Auction Snatch

4 - attempt to index field '?' (a nil value) on auctionsnatch.lua line 419

What steps will reproduce the problem?
1. Install Auction Snatch
2. Start WoW
3. Error comes immediately

What is the expected output? What do you see instead?
No error of  course ;)

What version of the product are you using?
latest v3.0.8

Do you have an error log of what happened?
Date: 2009-02-17 09:29:59
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Auctionsnatch\auctionsnatch.lua line 419:
   attempt to index field '?' (a nil value)
Debug:
   (tail call): ?
   [C]: ?
   Auctionsnatch\auctionsnatch.lua:419 ASscrollbar_Update()
   Auctionsnatch\auctionsnatch.lua:187 ASinitialize()
   Auctionsnatch\auctionsnatch.lua:518 AS_OnEvent()
   [string "*:OnEvent"]:1:
      [string "*:OnEvent"]:1
AddOns:
  Swatter, v5.2.4013 (DingoII)
  Ace2, v
  Atlas, v1.13.0
  AtlasBattlegrounds, v1.13.0
  AtlasDungeonLocs, v1.13.0
  AtlasOutdoorRaids, v1.13.0
  AtlasTransportation, v1.13.0
  AtlasLoot, vv5.03.03
  AucAdvanced, v5.2.4013 (DingoII)
  AucFilterBasic, v5.2.4013 (DingoII)
  AucFilterOutlier, v5.2.4013.2531
  AucMatchUndercut, v5.2.4013.2531
  AucStatClassic, v5.2.4013 (DingoII)
  AucStatHistogram, v5.2.4013 (DingoII)
  AucStatiLevel, v5.2.4013 (DingoII)
  AucStatPurchased, v5.2.4013 (DingoII)
  AucStatSales, v5.2.4013.2842
  AucStatSimple, v5.2.4013 (DingoII)
  AucStatStdDev, v5.2.4013 (DingoII)
  AucStatWOWEcon, v5.2.4013.2530
  AucUtilAHWindowControl, v5.2.4013.3311
  AucUtilAppraiser, v5.2.4013.2530
  AucUtilAskPrice, v5.2.4013.3175
  AucUtilAutoMagic, v5.2.4013.3142
  AucUtilCompactUI, v5.2.4013.2530
  AucUtilEasyBuyout, v5.2.4013.3583
  AucUtilItemSuggest, v5.2.4013.3108
  AucUtilPriceLevel, v5.2.4013.2545
  AucUtilScanButton, v5.2.4013.2530
  AucUtilScanFinish, v5.2.4013.2530
  AucUtilScanProgress, v5.2.4013.2530
  AucUtilSearchUI, v5.2.4013.3655
  AucUtilSimpleAuction, v5.2.4013.0
  AucUtilVendMarkup, v5.2.4013.2530
  Auctionsnatch, v
  AuldLangSyne, v2.0
  Babylonian, v5.1.DEV.130
  BeanCounter, v5.2.4013 (DingoII)
  Cartographer, v2.0
  CartographerWaypoints, v2.0
  Configator, v5.1.DEV.130
  DebugLib, v5.1.DEV.130
  DoTimer, v4.2.4
  EnchantingSell, v
  Enchantrix, v5.2.4013 (DingoII)
  EnchantrixBarker, v5.2.4013 (DingoII)
  FuBar, v
  FuBarAtlasFu, v
  FuBarExperienceFu, v1.1 $Revision: 65606 $
  FuBarFromAViewToAKillFu, v1.0.1
  FuBarGearRating, v0.5
  FuBarGroupFu, v1
  FuBarMoneyFu, vv1.2
  FuBarPortalFu, v1.10.1
  Gatherer, v3.1.11
  GathererHUD, v3.1.11
  GathererDBWowhead, v1.0.2008-11-07
  GroupAggroMeter, v1.53
  LibBabbleZone30, v
  LightHeaded, v275
  MasterLoot, v0.1
  MaterialsTracker, v30000.01
  Omen, v3.0.6
  Outfitter, v4.4b3
  Postal, v3.1.0
  qPartyTarget, v
  QuestHelper, v0.87
  RatingBuster, v
  SlideBar, v5.2.4013 (DingoII)
  Stubby, v5.2.4013 (DingoII)
  WitchHunt, v3.0
  zzml, v3.1
  (ck=804)

Please provide any additional information below.

User When Change
Highlander1694 Tue, 17 Feb 2009 08:32:25 Create

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  • 4 comments
  • Avatar of Highlander1694 Highlander1694 Tue, 16 Jun 2009 17:37:35

    Fixed, you can close this

  • Avatar of daxdax daxdax Sun, 26 Apr 2009 03:07:09

    all resolution issues

  • Avatar of daxdax daxdax Sun, 26 Apr 2009 03:02:42

    apparently it depends on screen resolution??

  • Avatar of Highlander1694 Highlander1694 Mon, 02 Mar 2009 07:35:27

    Tried to fix it myself, dont know LUA but I am assuming that at login the "AS.mainframe.listframe.itembutton[x]" does not yet exist, which causes this error to occur. I added a simple IF check for the variable, see below:

    Patch:


    		--	  ASprint("no .item.  index= "..x)
    		--if theres no item, then clear the text
    		if (AS.mainframe.listframe.itembutton[x]) then
     		  AS.mainframe.listframe.itembutton[x].leftstring:SetText("")
    		  -- clear icon, link
    		   AS.mainframe.listframe.itembutton[x].icon:SetNormalTexture("Interface\\Buttons\\UI-Slot-Background")
    		  AS.mainframe.listframe.itembutton[x].icon:GetNormalTexture():SetTexCoord(0,0.640625, 0,0.640625)  --i have no idea how this manages to make the texture bigger, but hallelujah it does
    		  AS.mainframe.listframe.itembutton[x].link = nil
    		  AS.mainframe.listframe.itembutton[x].rightstring:SetText("")
    		end
    
  • 4 comments

Facts

Last updated on
05 Mar 2009
Reported on
17 Feb 2009
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +3, Average: +3.0)