LifeAlert gives you a warning audibly, now with an optional visual component, that one or more of your party member's health has fallen below a set threshold percentage. The threshold level can be set individually for each class and the players own character or it can be set for all to the same value.
I wrote this for a friend who when playing his priest occasionally forgot to heal, but I also noticed that if I set the threshold higher as a warrior I am quickly reminded when the priest is taking damage.
The audible alert isn't too loud or abrasive. We chose a heartbeat sound for the alert so it sounds natural but catches your attention. I think it meshes well with the game. If the visual warning is annoying then use '/la visual 0' to turn it off.
Facts
- Date created
- 29 Oct 2007
- Category
- Last update
- 06 Aug 2009
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- Ashenstaff_LifeAlert
- Recent files
- R: Ashenstaff_LifeAlert for 3.2.0 on 06 Aug 2009
- R: Ashenstaff LifeAlert for 3.0.3 on 02 Dec 2008
- R: Ashenstaff_LifeAlert for 3.0.2 on 16 Oct 2008
- R: Ashenstaff_LifeAlert for 2.4.2 on 26 Jun 2008
- R: Ashenstaff_LifeAlert for 2.3.0 on 14 Dec 2007