Alphamap3
1/2/2011 - v4.0.3.1 released. Fixes problem with tooltip dialog disappearing after closing AlphaMap window.
1/2/2011 - v4.0.3.0 released. Fixes native support for Gatherer!
1/2/2011 - v4.0.2.1 released. Fixes Orgrimmar map problem.
1/1/2011 - v4.0.2.0 released. Integrated with QuestHelper2
10/22/10 - v4.0.1.11 released.
10/18/10 - Received assistance from Anondev. Thanks. Alphamap is now compatible with V4.0 due to the efforts of Anondev.
2/18/2010 - Figured out how to allow separate setting per character. Still working on other issues.
1/18/2010 - Due to real life, I find I have very little time to try to learn this addon, and fix bugs/problems. I will continue to work on it, but if someone has time, and the knowledge to work on this, let me know. Thanks, Dalewake.
Ladies and Gentlemen, Telic has retired and has allowed me the honor of trying to follow in his footsteps. Telic has done an awesome job with this addon since he took over from the original author. Since I do not have the same style, and have somewhat limited resources, I am going to start Alphamap3. Be patient as I am learning how to make all this work from basically ground zero. Thanks, Dalewake.
AlphaMap v3.76.30100
Compatible with QuestHelper v0.46 and later
Includes Maps for Instances, Battlegrounds, & World Bosses, and the major non-Instance Cave systems
Basically, AlphaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world.
Move the AlphaMap by holding down Control & Alt keys, and moving via the yellow movement bars at the top and bottom of the map.
Supported by PartySpotter, and MozzFullWorldMap(Fan's Update).
Native support for MapNotes, Gatherer, MetaMapNotes, CTMapMod, FlightMap, AtlasLoot, and NotesUNeed
See Patch Notes / Change History for specific details of functional changes/bug fixes
FEATURES NOT TO MISS
- World Map replacement mode via the 'Mouse Interaction' checkbox in the Miscallaneous Tab of the Options. ALT-Clicking on the AlphaMap will allow you to zoom in/out via left/right clicks. Without the <Alt> key pressed, then AlphaMap will remain invisible to the mouse as per current functionality.
- World Map 'Compact' veiwing mode, which will trim the world map, and only show explorable areas; so that keeping the map up on screen uses even less space. The 'Standard'/'Compact' veiwing modes can be switched via a key binding. NOTE : A side affect of this will mean that characters won't see areas they haven't discovered yet. If you would like to use Compact viewing mode, but STILL be able to see ALL areas in the current Map, you will need to install 'MozzFullWorldMap (Fans Update)'
- Special Battlefield options for reporting positions and incoming. (Note that the Raid Group numbered icons in the pictures are only available with the 'PartySpotter' AddOn installed)
FEATURES IN MORE DETAIL
High Quality Instance Maps :
lots of options allowing you to change the scale, alpha, the display of notes, note backgrounds, map background, Instance Header and Footer information, instance legend, the ability to change the colour of the note and/or map backgrounds. Compatible with the latest versions of AtlasLoot (v1.60 and later). Atlas not required if you need to save memory. Instance settings are saved separately to the World Map settings, so you don't have to change the way AlphaMap is displayed every time you enter/exit an Instance. Or, save all Instance map settings separately allowing you to have different Instance maps set to different sizes, etc. Uncheck the box on the 'Dungeons' tab of the Options frame.
High Quality BattleGround Maps :
Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives. In Warsong Gulch, extra flag icons record which players have picked up which flags. Left click on a flag to target the carrier. Right click the flag to bring up a menu allowing you to report the flag's position to Raid/Party/General chat. In Arathi Basin, the number of bases required to win is displayed next to your Faction's entry point. When ever the number of bases you need to win changes, a message is sent to your chat box to inform you of this. If you have the Scrolling Combat Text AddOn installed, then this message will also be displayed in the center of the screen. Right click on bases to report the number of incoming enemy to Raid/Party/General chat. In Alterac Valley, Right click on bases to report the number of incoming enemy to Raid/Party/General chat. As per all AlphaMap maps, the scale, alpha, and position of the maps can be changed and will be saved separately from the World Map settings or the Instance map settings. Or, save all Battleground map settings independantly from each other allowing you to show the large Alterac Valley map at a smaller scale than the small Warsong Gulch map - Uncheck the box on the 'Battlegrounds' tab of the Options frame.
World Boss Maps & Instance Exteriors Caves :
For example, maps for Gnomeregan dungeon (before you enter the Instance), Dire Maul exterior, and Maraudon Exterior; And zoomed minimap style maps for the World Bosses Lord Kazzak, Azuregos, and all 4 of the Four Dragons. All these maps are capable of displaying player units, and all save their settings spearately from each other, and from the World, Instance and Battleground maps.
All the above maps have AlphaMap notes detailing key locations, mobs, etc. These notes can be clicked to do one or more of the following : Left Click - If the note leads to another map, then that map will be displayed. e.g. links between LBRS/UBRS/BWL, DM maps, etc. - If the note has Loot noted for it, a small gold coin will be displayed next to it, and left clicking will show the AtlasLoot frame Righ Click will raise a menu with several possible options - You can leave a particular map note highlighted - In Battlegrounds, there are special options for reporting the number of enemy incoming on a base, or the location of a flag carrier - If you have NotesUNeed installed, then you can open a NotesUNeed note, or Send the NotesUNeed note text to your Raid/Party/Guild. i.e. store the tactics for a particular boss in a NotesUNeed note, and then send those tactics to your Raid via the right click menu for that boss on the AlphaMap.
Facts
- Date created
- Dec 15, 2005
- Category
- Last update
- Dec 02, 2011
- Development stage
- Release
- Language
- deDE
- enUS
- frFR
- zhCN
- zhTW
- License
- All Rights Reserved
- Curse link
- AlphaMap
- Downloads
- 383,031
- Recent files
- R: Alphamap 3 for 4.3 Dec 02, 2011
- R: Alphamap V4.2.0 for 4.2 Jul 08, 2011
- R: AlphaMap3 v4.0.3.1 for 4.0.3a Jan 03, 2011
- R: AlphaMap3 v4.0.3.0 for 4.0.3a Jan 03, 2011
- R: AlphaMap v4.0.2.1 for 4.0.3a Jan 02, 2011
- Reply
- #14
Kesitah Jul 02, 2011 at 15:26 UTC - 0 likesWrite me a PM on this system (curseforge), Thor, and I will link you up with Windgazer's email, so you can discuss the issue with him. He told me he had no problems as you describe, but maybe when you talk directly with him the two of you can find out what goes wrong.
- Reply
- #13
thor1701 Jul 01, 2011 at 23:44 UTC - 0 likesok hopefully we will hear something soon :)
- Reply
- #12
Kesitah Jun 28, 2011 at 14:20 UTC - 0 likesI will talk with Windgazer on email if he saw your post and if he had a chance to look at it.
- Reply
- #11
thor1701 Jun 21, 2011 at 03:14 UTC - 0 likesok i finally found the link, no unfortunately it still doesn't function with gatherer, still shows all nodes for everything, not just what your tracking and the frame rate goes way down :(
- Reply
- #10
thor1701 Jun 21, 2011 at 02:00 UTC - 0 likeswhere is it? i guess i didnt see his post where he posted it?
- Reply
- #9
Kesitah Jun 20, 2011 at 16:14 UTC - 0 likesHmmm, seems I confused the complicated structure of chat on the other page, thought this was fixed. Note though that Windgazer is currently working on a Fan Update of Alpha Map (also including my bugfixes). I think the plan is to make gatherer support working again too. Did you try his preview of the fan update, does it still have the issue?
- Reply
- #8
thor1701 Jun 18, 2011 at 23:37 UTC - 0 likesdoes that include gatherer working again? i tried your fixes, didnt seem to work and i guess you never saw my messages on the other website
- Reply
- #7
Kesitah Jun 06, 2011 at 09:08 UTC - 0 likes@Everbody: On Curse comments windgazer wrote he got AlphaMap again fully working (including recent TomTom-integration). He will prepare a fan update of Alpha Map (also including my fixes), he wrote.
- Reply
- #6
Kesitah Apr 30, 2011 at 15:34 UTC - 0 likesUpdate: clicking on a POI now works, only the "new TomTom" issue and the QuestHelper2 flickering issue still exists (while you mouse over a QuestHelper2 POI also the coordinates display flickers, if this helps to identify the reason for it).
- Reply
- #5
Kesitah Apr 30, 2011 at 15:07 UTC - 0 likesHi!
I tried analyzing what's the problem with AlphaMap right now. I fixed it so no lua errors happen anymore. But: It only works with the old TomTom, due to the GetMapFile() no longer in TomTom. I fixed this by migrating the GetMapFile() from the old TomTom into AlphaMap. Then it principially worked again, but (!) if you are in a city and try to show the map of a different city it always flips back to the original city. While if you use the "old" TomTom this problem does not happen. The problem seems to be related to Map Updates.
My guess is that
if ( AlphaMapFrame:IsVisible() ) then
Suppress map changes caused by background Blizz map updates when trying to view instances... by re-passing the instance data AlphaMapFrame_Update(amAlphaMapMap); endcauses the code. By including debug output I found out that using the old TomTom when I switch from IF (Zone 14) to SW (Zone 26) I get
26 14 26
output using the old TomTom (and correctly SW is shown).
Using the new TomTom I get
26 14 26 14
and IF is flipped back. It seems it enters this "if" again in one case, and not in the other.
Not really knowing the AlphaMap code I am running out of clues, though. Do you have an idea?
Other issues are that (with both versions of TomTom) clicking on a TomTom link does not work. And for QuestHelper2 the quick menu only flips for a short time, and is then overwritten by a screenrefresh.
So far my analysis.
Best regards, Steffen tirionareonwe@gmail.com