This is how it all started...
Early 2007 my wife got WoW for her birthday. I'm not much of a gamer myself but I looked over her shoulder when she was playing. And soon I was even telling her what to do. ;) I did all the background research for her character and also handled the auction house for her, because that was not her "thing" back then.
We created a mule for that purpose and soon I learned it was hard to decide which items to consider, because I couldn't see her main's equipment in game. And to make things worse the Armory website wasn't always very responsive.
I learned about the possibility to use add-ons written in the LUA language. Never heard of it but being a professional software engineer I was interested anyhow and I knew already what to build. I chose the Armory website as example (hence the name) for the layout and decided to follow Blizzard’s way of coding. Also I wanted to use the existing game layouts as much as possible. The first Armory was nothing more than the paper doll (character frame) with all its tabs. After the first launch in my wife's guild I got numerous requests for additional features.
Many, many evening and weekend hours and lots of cups of coffee later, what started as a project to see what’s LUA all about, Armory had become a full blown add-on with lots of features. Because I got positive feedback from the guild I decided to publish Armory on some hosting sites to make it available to the WoW community. The user base grew and so did the list of feature requests.
And then I got WoW for my birthday…
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Facts
- Date created
- 30 Aug 2009
- Last updated
- 31 Aug 2009