Using RhadaTip and WoWEquip, that is possible. </li><li>This is also much more useful for the average raider than a simple BiS list. The best in slot list is actually quite useless considering that those items are only the highest dps items when you combine them all together, and less than 0.00001% of the raiders will ever get them before the next tier is released. </li><li><a href="http://www.youtube.com/watch?v=o2u0Nr6gvgA">Easy, on the fly comparisons between your full gear set and that one of other players.</a> </li></ol></li><li><a href="http://www.youtube.com/watch?v=nCzE2-zqfRA">RhadaTip links your current setups to your currently active talent tree</a>. Swapping the active talent tree will automatically swap all values within RhadaTip. This (for example) means no overhead for a RhadaTip user changing from restoration to balance before a raid. </li><li><a href="http://www.youtube.com/watch?v=5jbwXZU8mf4">RhadaTip comes with a gem optimizer</a>. The gem optimizer's use is twofold. <ol><li>On the left handside it shows the best gem of each colour, based on your currently set scaling values. </li><li>On the right handide, it will compute for you the optimal gemming of any item, be it an item that you already own (and therefore might be already gemmed), or an item that you don't already own. It will also show what gain you will get by regemming, so that you can better evaluate if it is worth going for it. </li></ol></li><li>It comes with a collection of pre defined scaling values accessible by the <span style="color:#ff00ae">/rt pv</span> slash command. These values are mostly taken from <a href="http://code.google.com/p/simulationcraft/wiki/SampleOutput">SimulationCraft</a> for maximum reliability and actuality. <ol><li><a href="http://www.youtube.com/watch?v=Qvs-hwqH2Dc">When you log in with RhadaTip for the first time, it will compare your talents against those of the pre-set scaling values, and automatically load a template if there is a match.</a> </li></ol></li><li>By using RhadaTip in combo with <a href="http://wow.curse.com/downloads/wow-addons/details/auc-searcher-rhadatip.aspx">Auc-Searcher-RhadaTip</a>, you can easily scan the auction house to find upgrades for you. </li></ol> <ul><li><strong>How does it work?</strong><br> To make the "xPS gain = n" show meaningful numbers, type <span style="color:#ff00ae">/rt sv</span> to open the input frame. Type in your scaling values. Once you have saved them with the button, they will be saved for future game sessions.<br> If you don't have your scaling values, use <span style="color:#ff00ae">/rt pv</span> and select the closest set of scaling values to you (based on your gear level and talents).<br> If you have spent your talent in a way that matches one of the RhadaTip saved templates, the scaling values will be automatically set (but I still suggest to review them).<br> To make the "Total gear xPS = n" show even more meaningful numbers, type <span style="color:#ff00ae">/rt hc</span> to open the input frame. Type in your desired hit percentage that you want to achieve from gear only. As an example, if your hit cap versus a boss is at 17% hit, and you plan to receive +4% hit from raid buffs or racials, you have to put 13 in this frame (mind not putting the % symbol in here too). Here you can also set a "some casting time" value used to compute trinket procs, and the default filling gems for each empty socket bonus. Once you have saved them with the button, it will be saved for future game sessions.<br> Where to get your correct scaling values? I'd suggest that you run your own <a href="http://code.google.com/p/simulationcraft/">SimulationCraft</a>, if you really can't, you will probably be able to find them on some failjerks webside. </li></ul> <ul><li><strong>I'm still not sure on how to make it work, nor I really understand what I can do with it...</strong><br> The following is a list of videos that I've recorded and uploaded on youtube: <ul><li><a href="http://www.youtube.com/watch?v=Qvs-hwqH2Dc">RhadaTip first login.</a> </li><li><a href="http://www.youtube.com/watch?v=oMLkhUl-0As">How to configure the hit cap, the default gem fillers for each socket colour, the average casting time, and more.</a> </li><li><a href="http://www.youtube.com/watch?v=0QFmhW4IRAc">Item V.S. Item comparisons, "projected gear" values and more.</a> </li><li><a href="http://www.youtube.com/watch?v=6qqpr_WBl2w">RhadTip and WoWEquip to optimize your gear even n items ahead of your current configuration, up until the best in slot setup.</a> </li><li><a href="http://www.youtube.com/watch?v=o2u0Nr6gvgA">RhadTip and WoWEquip to see how much other players' gear is worth, and quickly compare it to yours.</a> </li><li><a href="http://www.youtube.com/watch?v=nCzE2-zqfRA">RhadaTip management of the talent tree swapping functionality.</a> </li><li><a href="http://www.youtube.com/watch?v=5jbwXZU8mf4">RhadaTip Gem Optimization tool.</a> </li><li><a href="http://www.youtube.com/watch?v=oFVhc31t80I">RhadaTip Gear Optimization tool.</a> </li></ul></li></ul> <ul><li><strong>Why should I update from 2.1.5b to 3.0.0?</strong><br> <span style="color:#ff0000">- Entirely rewritten code makes the addon extremely lightweight.</span> You won't notice a single fps drop when mousehovering items. It will also be at least 35% faster in computing the best gear combination. It will make a workaround to the issue with Autobar possible, so the two mods will finally be able to work together.<br> <span style="color:#ff0000">- All addon compatibility issues have been worked around</span>, therefore there is no more incompatibility with Autobar or Outfitter.<br> <span style="color:#ff0000">- The expertise cap is finally in</span>, enabling melee to achieve the same accuracy that only casters could get until now.<br> <span style="color:#ff0000">- You can now choose a minimum itemLevel value in the Gear Optimizer tab</span>. All items in your bags below this itemLevel will be skipped by the gear optimizer. This means that you can now fire it with fishing poles, mining picks and lvl 70 items in your bags, without having them slowing it down significantly.<br> - The gear optimizer will properly work if the best solution has 2x of the same One-Handed weapons as the weapons of choice.<br> - Added all left out Trial of the Crusade Trinkets, Darkmoon Card: Greatness, and Battlemaster Ruination.<br> - Fixed the Sundial of the Exiled proc chance.<br> - Fixed the tier9 localized names.<br> - The gear optimizer will print out the items needed to achieve the best gear possible, in case there is some problem with their auto-equipment (Binds when Equipped items, too many Dragon's Eyes).<br> - Fixed an offhand evaluation bug.<br> - (3.0.0b) Fixed a few non-enUS parsing mistakes with most of the locales.<br> - (3.0.0b) Added the zhTW locale.<br> </li></ul> <ul><li><strong>What other commands are there?</strong><br> Quite a few. You can access the complete list of available options by typing <span style="color:#ff00ae">/rt</span> in game. In here, I'll only spend a couple words on the following:<br> <span style="color:#ff00ae">/rt sv</span> -&gt; Opens up the scaling values' input frame.<br> <span style="color:#ff00ae">/rt hc</span> -&gt; Opens up the frame with useful functionalities like the hit cap, the average casting time, the auto filling gems, turn on/off the WoWEquip support etc.<br> <span style="color:#ff00ae">/rt og</span> -&gt; Opens up the Gem Optimizer frame.<br> <span style="color:#ff00ae">/rt ogear</span> -&gt; Opens up the Gear Optimizer frame.<br> <span style="color:#ff00ae">/rt pv</span> -&gt; Opens up the frame containing pre-set values for different specs and gear levels.<br> </li></ul> <ul><li><strong>What assumptions does the mod make?</strong><br> - If the item diplayed in your tooltip has an empty socket slot, and you haven't picked up a default filling gem for that socket colour, the mod assumes that it is filled with a 19 spellpower fictitious gem. This gem will not count toward activating the socketbonus.<br> - The hit cap is only taken into account when computing the "total gear dps = n" line, it is not taken into account when computing the "dps gain = n", as the scope of this latter line is local to the two compared items only.<br> - Enchantments and prismatic sockets are ignored and in no way contribute to the xPS gains.<br> - Trinkets like Illustration of the Dragon Soul are modeled as static gains. Keeping the stacks up is generally possible, and most classes can even stack the charges up before pulling.<br> - The tooltip will read "DPS gain" if you have 81 or more hit rating, otherwise it will read "HPS gain". This is just the tooltip wording, so if you are leveling up a dk and have less than 80 hit rating, don't be scared, you are still seeing dps values.<br> - The hit cap is considered an hard cap. After the cap, all the hit rating is worth nothing. If you have a soft hit cap, just change the hit scaling value once you are past it.<br> - The Avg Casting Time field in <span style="color:#ff00ae">/rt hc</span> is TIMEPERIOD (say 60 seconds) / NUMBER OF CASTS (that can proc trinkets).<br> - Clicking a pre-set value button will only save scaling values, you will still have to configure the <span style="color:#ff00ae">/rt hc</span> frame for accurate values.<br> - There are always two available slash commands for RhadaTip. One is <span style="color:#ff00ae">/RhadaTip</span>, the other is either <span style="color:#ff00ae">/rt</span> or <span style="color:#ff00ae">/rtip</span>, based on whether you have RaidTracker loaded or not.<br> </li></ul> <ul><li><strong>What doesn't work in 3.0.0?</strong><br> There is no known bug yet. </li></ul> <ul><li><strong>Which classes does it support?</strong><br> It was developed with warlocks in mind, but it should work out fine for every dps and healing class. </li></ul> <ul><li><strong>What other mods does it support?</strong><br> The mod is fully compatible (and the usege of the following mods is strongly recommended) with <a href="http://wow.curse.com/downloads/wow-addons/details/wowequip.aspx">WoWEquip</a>, <a href="http://www.wowinterface.com/downloads/info4392-EquipCompare.html">EquipCompare</a>, <a href="http://wow.curse.com/downloads/wow-addons/details/atlasloot-enhanced.aspx">AtlasLoot</a> and <a href="http://wow.curse.com/downloads/wow-addons/details/auc-searcher-rhadatip.aspx">Auc-Searcher-RhadaTip</a>. </li></ul> <ul><li><strong>What is the difference between this mod and RatingBuster?</strong><br> This mod has xPS in its mind. RatingBuster is used to convert ratings into percentages, and to obtain a breakdown of the sum of all the stats on the tooltipped item. In no way it delivers actual xPS informations. Thus, none of the key features of RhadaTip listed in these f.a.q. is present in RatingBuster. </li></ul> <ul><li><strong>What is the difference between this mod and Pawn?</strong><br> Taken from the answers to the question "What does RhadaTip do" at the beginning of this f.a.q., the following RhadaTip features aren't found (or are radically different) in Pawn: <ul><li>1.2 (Trinkets) </li><li>2 (Full gear evaluation...) </li><li>2.1 (... leading to always accurate comparisons) </li><li>2.2 (Tier set bonuses and hit cap) </li><li>3 (the 1-click gear optimizer) </li><li>4, 4.1 and 4.2 (the ability to go n items ahead of your current gear, to compare not just two items but n items, etc) </li><li>4.3 (compare your gear to that of other playes) </li><li>5 (support to dual specs) </li><li>6, 6.1 and 6.2 (the gem optimizer) </li><li>7, 7.1 (pre-set scaling values and auto-loading of the best scaling value template on login) </li></ul></li></ul> <ul><li><strong>What is coming up next?</strong><br> - Due to the major rewriting of the code and the implementation of something as tricky as the expertise cap, I've labeled 3.0.0 as beta for now. In a week I'll upgrade it to release, and if no bugs show up, the next update will be coming out with 3.3, to add new trinkets and tier sets.<br> - Tank support ?<br> - Asian localization ?<br> </li></ul> <ul><li><strong>How can I contribute?</strong><br> - Help me with pre-saved scaling values, especially for the healing classes/specs.<br> - Test the localizations.<br> - Help me with a couple trinket models.<br> </li></ul> <ul><li><strong>Compatibility issues.</strong><br> There are no known compatibility issues at the moment.<br> </li></ul> <ul><li><strong>Special Thanks to...</strong><br> I'd like to thank:<br> Gotai of &lt;Order of the Turtle&gt;, The Sha'tar EU, for his support and patience in helping me overcome some difficulties.<br> Dedmonwakeen of &lt;Wicked Legion&gt;, Llane US, for helping me solve the melee weapon issue.<br> Mephaïste of &lt;Les Larmes de Mathystra&gt;, Throk'Feroth EU, for making the frFR locale a reality.<br> Nightdragon (forum user), for helping me fix the deDE localization.<br> Xinhuan, for making the interaction between RhadaTip and WoWEquip possible.<br> StingerSoft, for localizing the mod in Russian.<br> Troffel of &lt;Ein Herz für Hühnchen&gt;, Der Rat von Dalaran EU, for helping me to optimize the Gear Optimization tool.<br> Barfolomeu and Vhaarr for the incredible help in optimizing the performances of the code.<br> </li></ul> Mon, 23 Nov 2009 23:05:23 +0000 http://wow.curseforge.com/addons/rhadatip-dps-tooltip/ http://wow.curseforge.com/addons/rhadatip-dps-tooltip/ no-reply@curseforge.com () DPSTime http://wow.curseforge.com/addons/dpstime/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-cast-time-improvement"><span class="toc-number">1</span> <span class="toc-text">Cast Time Improvement</span></a><li><a href="#w-cast-bar-improvement"><span class="toc-number">2</span> <span class="toc-text">Cast Bar Improvement</span></a><li><a href="#w-cast-rotation-tips"><span class="toc-number">3</span> <span class="toc-text">Cast Rotation Tips</span></a><ol class="toc-level toc-level-2"><li><a href="#w-fire-mage"><span class="toc-number">3.1</span> <span class="toc-text">Fire Mage</span></a><li><a href="#w-fire-mage-2"><span class="toc-number">3.2</span> <span class="toc-text">Fire Mage</span></a><li><a href="#w-destruction-warlock"><span class="toc-number">3.3</span> <span class="toc-text">Destruction Warlock</span></a><li><a href="#w-shadow-priest"><span class="toc-number">3.4</span> <span class="toc-text">Shadow Priest</span></a><li><a href="#w-elemental-shaman"><span class="toc-number">3.5</span> <span class="toc-text">Elemental Shaman</span></a></ol></ol></div></div></section> <p>This add-on is designed to help players improve DPS, currently it goes about this in 3 ways.</p> <h2 id="w-cast-time-improvement">Cast Time Improvement</h2> <p>If you look at why people are lagging behind on worldoflogs, it is usually because their not using all time available to DPS. Waiting for the cast bar to finish before starting another cast can be 1 second your not DPSing. Ensuring chain-casting is a bigger upgrade to dps than a higher Tier of gear - think of it as having a permanent free Heroism. Spells can be queued by clicking the next spell early, which will leave 0 gap between casts.</p> <p>This add-on monitors the time between finishing one cast and starting another, providing this feedback to the user so that they can reduce this lost dps time. It's aim is to help improve this ABC - always be casting. It currently rates the gap as follows, with a summary at the end of combat.</p> <ul><li>0-49 millisecond gap - Green for Good! </li><li>50-19*9 millisecond gap - Blue for Okayish. </li><li>200&gt; millisecond - Red for improvement needed </li></ul> <p>If you see red, try to queue up your spells quicker.</p> <p>Timing between casts is on the client, so it's currently a best-effort-guestimate, the code will try to take into account lag to even things out.</p> <h2 id="w-cast-bar-improvement">Cast Bar Improvement</h2> <p>This is a follow on from 'Cast Time' improvement. The above can inform the player that they need to queue up a cast quicker. This improvement makes the Cast Bar complete quicker (based on the above feedback) to encourage clicking/keypressing earlier. Only works with the Standard Blizzard Cast Bar at the moment.</p> <h2 id="w-cast-rotation-tips">Cast Rotation Tips</h2> <p>The 'DPSTime' frame gives a visual hint of what the next spell to queue up should be. This is currently working for the following classes:</p> <p><strong>Mage </strong>- Fire and Arcane</p> <p><strong>Warlock</strong> - Destruction</p> <p><strong>Priest</strong> - Shadow</p> <p><strong>Shaman</strong> - Elemental</p> <p>These hints are based on priorities, as described below.</p> <h4 id="w-fire-mage">Fire Mage</h4> <ol><li>Scorch - If scorch is about to drop off. Does not suggest this if 'Improved Shadow Bolt' is on the target. </li><li>Living Bomb - Keep the LB debuff up on the target </li><li>Fireball - The Fb mage 'filler' spell </li><li>Pyroblast - If 'Hot Streak' comes up </li></ol> <h4 id="w-fire-mage-2">Fire Mage</h4> <ol><li>Arcane Blast </li><li>Arcane Missiles when Missile Barrage is up and we're at (or about to hit) 4 AB stacks. </li></ol> <h4 id="w-destruction-warlock">Destruction Warlock</h4> <ol><li>Keep Life Tap debuff up on player </li><li>Put 'Curse of Elements' if no Ebon Plague or Earth and Moon on the target </li><li>otherwise 'Curse of Doom' if the target isn't likely to die &lt; 1 min </li><li>Keep the Immolate debuff up on target </li><li>Chaos Bolt when not on cooldown </li><li>Conflagrate when not on cooldown and Immolate debuff is up </li><li>Incinerate filler spell </li></ol> <h4 id="w-shadow-priest">Shadow Priest</h4> <ol><li>Keep Vampire Touch up on the target </li><li>Keep Devouring Plague up on the target </li><li>Mind Blast when off cooldown </li><li>Shadow Word:pain when 5 stacks of Shadow Weaving on the target </li><li>Mind Flay filler spell </li></ol> <h4 id="w-elemental-shaman">Elemental Shaman</h4> <ol><li>Keep water sheild up on the player </li><li>Keep Flame Shock up on the target </li><li>Lava Burst when off cooldown and Flame Shock is up </li><li>Lighning Bolt filler spell </li></ol> Mon, 23 Nov 2009 22:40:16 +0000 http://wow.curseforge.com/addons/dpstime/ http://wow.curseforge.com/addons/dpstime/ no-reply@curseforge.com () Guild Tax and Piggy Bank http://wow.curseforge.com/addons/f-i-n-o-guild-tax/ <p><u>WHATS NEW:</u> Set tax rate in Officers, Audits!!! "see wisper commands". Type /guildtax for Command List - common uses are, set tax on guild raids to raise funds for Guild Bank Repairs ect, will also handle donations.<br><u>IMPORTANT NOTE:</u> You will need to remove anyother Guild Tax addons you use, or you will risk double taxation with out representaion. <br><u>HOW TO USE:</u> Guild leaders need to add a line to the "Guild Message Of The Day, MOTD" with the amount you wish to tax, Must contain the word “tax” and an amount. <i>It is NOT case sensitive.</i><table width="100%" border="1"><tr><td>Guildtax = 15%</td><td>Tax - 86%</td> <td>GUILDtax: 25</td> <td>TaX 20</td></tr></table><br>If there is an amount in both Guild MOTD and guild info the one in the guild MOTD will be used, the Officers Note overrides all other amounts. If no line is added to the Guild Message or guild infomation of the day then the default of 10% will be used.<br>Tax cannot be set above 100% or below 0%, if this happens it will be set at 10%.<br>The amount taxed will be saved up until a player visits the guild bank, at which point it will be deposited automatically.<br><u>NEW BUTTONS!</u><ul><li>GLoad = pulls new Guild Info, MOTD or Officers Note "tax amount".</li><li>Evade = Resets Tax Amount to 0. This is the amount that adds up ass you loot or vendor items that gets deposited in guild bank.</li></ul><br>- Guild Tax Optons -<br><ul><li>Hide = hides the Guild Tax Options Frame if open.</li><li>Show = shows the Guild Tax Options Frame if closed.</li></ul><br>- Minimap Button Options -<br><ul><li>Hide = Hides Minimap button if shown.</li><li>Show = Shows Minimap button if hidden.</li><li>Pay Debt = Will take funds you have evaded and set to be paid, ie Due.</li><li>Donate = Toggles the Donation Window.</li><li>Clear = Clears the amount you have set to be donated and takes that amount from Due.</li></ul><u>SLASH COMMANDS:</u><ul><li>Type '/guildtax' to bring up the list of commands.</li><li>Type '/guildtax options' to bring up the options window.</li><li>Type '/guildtax show' to display the tax window, showing how much tax you are to pay.</li><li>Type '/guildtax rate' display the Guild tax rate.</li><li>Type '/guildtax tax' display the Guild Tax that will be paid next bank visit.</li><li>Type '/guildtax total' display the toal amount of Guild tax you have paid.</li></ul></p><p><u>WHISPER COMMANDS:</u><ul><li>!audit = will get reply with user economy stats.</li><li>!guild audit = user will post there economy stats to guild chat.</li><li>!say audit = user will post there economy stats to say chat.</li></ul><u>WHAT IS TAXED:</u><br>Small change, quest rewards, money from the mailbox. Small changed is the small amounts of cash you loot from bodies, normaly only a few silver and copper. Quest rewards are the cash reward from completeing a quest, not the items. Mailbox will take tax from all the money earnt though the mail (auction house and COD mail). Vendor amounts, will take any profit you make from selling items to a vendor.<br><br></p><p><a href="http://wow.curseforge.com/addons/f-i-n-o-guild-tax/polls/what-would-you-pay-a-guild-tax-for/"><b>(Poll) What would you pay a guild tax for?</b></a><hr><div align="center">This addon is developed and supported by -<br><a href="http://www.ShawnsSpace.com" target="_blank">www.ShawnsSpace.com</a> Hosting, Domains &amp; More.<br><div></div></div></p> Mon, 23 Nov 2009 22:28:07 +0000 http://wow.curseforge.com/addons/f-i-n-o-guild-tax/ http://wow.curseforge.com/addons/f-i-n-o-guild-tax/ no-reply@curseforge.com () Geesha's DropWorld http://wow.curseforge.com/addons/geeshas-dropworld/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-what-is-geeshas-drop-world"><span class="toc-number">1</span> <span class="toc-text">What is Geesha&#39;s DropWorld?</span></a><li><a href="#w-features"><span class="toc-number">2</span> <span class="toc-text">Features</span></a><li><a href="#w-todo"><span class="toc-number">3</span> <span class="toc-text">ToDo</span></a><li><a href="#w-bugs"><span class="toc-number">4</span> <span class="toc-text">Bugs</span></a></ol></div></div></section> <h2 id="w-what-is-geeshas-drop-world">What is Geesha's DropWorld?</h2> <p>Geesha's DropWorld is an enhancment for Tooltips and a Database for drops of items in WotLK. </p> <p>Website: <img src="http://www.ix-gilde.de" alt="http://www.ix-gilde.de" title="http://www.ix-gilde.de"></p> <p><img src="http://www.ix-gilde.de/gdw/001.jpg" alt="Screenshot 1" title="Screenshot 1"></p> <h2 id="w-features">Features</h2> <ul><li>Huge Database of all Raids from WotLK </li><li>Shows instance an boss of drop location in tooltip </li><li>Search items by name, instance or boss </li></ul> <h2 id="w-todo">ToDo</h2> <ul><li>Add Naxxramas Loot (necessary?) </li><li>Add Tier 8 &amp; Tier 8,5 </li><li>Add Season 6 &amp; Season 7 </li></ul> <h2 id="w-bugs">Bugs</h2> <ul><li>nothing known, please report </li></ul> Mon, 23 Nov 2009 20:46:54 +0000 http://wow.curseforge.com/addons/geeshas-dropworld/ http://wow.curseforge.com/addons/geeshas-dropworld/ no-reply@curseforge.com () TotemTimers http://wow.curseforge.com/addons/totemtimers/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-localization"><span class="toc-number">1</span> <span class="toc-text">Localization</span></a><li><a href="#w-manual"><span class="toc-number">2</span> <span class="toc-text">Manual</span></a><ol class="toc-level toc-level-2"><li><a href="#w-additional-totem-sets-tt-10-1"><span class="toc-number">2.1</span> <span class="toc-text">Additional Totem Sets (TT 10.1)</span></a><li><a href="#w-additional-totem-dependant-cast-buttons"><span class="toc-number">2.2</span> <span class="toc-text">Additional totem dependant cast buttons</span></a></ol></ol></div></div></section> <p>TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.</p> <h2 id="w-localization">Localization</h2> <p>A big thanks to all who kept the localization of TT up-to-date. To make that easier I switched to the localization system at <a href="http://wow.curseforge.com/addons/totemtimers/localization/">CurseForge</a>. There you can find and edit missing entries more easily and you don't have to upload files anymore.</p> <h2 id="w-manual">Manual</h2> <p>In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.</p> <p>Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.</p> <p>The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.</p> <p>The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.</p> <h3 id="w-additional-totem-sets-tt-10-1">Additional Totem Sets (TT 10.1)</h3> <p>The reincarnation tracker serves as an anchor for up to 8 additional totem sets. Rightclicking the ankh tracker saves the configuration of the active multicast spell. Leftclicking the ankh tracker opens a menu with all totem sets, each menu button displays four icons containing its saved totems. Leftclicking a menu buttons loads that set to the active multicast spell, overwriting the active totem configuration. Rightclicking a menu buttons deletes its set.</p> <h3 id="w-additional-totem-dependant-cast-buttons">Additional totem dependant cast buttons</h3> <p>In TT 10.1 for each totem timer button 2 additional smaller cast buttons are introduced. Initially hidden they can be configured to show additional totems, which are then available to cast without opening a totem menu. The totem spell which they contain is always dependant on the active totem assigned to the multicast spell and totem timer button (and can/has to be configured for each totem). For each totem in the game two spells can be assigned as additional casts (options gui -&gt; Totems -&gt; Cast Button 1 and Cast Button 2). If a totem is then assigned to its timer button or the active multicast spell is changed, the two cast buttons change to the two spells assigned for that totem.</p> <p>A possible configuration could be: The current assigned totem for the water timer button is Mana Spring Totem. The additional buttons show Mana Tide Totem and Cleansing Totem. The player changes the active multicast spell to Healing Stream Totem. In his configuration the cast buttons now change to Mana Spring Totem and Mana Tide Totem.</p> Mon, 23 Nov 2009 20:45:23 +0000 http://wow.curseforge.com/addons/totemtimers/ http://wow.curseforge.com/addons/totemtimers/ no-reply@curseforge.com () SquidChat http://wow.curseforge.com/addons/squidchat/ <p>This is an addon that lets you customize your chat window, it is made for a one window chat window not 2 or 3 windows. Multiple tabs is supported, Tghis is still experimantal so if theres an error there is a good reason lol.</p> <p><strong>Note From the Author:</strong><br> I was trying to find an addon that would let you drag your chat window around that wasn't Chatter or Prat... so i decided to make one on my own. Then I though... what if I make this a full addon like SquidFrame? so then I made this addon! hope you like it!</p> <p><strong>Your Opinion</strong><br> I was wondering which one you would think is more important...<br> 1. Borders and textures for your chat window<br> 2. More features for a more custom chat window</p> <p>Please reply in comments, i will soon make a poll for it.</p> Mon, 23 Nov 2009 19:45:18 +0000 http://wow.curseforge.com/addons/squidchat/ http://wow.curseforge.com/addons/squidchat/ no-reply@curseforge.com () Overachiever - achievement tools and tweaks http://wow.curseforge.com/addons/overachiever/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w_general"><span class="toc-number">1</span> <span class="toc-text">General:</span></a><li><a href="#w_achievement-tooltip-enhancements"><span class="toc-number">2</span> <span class="toc-text">Achievement Tooltip Enhancements:</span></a><li><a href="#w_gui-enhancements"><span class="toc-number">3</span> <span class="toc-text">GUI Enhancements:</span></a></ol></div></div></section> <p>Tools and tweaks to make the lives of players seeking Achievements a little bit easier. </p><p>Most features listed here are optional. Options can be found using the <b>/oa</b> command or at Interface Options -> AddOns tab -> Overachiever. </p> <h3 id="w_general">General:</h3> <ul><li>Slash commands to search for achievements by name.<span style="color:#EE7621">*</span> (Also see the "Search tab" feature.) </li><li>Ctrl+click on an achievement link to open the GUI to that achievement. Ctrl+click again to track it. </li><li>Remember achievement tracking between sessions and resume when you log in. </li><li>Automatically track timed achievements when the timer starts. </li></ul> <h3 id="w_achievement-tooltip-enhancements">Achievement Tooltip Enhancements:</h3> <ul><li>Add information from progress bars and normally-hidden progress information. (For example, "Progress: 5/10" or "Assault 2 bases (0/2).") </li><li>Compare progress using chat links: Display your progress below that of the player who linked the achievement. </li><li>Optionally add the achievement's ID to its tooltip. (Convenient for addon authors.) </li></ul> <h3 id="w_gui-enhancements">GUI Enhancements:</h3> <ul><li><b>Draggable Frames:</b> The achievement frame is draggable.<span style="color:#EE7621">†</span> </li><li><b>Search tab</b> added to the UI to search for achievements by name, description, reward, and more.<span style="color:#EE7621">‡</span> </li><li><b>Suggestions tab</b> added to the UI that suggests achievements based on your current situation: Location, recent tooltip reminders from this addon, etc.<span style="color:#EE7621">‡</span> </li><li><b>Cooking Trade Skill UI:</b><span style="color:#EE7621">‡</span> <ul><li>Display icons next to recipes you need to cook for "The Northrend Gourmet" and "The Outland Gourmet." Ctrl+click on one of these recipes to open the UI to the achievement that requires it.<br /> </li><li>Works with the default UI, Advanced Trade Skill Window, Skillet, and lilsparky's branch of Skillet. (Users of lilsparky's branch must Alt+click instead of Ctrl+click to open to the achievement.) </li></ul> </li><li><b>Objectives Frame (Achievement Tracker):</b> <ul><li>Display a tooltip when hovering over an achievement title to see more details about it. </li><li>Shift+click an achievement title to add that achievement's link to chat. </li></ul> </li><li>Display a tooltip when the cursor is over certain achievements in the GUI: <ul><li><i>Part of a series</i>: Give the names of other achievements in the series and its relation to them. </li><li><i>Required by</i>: Give the names of any meta-achievements that list this achievement as a criteria. </li></ul> </li><li>Meta-criteria (achievements displayed as the criteria for obtaining a larger achievement) in the GUI use a detailed achievement tooltip instead of simply giving the date the criteria was completed (or nothing if it isn't complete). </li></ul> <h3 id="w_achievement-specific-options">Achievement-specific Options:</h3> <ul><li><b>World Explorer:</b> Automatically track exploration achievements as you travel.<span style="color:#EE7621">*</span> </li><li><b>Tooltip Reminders:</b> Add information to units', items', and/or world objects' tooltips to help you complete... <ul><li>"To All The Squirrels I've Loved Before", "To All The Squirrels Who Shared My Life": Do I need to /love this critter? </li><li>"Pest Control": Have I exterminated this critter? </li><li>"Well Read", "Higher Learning": Have I read this book? </li><li>"The Scavenger," "Outland Angler," "Northrend Angler": Have I fished this type of node? </li><li>"It's Happy Hour Somewhere", "Tastes Like Chicken": Have I consumed this food or drink? </li><li><b>Holiday Achievements:</b> <ul><li>"Let It Snow": Do I need to use a Handful of Snowflakes on this player? </li><li>"Fistful of Love": Do I need to use a Handful of Rose Petals on this player? </li><li>"Shake Your Bunny-Maker": Do I need to use Spring Flowers on this player? </li></ul> </li><li>"Northern Exposure", "Medium Rare", and many others: Do I need to kill this creature? (Includes many dungeon and raid-based achievements.) </li></ul> </li><li><b>Sound Reminder:</b> Choose a sound to play when one of the above tooltip reminders shows up if you need to do something. </li></ul> <p><br /> <small><span style="color:#EE7621">* See the included readme.txt file for more details.<br /> † See instructions below.<br /> ‡ This is part of a modular component that can be enabled/disabled individually. See "Disabling Modules," below. </span></small> </p> <h2 id="w_key-bindings">Key Bindings</h2> <p>You can associate key bindings with each of the new tabs added to the Achievement frame using the standard key binding interface. The new bindings are located under the heading "Overachiever." </p> <h2 id="w_localization">Localization</h2> <ul><li>Localized for English, Spanish, German, French, Russian, traditional Chinese, and simplified Chinese clients. Translations generously provided by users like you! </li><li>If you're interested in helping localize Overachiever for another client, please let me know. </li></ul> <h2 id="w_draggable-frames">Draggable Frames</h2> <p>The main achievement frame (where achievements earned and unearned are listed by category) is draggable when the proper Interface Options are set. Left-click on an appropriate area and hold the mouse button down to move the frame where you desire. </p><p>By default, the main achievement frame can be moved but it is still subject to some standard frame handling that will reposition it when it is opened or certain other frames are displayed. To unattach the frame from this position handling and have Overachiever remember where the frame is from session to session, check the "Remember position" option under the "Main Achievement UI frame" option. Once in the position you desire, you may want to uncheck the "Main Achievement UI frame" option so you don't accidentally move it elsewhere. </p> <ul><li><b>To customize the placement and more involving the "Achievement Earned" alert frames, try <i><a href="http://wow.curse.com/downloads/wow-addons/details/achieved.aspx"><span style="color:#00FF00">Achieved!</span></a></i></b> </li></ul> <h2 id="w_disabling-modules">Disabling Modules</h2> <p>Some of Overachiever's features are implemented using modules, namely <i>Overachiever_Tabs</i> and <i>Overachiever_Trade</i>. Modules have their own folders that should be placed inside the Interface\AddOns folder alongside Overachiever. They can be enabled or disabled as you would a separate addon. Additionally, the individual Search and Suggestions components of the Tabs module can be disabled by deleting or renaming Search.lua or Suggestions.lua. </p><p><br /> <i>About the lengthy project name: "Overachiever" was not showing up on curse.com addon searches for "achievement"; the name change fixes that. Hopefully Curse will correct this problem in the future.</i> </p><p><br /> <a href="http://www.pledgie.com/campaigns/3500"><img src="http://www.pledgie.com/campaigns/3500.png?skin_name=chrome" alt="Click here to lend your support to: Overachiever - WoW AddOn and make a donation at www.pledgie.com&nbsp;!" /></a><br /> <i><small>Buy Tuhljin a snack so he'll feel guilty about not yet implementing that suggestion you made. Or maybe just to show your support. That works, too.</small></i> </p> Mon, 23 Nov 2009 18:39:08 +0000 http://wow.curseforge.com/addons/overachiever/ http://wow.curseforge.com/addons/overachiever/ no-reply@curseforge.com () WoWLock http://wow.curseforge.com/addons/wowlock/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-description"><span class="toc-number">1</span> <span class="toc-text">Description</span></a><li><a href="#w-commands"><span class="toc-number">2</span> <span class="toc-text">Commands</span></a><li><a href="#w-todo-list"><span class="toc-number">3</span> <span class="toc-text">Todo list</span></a></ol></div></div></section> <h3 id="w-description">Description</h3> <p>WoWLock allows you to lock your WoW when you afk. The lock consists of a fake login screen which will cover the game completely until you type in the correct password (which is defined in the options, not your account password). This can be useful if you want to stay logged in, but don't want anyone messing with your character whilst you are afk.</p> <p>WoWLock comes with several options, including an afk message which will be set when you lock. The dragon in the background is fully animated and has optional sound effects.</p> <h3 id="w-commands">Commands</h3> <ul><li>"<code>//</code>" - typing this will lock your WoW (showing the lock login screen) </li><li>"<code>//</code> message" - typing <em> with a message will use that message as your AFK message and then lock</em> </li><li>"/wl" - shows the options for WoWLock </li></ul> <h3 id="w-todo-list">Todo list</h3> <ul><li>Still need to add "incorrect user/pass" popup when the unlock password is incorrect </li><li>Need to add features to all the buttons except the Quit button (on the lock screen) </li><li>Add an optional News panel to the side with custom text </li><li>Add more popups for "Login server down" etc </li><li>Add realistic certificate images for different regions of WoW </li></ul> Mon, 23 Nov 2009 17:22:07 +0000 http://wow.curseforge.com/addons/wowlock/ http://wow.curseforge.com/addons/wowlock/ no-reply@curseforge.com () UnderAchiever - Automatic Fake Achievement Links! http://wow.curseforge.com/addons/underachiever/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-under-achiever"><span class="toc-number">1</span> <span class="toc-text">UnderAchiever</span></a><ol class="toc-level toc-level-2"><li><a href="#w-description"><span class="toc-number">1.1</span> <span class="toc-text">Description</span></a><li><a href="#w-getting-started"><span class="toc-number">1.2</span> <span class="toc-text">Getting Started</span></a><li><a href="#w-options"><span class="toc-number">1.3</span> <span class="toc-text">Options</span></a><li><a href="#w-advanced-linking"><span class="toc-number">1.4</span> <span class="toc-text">Advanced Linking</span></a><li><a href="#w-replacements"><span class="toc-number">1.5</span> <span class="toc-text">Replacements</span></a><li><a href="#w-exceptions"><span class="toc-number">1.6</span> <span class="toc-text">Exceptions</span></a><li><a href="#w-default-settings"><span class="toc-number">1.7</span> <span class="toc-text">Default Settings</span></a><li><a href="#w-commands"><span class="toc-number">1.8</span> <span class="toc-text">Commands</span></a><li><a href="#w-faq"><span class="toc-number">1.9</span> <span class="toc-text">FAQ</span></a><ol class="toc-level toc-level-3"><li><a href="#w-can-i-get-banned-for-using-under-achiever"><span class="toc-number">1.9.1</span> <span class="toc-text">Can I get banned for using UnderAchiever?</span></a><li><a href="#w-if-i-complete-an-achievement-which-i-faked-to-get-into"><span class="toc-number">1.9.2</span> <span class="toc-text">If I complete an achievement which I faked to get into a raid, will the raid see me complete it?</span></a><li><a href="#w-how-does-under-achiever-fake-links"><span class="toc-number">1.9.3</span> <span class="toc-text">How does UnderAchiever fake links?</span></a><li><a href="#w-will-my-faked-achievement-have-the-same-date-on-it"><span class="toc-number">1.9.4</span> <span class="toc-text">Will my faked achievement have the same date on it if I fake it again?</span></a><li><a href="#w-why-should-people-be-allowed-to-fake-achievement-links"><span class="toc-number">1.9.5</span> <span class="toc-text">Why should people be allowed to fake achievement links?</span></a></ol></ol></ol></div></div></section> <h2 id="w-under-achiever"><strong>UnderAchiever</strong></h2> <p><strong>The AddOn that makes achievement links fake themselves!</strong></p> <p>Description is accurate for version: 3.22c</p> <h3 id="w-description">Description</h3> <p>UnderAchiever is an AddOn that fakes achievement links (to make it look like you have completed them). By default, it will fake any achievement you link as soon as it enters your message, although this can be turned off (along with many other options).</p> <p>There is also an achievement replacement system. This allows users to choose text (in the format "%text") that they want to be replaced for an achievement link whilst typing. When these links are created, they follow the same options as auto-faking links.</p> <h3 id="w-getting-started">Getting Started</h3> <ul><li>Close WoW </li><li>Download the lastest version of UnderAchiever and install it </li><li>Log on your character and type "/ua" to show the UnderAchiever configuration </li></ul> <h3 id="w-options">Options</h3> <p>Here is a list of the available options and what they do:</p> <ul><li><strong>Auto-faking</strong> - Whether or not UnderAchiever should fake achievements as soon as you link them </li><li><strong>Use advanced saves in auto-faking</strong> - If this is enabled, any advanced links you create and save on the "Advanced Linking" page will be used during auto-faking </li><li><strong>Use the real date/link if I have completed the achievement</strong> - If you have completed an achievement which UnderAchiever is about to auto-fake, having this option enabled will mean it uses your real completion date </li><li><strong>Don't auto-fake whilst the Advanced Linking page is open</strong> - This option will temporarily stop the auto-faking if you have the "Advanced Linking" page open. This should only be needed if you plan to use the "Get from link" buttons on that page. </li><li><strong>Whilst auto-faking is enabled, change links to my real achievement data (instead of faking)</strong> - If you do not want achievements to be faked but you would still like to be able to link your own achievement by just linking someone else's from chat, then enable this option. </li><li><strong>Pick random dates between the following times</strong> - When auto-faking creates a random date (or when you click the Randomise Date button on the "Advanced Linking" page), UnderAchiever will pick the date randomly between the two times you set here (for example: 7 days ago and 0 days ago would pick dates between now and a week ago). </li></ul> <p>After changing any options, you must click the "Save Changes" button for them to take effect.</p> <h3 id="w-advanced-linking">Advanced Linking</h3> <p>The Advanced Linking page is designed to allow you to fake achievements in many different ways. You can change any aspect of an achievement link (including whether each criteria is completed or not). You can also fake achievements with other peoples' names on, using the player dropdown menu.</p> <h3 id="w-replacements">Replacements</h3> <p>Replacements are there to make linking achievements easier. It allows you to link a specific achievement without needing to open your achievement list and find it. You can set some text like "%epic" as the text you wish to type for the achievement (this text cannot contain spaces or %), and then you input the achievement ID (for example, [Epic] is 556). Once you've then added the replacement, every time you type that text, it will be replaced for your achievement you defined.</p> <p>UnderAchiever comes with replacements for the most common achievements (in WotLK) already built in.</p> <h3 id="w-exceptions">Exceptions</h3> <p>The Exceptions page is there to make auto-faking more flexible.</p> <p>If there are some achievements you never want auto-faking to change, then you can add them to the bottom list called <strong>"Whilst auto-faking is enabled, do not fake these achievements"</strong></p> <p>If you only want auto-faking to fake certain achievements, you can add them to the top list which is called <strong>"Whilst auto-faking is disabled, keep faking these achievements"</strong>, and then disable the auto-faking option.</p> <h3 id="w-default-settings">Default Settings</h3> <p>There are several buttons on the About page for resetting UnderAchiever to its default settings.</p> <h3 id="w-commands">Commands</h3> <ul><li>"/ua" - open/close the UnderAchiever config </li><li>"/ua on" - Turn auto-faking on </li><li>"/ua off" - Turn auto-faking off </li></ul> <h3 id="w-faq">FAQ</h3> <h4 id="w-can-i-get-banned-for-using-under-achiever">Can I get banned for using UnderAchiever?</h4> <p>No. Blizzard's policy for AddOns is: if it can be created then it is legal (unless it allows cross-faction communication).</p> <h4 id="w-if-i-complete-an-achievement-which-i-faked-to-get-into">If I complete an achievement which I faked to get into a raid, will the raid see me complete it?</h4> <p>Yes. There is no way for an AddOn to stop the completed message being sent to your raid. In most raids, people will be too busy being excited or organising loot after a boss is killed to even realise you didn't have the achievement. If they do realise, then that's the time you need to think of something clever to say!</p> <h4 id="w-how-does-under-achiever-fake-links">How does UnderAchiever fake links?</h4> <p>An achievement link is just some text which is read differently by your WoW client. When you send an achievement link in a message, WoW puts your data for that achievement in the special link text. UnderAchiever just changes that text when it is added to your message!</p> <h4 id="w-will-my-faked-achievement-have-the-same-date-on-it">Will my faked achievement have the same date on it if I fake it again?</h4> <p>Until you log off, UnderAchiever will keep using the first date which was faked for each achievement.</p> <h4 id="w-why-should-people-be-allowed-to-fake-achievement-links">Why should people be allowed to fake achievement links?</h4> <p>PuG leaders have got into the habit of basing their decisions on just a link. Any player could get carried/boosted through a raid or dungeon and end up with a completed achievement they can link, but it doesn't mean they know the tactics or how to play their class well. If you also look at the opposite scenario, a player who doesn't have the achievement may be able to get into the top 3 DPS in a PuG, but just because they don't have the achievement they can't get into the raid (meaning they can never get the achievement!)</p> Mon, 23 Nov 2009 17:11:13 +0000 http://wow.curseforge.com/addons/underachiever/ http://wow.curseforge.com/addons/underachiever/ no-reply@curseforge.com () CustomAchievements http://wow.curseforge.com/addons/customachievements/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-description-only-valid-for-v3-1-r2-and-below-v3-3-description"><span class="toc-number">1</span> <span class="toc-text">Description only valid for v3.1 r2 and below (v3.3 description coming soon)</span></a><li><a href="#w-custom-achievements-v3-1-api"><span class="toc-number">2</span> <span class="toc-text">CustomAchievements v3.1 API</span></a><ol class="toc-level toc-level-2"><li><a href="#w-ca-add-category-name-parent"><span class="toc-number">2.1</span> <span class="toc-text">CA:AddCategory(name [, parent])</span></a><ol class="toc-level toc-level-3"><li><a href="#w-returns"><span class="toc-number">2.1.1</span> <span class="toc-text">Returns</span></a><li><a href="#w-arguments"><span class="toc-number">2.1.2</span> <span class="toc-text">Arguments</span></a></ol><li><a href="#w-ca-add-achievement-tbl"><span class="toc-number">2.2</span> <span class="toc-text">CA:AddAchievement(tbl)</span></a><ol class="toc-level toc-level-3"><li><a href="#w-returns-2"><span class="toc-number">2.2.1</span> <span class="toc-text">Returns</span></a><li><a href="#w-arguments-2"><span class="toc-number">2.2.2</span> <span class="toc-text">Arguments</span></a></ol><li><a href="#w-ca-add-achievement-achievement-category"><span class="toc-number">2.3</span> <span class="toc-text">CA:AddAchievement(achievement, category)</span></a><ol class="toc-level toc-level-3"><li><a href="#w-returns-3"><span class="toc-number">2.3.1</span> <span class="toc-text">Returns</span></a><li><a href="#w-arguments-3"><span class="toc-number">2.3.2</span> <span class="toc-text">Arguments</span></a></ol></ol><li><a href="#w-how-to-include-custom-achievements-in-a-library-or"><span class="toc-number">3</span> <span class="toc-text">How to include CustomAchievements in a library or addon</span></a><ol class="toc-level toc-level-2"><li><a href="#w-files"><span class="toc-number">3.1</span> <span class="toc-text">Files</span></a><li><a href="#w-code"><span class="toc-number">3.2</span> <span class="toc-text">Code</span></a><li><a href="#w-instructions"><span class="toc-number">3.3</span> <span class="toc-text">Instructions</span></a></ol><li><a href="#w-example"><span class="toc-number">4</span> <span class="toc-text">Example</span></a><li><a href="#w-advanced"><span class="toc-number">5</span> <span class="toc-text">Advanced</span></a><ol class="toc-level toc-level-2"><li><a href="#w-achievement-data"><span class="toc-number">5.1</span> <span class="toc-text">Achievement data</span></a><li><a href="#w-handler"><span class="toc-number">5.2</span> <span class="toc-text">Handler</span></a><ol class="toc-level toc-level-3"><li><a href="#w-achievement-arguements"><span class="toc-number">5.2.1</span> <span class="toc-text">Achievement Arguements</span></a><li><a href="#w-criteria-arguements"><span class="toc-number">5.2.2</span> <span class="toc-text">Criteria Arguements</span></a><li><a href="#w-tracking-arguements"><span class="toc-number">5.2.3</span> <span class="toc-text">Tracking Arguements</span></a></ol><li><a href="#w-ca_achievement_earned"><span class="toc-number">5.3</span> <span class="toc-text">CA_ACHIEVEMENT_EARNED</span></a><ol class="toc-level toc-level-3"><li><a href="#w-event-arguements"><span class="toc-number">5.3.1</span> <span class="toc-text">Event Arguements</span></a></ol></ol></ol></div></div></section> <h2 id="w-description-only-valid-for-v3-1-r2-and-below-v3-3-description">Description only valid for v3.1 r2 and below (v3.3 description coming soon)</h2> <p><br> <br> <br> <br>This AddOn library is still very new. I will be updating it soon for new functionality and a more efficient/simple API. Please only use the current versions as a test-basis if you plan to use this in your own AddOns. If you would like help/explanation on how to use this in your own AddOn, send a private message to me (Aelobin). <br> <br> <br>CustomAchievements is a WoW addon library that allows addon authors to easily create custom achievements.</p> <h2 id="w-custom-achievements-v3-1-api">CustomAchievements v3.1 API</h2> <h3 id="w-ca-add-category-name-parent">CA:AddCategory(name [, parent])</h3> <h4 id="w-returns">Returns</h4> <p>The category ID (number)</p> <h4 id="w-arguments">Arguments</h4> <dl><dt>name</dt> <dd>The name for the new category (string)</dd> <dt>parent</dt> <dd>(Optional) The category ID of the parent category (number)</dd> </dl> <h3 id="w-ca-add-achievement-tbl">CA:AddAchievement(tbl)</h3> <h4 id="w-returns-2">Returns</h4> <p>The achievement ID (number) <br>A table of criteria IDs in the same order as the tbl.criteria input table (table)</p> <h4 id="w-arguments-2">Arguments</h4> <dl><dt>tbl</dt> <dd>Achievement data (table) - More information in the Advanced section below.</dd> </dl> <h3 id="w-ca-add-achievement-achievement-category">CA:AddAchievement(achievement, category)</h3> <h4 id="w-returns-3">Returns</h4> <p>The achievement ID (number)</p> <h4 id="w-arguments-3">Arguments</h4> <dl><dt>achievement</dt> <dd>The ID of the achievement (number)</dd> <dt>category</dt> <dd>The ID of the category (number)</dd> </dl> <h2 id="w-how-to-include-custom-achievements-in-a-library-or">How to include CustomAchievements in a library or addon</h2> <h3 id="w-files">Files</h3> <ul><li>download the current version of CustomAchievements </li><li>copy the LibStub folder to your AddOn's folder </li><li>copy the CustomAchievements.lua file to your AddOn's folder </li><li>Add LibStub\LibStub.lua as the first file to be loaded in your AddOn's .toc file </li><li>Add CustomAchievements.lua underneath LibStub in your AddOn's .toc file </li></ul> <p>The LibStub and CustomAchievements files can also be placed in any other folders, so long as your AddOn's .toc file points to them correctly</p> <h3 id="w-code">Code</h3> <div class="code-wrapper" data-lexer="lua"><div class="markup-code"><pre><span class="kd">local</span> <span class="n">CA</span> <span class="o">=</span> <span class="n">LibStub</span><span class="p">:</span><span class="n">GetLibrary</span><span class="p">(</span><span class="s2">"</span><span class="s">CustomAchievements-3.1"</span><span class="p">)</span> </pre></div> </div><h3 id="w-instructions">Instructions</h3> <ul><li>It is the responsibility of your AddOn to save the completed state/dates for your criteria/achievements, and also whether they are tracked or not. You can get this information from when your handler function runs on each change. The completed/tracked information should be set during the creation of your achievements (therefore if you wish achievements/criteria to stay complete between sessions, creating achievements should be done after your addon has fired "ADDON_LOADED" when your SavedVariables are loaded). </li><li>There is a custom event for use only within the tbl.criteria[number].events inputs in CA:AddAchievement. It will fire when any of your achievements (or other achievements made with the same library version) are completed. </li></ul> <h2 id="w-example">Example</h2> <div class="code-wrapper" data-lexer="lua"><div class="markup-code"><pre><span class="kd">local</span> <span class="n">CA</span> <span class="o">=</span> <span class="n">LibStub</span><span class="p">:</span><span class="n">GetLibrary</span><span class="p">(</span><span class="s2">"</span><span class="s">CustomAchievements-3.1"</span><span class="p">)</span> <span class="kd">local</span> <span class="n">my_category</span> <span class="o">=</span> <span class="n">CA</span><span class="p">:</span><span class="n">AddCategory</span><span class="p">(</span><span class="s2">"</span><span class="s">Test"</span><span class="p">)</span> <span class="kd">local</span> <span class="n">target_practice</span> <span class="o">=</span> <span class="n">CA</span><span class="p">:</span><span class="n">AddAchievement</span><span class="p">({</span> <span class="n">category</span> <span class="o">=</span> <span class="n">my_category</span><span class="p">,</span> <span class="n">name</span> <span class="o">=</span> <span class="s2">"</span><span class="s">Target Practice"</span><span class="p">,</span> <span class="n">description</span> <span class="o">=</span> <span class="s2">"</span><span class="s">Target some things"</span><span class="p">,</span> <span class="n">texture</span> <span class="o">=</span> <span class="s2">"</span><span class="s">Interface</span><span class="se">\\</span><span class="s">ICONS</span><span class="se">\\</span><span class="s">Spell_Holy_ChampionsGrace"</span><span class="p">,</span> <span class="n">options</span> <span class="o">=</span> <span class="p">{</span> <span class="n">alert</span> <span class="o">=</span> <span class="kc">true</span><span class="p">,</span> <span class="n">guild</span> <span class="o">=</span> <span class="kc">true</span><span class="p">,</span> <span class="p">},</span> <span class="n">handler</span> <span class="o">=</span> <span class="nb">print</span><span class="p">,</span> <span class="n">criteria</span> <span class="o">=</span> <span class="p">{</span> <span class="p">{</span> <span class="n">name</span> <span class="o">=</span> <span class="s2">"</span><span class="s">Target Yourself"</span><span class="p">,</span> <span class="n">events</span> <span class="o">=</span> <span class="p">{</span><span class="s2">"</span><span class="s">PLAYER_TARGET_CHANGED"</span><span class="p">},</span> <span class="n">objective</span> <span class="o">=</span> <span class="n">function</span><span class="p">(</span><span class="n">event</span><span class="p">,</span> <span class="p">...)</span> <span class="k">return</span> <span class="n">UnitIsUnit</span><span class="p">(</span><span class="s2">"</span><span class="s">PLAYER"</span><span class="p">,</span><span class="s2">"</span><span class="s">TARGET"</span><span class="p">)</span> <span class="k">end</span><span class="p">),</span> <span class="p">},</span> <span class="p">{</span> <span class="n">name</span> <span class="o">=</span> <span class="s2">"</span><span class="s">Target Something Else"</span><span class="p">,</span> <span class="n">events</span> <span class="o">=</span> <span class="p">{</span><span class="s2">"</span><span class="s">PLAYER_TARGET_CHANGED"</span><span class="p">},</span> <span class="n">objective</span> <span class="o">=</span> <span class="n">function</span><span class="p">(</span><span class="n">event</span><span class="p">,</span> <span class="p">...)</span> <span class="k">return</span> <span class="p">(</span><span class="ow">not</span> <span class="n">UnitIsUnit</span><span class="p">(</span><span class="s2">"</span><span class="s">PLAYER"</span><span class="p">,</span><span class="s2">"</span><span class="s">TARGET"</span><span class="p">)</span> <span class="ow">and</span> <span class="n">UnitExists</span><span class="p">(</span><span class="s2">"</span><span class="s">TARGET"</span><span class="p">))</span> <span class="k">end</span><span class="p">),</span> <span class="p">},</span> <span class="p">},</span> <span class="p">})</span> </pre></div> </div><h2 id="w-advanced">Advanced</h2> <h3 id="w-achievement-data">Achievement data</h3> <div class="code-wrapper" data-lexer="lua"><div class="markup-code"><pre><span class="n">tbl</span> <span class="o">=</span> <span class="p">{</span> <span class="n">category</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="n">name</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="n">description</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">points</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">reward</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">completed</span> <span class="o">=</span> <span class="p">{</span> <span class="p">(</span><span class="n">table</span><span class="p">)</span> <span class="n">day</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="n">month</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="n">year</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="p">},</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">previous</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">required</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">texture</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">options</span> <span class="o">=</span> <span class="p">{</span> <span class="p">(</span><span class="n">table</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">alert</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">guild</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">emote</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="p">},</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">tracked</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="n">handler</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">function</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">ref</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">anything</span><span class="p">,</span> <span class="n">string</span><span class="o">/</span><span class="n">number</span> <span class="n">recommended</span><span class="p">)</span> <span class="n">criteria</span> <span class="o">=</span> <span class="p">{</span> <span class="p">(</span><span class="n">table</span><span class="p">)</span> <span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o">=</span> <span class="p">{</span> <span class="p">(</span><span class="n">table</span><span class="p">)</span> <span class="n">name</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="n">events</span> <span class="o">=</span> <span class="p">{</span> <span class="p">(</span><span class="n">table</span><span class="p">)</span> <span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">string</span><span class="p">)</span> <span class="p">},</span> <span class="n">objective</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">function</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">completed</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">hidden</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">boolean</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">achievement</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">number</span><span class="p">)</span> <span class="p">(</span><span class="n">optional</span><span class="p">)</span> <span class="n">ref</span> <span class="o">=</span> <span class="p">,</span> <span class="p">(</span><span class="n">anything</span><span class="p">,</span> <span class="n">string</span><span class="o">/</span><span class="n">number</span> <span class="n">recommended</span><span class="p">)</span> <span class="p">},</span> <span class="p">},</span> <span class="p">}</span> </pre></div> </div><h3 id="w-handler">Handler</h3> <h4 id="w-achievement-arguements">Achievement Arguements</h4> <p>my_handler(type, achievement, ref, completed)</p> <dl><dt>type</dt> <dd>"achievement" (string)</dd> <dt>achievement</dt> <dd>The ID of the achievement which just completed (number)</dd> <dt>ref</dt> <dd>The reference stored for that achievement (anything)</dd> <dt>completed</dt> <dd>A table containing the completion date in the format {day = number, month = number, year = number} (table)</dd> </dl> <h4 id="w-criteria-arguements">Criteria Arguements</h4> <p>my_handler(type, criteria, ref)</p> <dl><dt>type</dt> <dd>"criteria" (string)</dd> <dt>criteria</dt> <dd>The ID of the criteria which just completed (number)</dd> <dt>ref</dt> <dd>The reference stored for that criteria (anything)</dd> </dl> <h4 id="w-tracking-arguements">Tracking Arguements</h4> <p>my_handler(type, achievement, ref, state)</p> <dl><dt>type</dt> <dd>"tracked" (string)</dd> <dt>achievement</dt> <dd>The ID of the achievement which was just added/remove from tracking (number)</dd> <dt>ref</dt> <dd>The reference stored for that achievement (anything)</dd> <dt>state</dt> <dd>Whether or not the achievement is now tracked (boolean)</dd> </dl> <h3 id="w-ca_achievement_earned">CA_ACHIEVEMENT_EARNED</h3> <p>Note: This event should only be used for your own custom achievements, although it may fire for achievements made by other AddOns too (due to library versioning).</p> <h4 id="w-event-arguements">Event Arguements</h4> <dl><dt>achievement</dt> <dd>The ID of the achievement which just completed (number)</dd> <dt>ref</dt> <dd>The reference stored for that achievement (anything)</dd> <dt>completed</dt> <dd>A table containing the completion date in the format {day = number, month = number, year = number} (table)</dd> <dt>handler</dt> <dd>The handler which this achievement was attached to (function)</dd> </dl> Mon, 23 Nov 2009 17:04:06 +0000 http://wow.curseforge.com/addons/customachievements/ http://wow.curseforge.com/addons/customachievements/ no-reply@curseforge.com () ShadowPriestItemRating http://wow.curseforge.com/addons/shadowpriestitemrating/ <p>Displays the ShadowPriestItemRating on all your gear. </p> Mon, 23 Nov 2009 15:12:52 +0000 http://wow.curseforge.com/addons/shadowpriestitemrating/ http://wow.curseforge.com/addons/shadowpriestitemrating/ no-reply@curseforge.com () CC Tracker http://wow.curseforge.com/addons/cc-tracker/ <p>CC tracker for both PvE and PvP, tracks the basics timers like Shackle, Fears, Roots, Hibernate, Polymorphs, Banish, Sap and so on.</p> <p>Uses two methods of getting timers, one is through debuffs (These are accurate timers) and the other is through the combat log which is a guesstimate using what we know about the spellID and DR, guesstimate timers won't account for talents like Shamans Toughness.</p> <p>Like the last version, this will sync timers with others if you enable it, you can also enable a silent mode which will only do syncing and show no timer bars for those who have team mates who harass you to install this.</p> Mon, 23 Nov 2009 14:39:01 +0000 http://wow.curseforge.com/addons/cc-tracker/ http://wow.curseforge.com/addons/cc-tracker/ no-reply@curseforge.com () DR Tracker http://wow.curseforge.com/addons/dr-tracker/ <p>Shows time left until diminishing returns on enemy/friendly/yourself, as well as how far the spell is diminished. Shows the next diminish, so for example when a Cyclone first fades from a player it'll show 50%, once the 2nd one is casted within 15 seconds of the first one fading it'll show 25%.</p> <p>You can now track enemy, friendly and your own diminishing returns (and filter which of each you want to see), including on NPCs.</p> <p>Essentially how the different tracking categories work:</p> <p><strong>Enemies:</strong> You cast fear on the enemy and an entry appears under DR (When the fear ends of course). A symbol representing the type of DR will appear along with the enemy name with a 50% (cause it was the first fear), and a timer. This means that the next fear on that enemy player will last 50% of the duration on the next cast. Then it goes to 25%, then 0%. Then you just watch the timer. When it expires that means you can fear the person again.</p> <p><strong>Self:</strong> Basically the same thing. But when you get feared it brings up all this information about you so you know if you can be feared, sheeped, blinded, etc.</p> <p><strong>Friends:</strong> Same as self, but on friendly players</p> <p>Slash command: /drtracker</p> Mon, 23 Nov 2009 14:37:41 +0000 http://wow.curseforge.com/addons/dr-tracker/ http://wow.curseforge.com/addons/dr-tracker/ no-reply@curseforge.com () HealBot Continued http://wow.curseforge.com/addons/heal-bot-continued/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w-heal-bot"><span class="toc-number">1</span> <span class="toc-text">HealBot</span></a><li><a href="#w-slash-commands"><span class="toc-number">2</span> <span class="toc-text">Slash Commands</span></a><li><a href="#w-installing-and-updating"><span class="toc-number">3</span> <span class="toc-text">Installing and Updating</span></a><li><a href="#w-bug-reports"><span class="toc-number">4</span> <span class="toc-text">Bug Reports</span></a><li><a href="#w-heal-bot-main-site"><span class="toc-number">5</span> <span class="toc-text">HealBot Main site</span></a><li><a href="#w-options-guide"><span class="toc-number">6</span> <span class="toc-text">Options Guide</span></a><li><a href="#w-you-tube-videos"><span class="toc-number">7</span> <span class="toc-text">YouTube Videos</span></a><li><a href="#w-plugins"><span class="toc-number">8</span> <span class="toc-text">Plugins</span></a><li><a href="#w-frequently-asked-questions"><span class="toc-number">9</span> <span class="toc-text">Frequently Asked Questions</span></a><li><a href="#w-quick-guide"><span class="toc-number">10</span> <span class="toc-text">Quick Guide</span></a></ol></div></div></section> <h2 id="w-heal-bot">HealBot</h2> <ul><li>HealBot allows for 20 key mouse combinations to cast any beneficial spells. </li><li>HealBot allows for 20 key mouse combinations to cast on disabled bars. </li><li>Any usable item can be added to all combos. </li><li>Any existing macro can be added to all combos. </li><li>Target, Focus and Assist can be added to all combos </li><li>Auto Target and Auto Trinket can be individually set on all combos </li><li>HealBot can track and display who has aggro </li><li>HealBot can be used for decursive functions </li><li>HealBot can be used for monitoring buffs and buffing </li><li>HealBots appearance can be configured and preferred appearances can be saved as skins. </li><li>HealBot can show self/party/tanks/checked targets/extras/pets in a raid, extras can be filtered and sorted. </li><li>HealBot usues libHealComm to sync incoming heals. </li><li>HealBot has a built in res monitor </li><li>HealBot has a SmartCast out of combat option, this will cast a spell in the following order.. </li></ul> <ol><li>res </li><li>decurse </li><li>buff </li><li>heal </li><li>user setting </li></ol> <h2 id="w-slash-commands">Slash Commands</h2> <ul><li>/hb h - display help </li><li>/hb o - toggles options </li><li>/hb d - Reset options to default </li><li>/hb ui - Reload UI </li><li>/hb ri - Reset HealBot </li><li>/hb rc - Reset custom debuffs </li><li>/hb rs - Reset skins to defaults </li><li>/hb cb - Clear BlackList </li><li>/hb t - Toggle Healbot between disabled and enabled </li><li>/hb disable - Disable Healbot </li><li>/hb enable - Enable Healbot </li><li>/hb skin &lt;skinName&gt; - Switch Skins </li><li>/hb info - display versions of Healbot in party/raid </li><li>/hb show - reset the position of the bars to the center </li></ul> <h2 id="w-installing-and-updating">Installing and Updating</h2> <ol><li>Completely log off WoW </li><li>Copy the folders into your WoW Addons folder. </li><li>Logon to WoW on your main Healer. </li><li>As a priority you should open the options and configure spells, cures and buffs. </li></ol> <h6 id="w-updating-troubles">Updating Troubles</h6> <p>If you get nil errors after updating.</p> <ol><li>Completely log off WoW </li><li>Run the .BAT file in the Healbot addon folder, this clears old saved Healbot settings from your WTF folder. </li><li>Logon to WoW on your main Healer. </li><li>As a priority you should open the options and configure spells, cures and buffs. </li></ol> <h6 id="w-the-download-contains-the-following-folders">The download contains the following folders</h6> <ul><li><a href="http://wow.curse.com/downloads/wow-addons/details/heal-bot-continued.aspx">Healbot</a> - This is the main addon </li><li><a href="http://wow.curse.com/downloads/wow-addons/details/sharedmedia.aspx">SharedMedia</a> - This addon is designed to be used by addons, it gives additional textures, fonts and sounds. This addon is recommended. </li><li><a href="http://wow.curse.com/downloads/wow-addons/details/shared-media-additional-fonts.aspx">SharedMediaAdditionalFonts</a> - This addon can be used with SharedMedia to gives additional fonts. This addon is recommended. </li><li><a href="http://wow.curse.com/downloads/wow-addons/details/fubar_hbskinfu.aspx">FuBar_HBskinFu</a> - This is a plugin for the fuBar addon, FuBar_HBskinFu is an optional plugin for people who use fuBar. </li><li><a href="http://wow.curse.com/downloads/wow-addons/details/heal-bot-continued.aspx">TitanHealBot</a> - This is a plugin for the Titan bar addon, TitanHealBot is an optional plugin for people who use Titan. </li></ul> <h2 id="w-bug-reports">Bug Reports</h2> <p><a href="http://healbot.alturl.com/forum/viewtopic.php?showtopic=3">Bug Reports Go Here</a></p> <h6 id="w-before-reporting-bugs">Before reporting bugs</h6> <ul><li>Make sure you have the latest version </li><li>Run HealBot_Clean_WTF.bat in the addon directory (sets healbot to Defaults.) </li></ul> <h6 id="w-performance-related-issues">Performance related issues.</h6> <p>To identify CPU usage of all your addons.</p> <ul><li>Open Options and on the general tab enable "Use CPU Profiler" </li><li>Go to a BG or similar, allow the profiler to run for at least 10mins. </li><li>Open Options and click the Info button, it will show CPU/MEM/Comms usage for all addons. </li></ul> <p>Note: Using the CPU Profiler is CPU intensive, you might experience a drop in fps. Be sure to turn it off when done.</p> <h2 id="w-heal-bot-main-site">HealBot Main site</h2> <p><a href="http://healbot.alturl.com">Up to date information and main HealBot site</a></p> <p><a href="http://healbot.alturl.com/forum/index.php?forum=2">Please post feedback Here</a></p> <p>Available on the site:</p> <ul><li>Interactive FAQ </li><li>Forum </li><li>Wiki </li><li>Polls </li><li>Downloads </li><li>Videos </li></ul> <h2 id="w-options-guide">Options Guide</h2> <p>A graphical guide to Healbot options can be found in the addon's Docs directory. <a href="http://healbot.alturl.com/dokuwiki/doku.php?id=start:healbotoptions">The most up to date guide is here</a></p> <h2 id="w-you-tube-videos">YouTube Videos</h2> <p><a href="http://www.youtube.com/user/HealBotContinued">HealBot Continued channel</a></p> <h2 id="w-plugins">Plugins</h2> <h6 id="w-titan-panel-users">Titan Panel Users</h6> <p>A Titan plugin is included in the distribution </p> <h6 id="w-fubar-users">Fubar Users</h6> <p>A Fubar Plugin is included in the distribution</p> <h2 id="w-frequently-asked-questions">Frequently Asked Questions</h2> <h6 id="w-questions">Questions</h6> <p>1. Can I use HealBot with none healing classes.</p> <p>2. Can the bars be sorted and only show those most needing heals and allow key/mouse combos to heal.</p> <p>3. Will a future version of HealBot have a SmartCast feature while in combat.</p> <p>4. Can I hide the incoming heals estimator.</p> <p>5. Can I hide all the bars and only show those needing a debuff removed.</p> <p>6. Can HealBot be sorted by groups, for example have 2 Groups per column.</p> <p>7. I have a slow PC, are there any options I should set?</p> <p>8. I can't see when people are out of range, how do I fix this?</p> <p>9. What is the UI in some screenshots?</p> <h6 id="w-answers">Answers</h6> <p>1: Can I use HealBot with none healing classes.</p> <ul><li>Yes </li></ul> <p>2: Can the bars be sorted and only show those most needing heals and allow key/mouse combos to heal.</p> <ul><li>Not possible in WoW 2.x </li></ul> <p>3: Will a future version of HealBot have a SmartCast feature while in combat.</p> <ul><li>Not possible in WoW 2.x </li></ul> <p>4: Can I hide the incoming heals estimator.</p> <ul><li>Yes. </li><li>On the Skins tab, reduce the incoming heals opacity. </li></ul> <p>5: Can I hide all the bars and only show those needing a debuff removed.</p> <ul><li>Yes. </li><li>On the Healing tab, set the Alert Level to 0. </li><li>On the Skins tab, set the Disabled opacity to 0, then click on the bar Disabled and set the Disabled text opacity to 0 (far right slider in colour picker), then same for the Background and Border. </li></ul> <p>6: Can HealBot be sorted by groups, for example have 2 Groups per column.</p> <ul><li>From 2.0, yes. </li><li>On the Skins tab, switch on Show Headers and then set the Number of Headers(Groups) per column. </li></ul> <p>7: I have a slow PC, are there any options I should set?</p> <ul><li>Yes, the following options will have HealBot running lite. </li><li>On the General tab: turn off Close Automatically. </li><li>On the Healing tab: turn off Targets, set Alert Level to 75% or lower. </li><li>On the Healing tab: set Range Check Frequency to 0.4sec or higher. </li><li>On the Healing tab: Show extra bars for specific classes your responsible for healing. </li><li>On the Buffs tab: turn off also in combat </li><li>Turn off the Aggro Monitor </li><li>Turn off Fluid Bars </li></ul> <p>8: I can't see when people are out of range, how do I fix this?</p> <ul><li>On the skins tab, change the disabled bar opacity, to change the text opacity click on the bar labeled Disabled. </li></ul> <p>9. What is the UI in some screenshots?</p> <ul><li><a href="http://www.spartanui.com/">http://www.spartanui.com/</a> </li></ul> <h2 id="w-quick-guide">Quick Guide</h2> <p><strong>This Is now very OUT OF DATE. </strong></p> <p><strong>More Up to date <a href="http://healbot.alturl.com/dokuwiki/doku.php?id=start:healbotoptions">guide available Here</a></strong></p> <h6 id="w-pre-defined-combos">Pre defined combos</h6> <ul><li>Ctrl+Alt+Left: This Enables or Disables (default) the bar, use this if you always want focus on certain targets. </li><li>Ctrl+Alt+Middle: This adds the name on the bar to the BlackList, a use for this might be to BlackList imps. Note to clear the blacklist: ResetHB or ReloadUI or type /hb cb </li><li>Ctrl+Alt+Right: Adds/Removes the target to your targets list. </li></ul> <h6 id="w-general-tab">General tab</h6> <ul><li>Disable HealBot: Disabled all events and hides the bars </li><li>Show Minimap Button: Show button on minimap, hold right mouse button to move </li><li>Lock position: Locks the frame </li><li>Grow upwards: Frame anchors at the bottom and grows up as bars are added </li><li>Close automatically: Closes the frame when no one needs a buff added/debuff removed/heal and only when out of combat </li><li>Play sound on open: Plays a sound when the frame is opened. </li><li>Hide options button: Hides the options button on the frame. </li><li>Right click on panel opens options: Right click on edges will open the options. </li><li>Hide Party Frames: Hide the standard party frames - Including Player optional </li><li>Monitor Aggro: Track everyone with aggro allowing you to be a proactive healer, bar will enable for all in range with aggro </li><li>Use Fluid Bars: Update the bars in a fluid motion - Only use this option if the update is fast and smooth. </li><li>Chat Options: send a message when casting. </li></ul> <h6 id="w-spells-tab">Spells tab</h6> <ul><li>Set spells for: select Enabled bars at all times (which includes at all times in combat) or Disabled bars when out of combat. </li><li>Button: select the button for binding a spell to that button. </li><li>Click/Shift/Ctrl/Alt: Enter the spell in here to bind. Note: any item can also be entered, also Target/Assist/Focus can be entered. </li><li>Use Enabled Settings when Target in Combat: If your out of combat and the target is in combat, the enabled (combat) setting is used </li><li>Always use Enabled Settings: Always use Enabled (Combat) Settings </li><li>Avoid accidental PVP flagging: Keep bars disabled if the target is PVP flagged and your not </li><li>SmartCast: Use this to automatically select a spell when out of combat, this binds to the left click. The types of spells can also be enabled/disabled, for example Druids might want to turn off res. </li></ul> <h6 id="w-healing-tab">Healing tab</h6> <ul><li>Self: Show a bar for yourself </li><li>Group: Show bars for your group. </li><li>Tanks: Show bars for the tanks </li><li>Target: Show bars for members you target, note up to 10 raid members can be checked. </li><li>Extra: Show bars for any raid members not selected from the above, extras can be filtered on this tab. </li><li>Pets: Show bars for any pets in your party/raid </li><li>Alter level: Highlight the bars and text when a members health drops below this level. </li><li>Range Check Frequency: How often range checking is performed on enabled bars - if *Monitor Aggro is enabled, this will alternate with a Range Check at this frequency. </li><li>Sorting and Filtering: this is for extra bars. </li><li>Configure classes for: Set classes for class types Melee/Ranged/Healers/Custom. Note these types can be used with filtering extra bars, monitoring debuffs and buffs. </li></ul> <h6 id="w-cure-tab">Cure tab</h6> <ul><li>Monitor to remove debuffs and in combat: set these options to monitor. </li><li>Spell to debuff: set the spell you would use, ie. Remove Curse would monitor for Curse. *Note. these are the spells SmartCast will use, to use a spell in combat you must set it on the spells tab, by default Alt+Left and Alt+Right will have a spell set. </li><li>Ignore Debuff: Options to ignore specific debuffs, see below. </li><li>Health bar colours: Change the members bar to this colour when affected by a debuff. The colour can be changed by clicking on the bar. </li><li>Debuff Warnings: options for giving warnings when a members has been affected by a debuff. </li></ul> <ul><li>Ignore Debuffs options: - Irrelevant by class: Debuffs should as mana effect on warriors/rogues. - Non harmful effect: Debuffs which do no harm, such as Hunter's mark. - Short duration: Debuffs which only last for a few seconds. - Slow movement effect: Debuffs which only effect movement speed. </li></ul> <h6 id="w-skins-tab">Skins tab</h6> <ul><li>Lots of options here, best to simply play around with them. Things to note are: </li><li>If you find an appearance you like, give it a name and save the skin. </li><li>Set the number of columns to 0, this sorts bars by headers. </li><li>Everything on this tab does something, click on the bars for colour options. </li></ul> <h6 id="w-tips-tab">Tips tab</h6> <ul><li>Show Tooltips: shows a tooltip with usable spell/item </li><li>Show target information: shows information about the target, name/class/health and if needing a buff or affected by a debuff. </li><li>Show detailed spell information: show details for spells including bonuses. </li><li>Show instant cast recommendation: shows if the target would benefit from spells such as shield and HoT's </li><li>Position tooltip: set where the tooltip is displayed </li><li>Bar Information options: show information on the bar such as class/health as a delta or %/set text to class colour. </li><li>Show HoT icons: Allows you to track your own Hots </li></ul> <h6 id="w-buff-tab">Buff tab</h6> <ul><li>Monitor for buffs and in combat: set to monitor for buffs, recommend not setting in combat. </li><li>Spell to buff: set the spell to monitor for, note in cases like MotW and GotW only MotW is an option but both buffs are treated the same. note SmartCast will use the buff set, if for example a Paladin wanted to use a greater blessing then set it on the spells tab. </li><li>Check Members: set to monitor members in your group or the raid (includes group) or a certain class or just yourself. </li><li>Bar Colours: click on the bar to set the colour you want when members of your party/raid are in need of a buff, their bar colour will change to the setting on the buff tab. </li></ul> <h6 id="w-defaults">Defaults</h6> <ul><li>Click this to set defaults, note any extra saved skins will be lost. </li></ul> <h6 id="w-macro-examples">Macro examples</h6> <p>Available in the readme.html file and <a href="http://healbot.alturl.com/dokuwiki/doku.php?id=start:usingmacros">Here</a></p> Mon, 23 Nov 2009 13:06:15 +0000 http://wow.curseforge.com/addons/heal-bot-continued/ http://wow.curseforge.com/addons/heal-bot-continued/ no-reply@curseforge.com () GiefDKP http://wow.curseforge.com/addons/giefdkp/ <p>A distributed dkp addon that allows you to sync to a centralized dkp server</p> Mon, 23 Nov 2009 12:19:12 +0000 http://wow.curseforge.com/addons/giefdkp/ http://wow.curseforge.com/addons/giefdkp/ no-reply@curseforge.com () Quick Heal http://wow.curseforge.com/addons/quick-heal/ <p><p><h2>What It Does</h2><br>When enabled, damage taken bars will appear beside each player and party unit frame. These bars increase with the amount of damage a player in the party receives, changing colors from green to yellow to red upon death. When in a raid, damage taken bars will appear beside the name of everyone in the raid for quick and easy monitoring. A range checking option also gives the ability to focus on party and raid members within range.<br></p><p><br>By opening the options menu (/QH2 or assigned keybinding) the user may choose spells from their spellbook to cast upon the corresponding party/raid member when the bars are clicked. Currently all mouse buttons may be assigned as well as their Shift, Ctrl and Alt variants. <br></p><p><br>Macros may also be assigned by prefixing the macro name with an exclamation mark (!). In order to allow macros to function the way you would expect them to when clicking on a unit's damage bar, you may use the keyword 'unit' to tell Quick Heal that you want the spell cast on the bar's unit. To cast the spell renew, you could therefore create a macro '/cast [target=unit] Renew'.<br></p><a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;hosted_button_id=2122536"><img src="https://www.paypal.com/en_US/i/btn/btn_donate_LG.gif"></a></p><p><p><b>If you like the mod, please give it a good rating and consider donating! I am also looking for someone to translate the localization file into German, so please email me at quickhealmod@gmail.com if you are able to do so.</b></p></p> Mon, 23 Nov 2009 09:38:49 +0000 http://wow.curseforge.com/addons/quick-heal/ http://wow.curseforge.com/addons/quick-heal/ no-reply@curseforge.com () WoW Session XP/Honor http://wow.curseforge.com/addons/wow-session-xp/ <p>**************************************************************************************************************************<br>Update: November 23rd, 2009: <br><b>Version 1.0</b><br>- Removed Background and Edge images from addon for more discreet placement.<br>- Added Slash Commands (see below).<br>- Fixed Major Level Up Bug that Destroyed my Math Calculations.</p><p><b>Slash Commands:</b><br>/sxp<br>/sessionxp</p><p><b>Arguments:</b><br>toggle-hp :: Toggles Visibility of HP Gains.<br>toggle-xp :: Toggles Visibility of XP Gains.</p><p>Typing /sessionxp or /sxp in game will show you useage for these commands if you ever forget in game.<br>**************************************************************************************************************************<br>.<br>.<br>.<br>(ARCHIVED INFORMATION BELOW)<br>------------------------------------------------------------------------------------------<br>There is now a known bug that will cause major malfunction within the Addon if you level up. It does some strange math and causes the output to be way off. I will be releasing a quick fix very shortly.<br>------------------------------------------------------------------------------------------<br>In the coming days I will be removing the background and border of the addon for more discreet placement, and because of the 80's emailing me saying it was pointless for them to have the XP gained on the addon I will also be adding the slash commands to hide XP or HP<br>------------------------------------------------------------------------------------------<br>Update- November 18th, 2009: Updated to version 0.5 changed include adding the HP calculation to the addon. It now displays HP and XP gained during your gaming session. As well as that I have added a slash command to hide or show SessionXP- typing /sessionxp will toggle it shown or hidden. (text in game will guide you as you type the slash command)</p><p>Updated Frame:<br><img src="http://www.krisreilly.com/screens/XP_Honor.png"><br>------------------------------------------------------------------------------------------</p><p>WoW Session XP is a very simple addon that sits underneath your player portrait on the top left side of the screen that will display a running tally of your experience gained from each gaming session.</p><p>For your 80's out there, I will be expanding this addon shortly to allow the hiding of XP and showing of Honor or well both.</p><p>** If you do not like the placement of the addon you can simply drag it around your screen to fit your liking.</p><p>And for your viewing pleasure, a screenshot.<br><img src="http://www.krisreilly.com/screens/SessionXP.png"></p><p>*This addon as well as my other projects can be found also at <a href="http://www.krisreilly.com/" target="_blank">http://www.krisreilly.com</a>*</p> Mon, 23 Nov 2009 07:56:14 +0000 http://wow.curseforge.com/addons/wow-session-xp/ http://wow.curseforge.com/addons/wow-session-xp/ no-reply@curseforge.com () Perl Classic Unit Frames http://wow.curseforge.com/addons/perl-classic-unit-frames/ <section class="toc expanding-module" data-expand-by="toc" data-expand-default="open"><div class="content-box"><div class="content-box-inner"><h3>Table of contents</h3><ol class="toc-level toc-level-1"><li><a href="#w_if-you-like-this-mod-please-vote-for-it"><span class="toc-number">1</span> <span class="toc-text">If you like this mod, please vote for it!</span></a></ol></div></div></section> <h1 id="w_if-you-like-this-mod-please-vote-for-it">If you like this mod, please vote for it!</h1> <p>What is Perl Classic? <br />Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events. <br /> <br />Slash Commands <br />-------------- <br />/perl <br /> <br />Known Issues <br />------------ <br />None! <br /> <br />Todo <br />------ <br />Optimize code <br /> <br />Q&A <br />----- <br />Q: I'm seeing double party buffs for some reason, what gives? <br />A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs. <br /> <br />Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong? <br />A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod. <br /> <br />Q: The default party frames are showing up with red lightning bolts. What's going on? <br />A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -&gt; Basic -&gt; Raid -&gt; Hide Party Interface. <br /> <br />Q: Do you support ArcaneBar? <br />A: Yes, it is included in your download of Perl Classic. <br /> <br />Q: Will you be adding any features to Perl_PlayerBuff? <br />A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so. <br /> <br />Q: Where are the raid frames? <br />A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/ <br /> <br />Q: The scaling is all messed up! What do i do? <br />A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab. <br /> <br />Q: I am having an issue not listed in this FAQ, what can I do? <br />A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution. <br /> <br />Q: Can you add this feature? <br />A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down. <br /> <br />Dependency Notes <br />---------------- <br />Mods that Perl Classic will take advantage of: <br />Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108 <br />Druid Bar - http://wow.curse.com/downloads/details/129/ <br />IFrameManager - http://www.wowinterface.com/downloads/fileinfo.php?id=4865 <br />MobHealth2 - http://wow.curse.com/downloads/details/793/ <br />MobHealth3 - http://www.curse.com/downloads/details/3619/ <br />myAddOns - http://wow.curse.com/downloads/details/207/ <br /> <br />Mods that take advantage of Perl Classic: <br />BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606 </p> Mon, 23 Nov 2009 06:00:38 +0000 http://wow.curseforge.com/addons/perl-classic-unit-frames/ http://wow.curseforge.com/addons/perl-classic-unit-frames/ no-reply@curseforge.com ()