This is an Animated Portrait for just about any UI.
When a the UI requests a portrait to be drawn, this will intercepts the request and instead draws a model to the dimensions of the intended texture, dynamically creating the model if one didn't exist for that texture yet.
In theory it should work with all mods that use SetPortraitTexture, including default, DUF, HitList, Elite Player Frame, etc.
This mod is configuration-free.
Limitations:
- There's not a lot of room for models to be under/over other frames/textures.
- Ani-Port doesn't watch for frames to resize and can't shift estimated boundries to moving anchors.
- Some mods do wild things with frameStrata. I can't guarantee the background will show up or that the model will even be over the background instead of under.
- While Ani-Port attempts to be universal, i can't guarantee it will work with every conceivable way that textures can be drawn/layered.
Facts
- Date created
- 03 May 2009
- Categories
- Last update
- 10 May 2009
- Development stage
- Release
- Language
- deDE
- enUS
- esES
- esMX
- frFR
- koKR
- ruRU
- zhCN
- zhTW
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- Ani-Port!
- Recent files
- R: Ani-Port! 1.2 for 3.1.0 on 10 May 2009
- R: Ani-Port! 1.1 for 3.1.0 on 05 May 2009
- R: Ani-Port! 1.0 for 3.1.0 on 03 May 2009