Ani-Port!

Player Frames

This is an Animated Portrait for just about any UI.

When a the UI requests a portrait to be drawn, this will intercepts the request and instead draws a model to the dimensions of the intended texture, dynamically creating the model if one didn't exist for that texture yet.

In theory it should work with all mods that use SetPortraitTexture, including default, DUF, HitList, Elite Player Frame, etc.

This mod is configuration-free.

Limitations:

  • There's not a lot of room for models to be under/over other frames/textures.
  • Ani-Port doesn't watch for frames to resize and can't shift estimated boundries to moving anchors.
  • Some mods do wild things with frameStrata. I can't guarantee the background will show up or that the model will even be over the background instead of under.
  • While Ani-Port attempts to be universal, i can't guarantee it will work with every conceivable way that textures can be drawn/layered.

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Facts

Date created
03 May 2009
Categories
Last update
10 May 2009
Development stage
Release
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
GNU General Public License version 3 (GPLv3)
Curse link
Ani-Port!
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Authors