New bar option 'GUI' available via /bufo commands. defaults to 'on'. Turning the gui off for a bar will cause it to be hidden and to no longer interact with the mouse but its keybindings will be unaffected (think of it as Key Bind only mode). The GUI will be temporarily forced 'on' provided you're not in combat, and are in Button Forge config mode, or are holding the Shift key while also have an item on the cursor (this is to ease setting the bar up how you want it)
New bar option 'Alpha' available via /bufo commands, defaults to 1. This will simply change the opacity of the bar, the mouse will still interact with the bar, even if it's fully transparent (unlike the new 'GUI' option, the alpha will not be forced up when in config mode etc...)
Localisation support added for 'deDE', translation supplied by Rumorix/PUNK2018
Fixed: Button Forge will now only show the action tooltip for a macro if the macro has the #showtooltip tag in it
11-December-2011 v0.9.16
Updated Button Forge to be compatible with WoW v4.3
Fixed:
Macro issue still lingered for some users - a 3second delay has been added at login before buttonforge will prune missing macros
If the delay does not work, a final option to disable RemoveMissingMacros is now available (type /bufo in game to see slash commands)
Bars with a small buttongap and hard against the side of the screen would bounce out a bit when logging in, this has been resolved
Made change to cause ButtonForge to name the widget Frames that control button visibility - for advanced users only, see readme.txt for more info
19-September-2011 v0.9.15
Fixed: Macros were sometimes disappearing from Button Forge bars
Feature: Localisation support for zhCN has been added - Translation provided by s.F
23-July-2011 v0.9.14
Updated Button Forge to be compatible with WoW v4.2
28-April-2011 v0.9.13
Features:
Many more of the gui configuration options are now available via slash commands
Added slash only command to change the gap between buttons
Added slash only command to disable and enable bars
Added slash command to read out info for a bar
Improved the feedback when slash commands are not correctly supplied
Added a basic API to allow other addons to query information from Button Forge
Fixed:
Buttons weren't being properly deallocated when a bar was destroyed
In very rare situations item caching in Button Forge was causing a lua error
16-January-2011 v0.9.12
Features:
Slash commands are now available (/buttonforge or /bufo)
Slash commands include abiltity to turn off keybind and macro name plates
Holding shift will override button locks (same as the default UI)
Holding shift will bring Button Forge bars to the top if holding an item with the cursor
Fixed:
Macros can now have the same name (although this is still not advised!)
Macro tracking will be a little more resilient (this affects when macros are changed). NB, this can never be perfect with the way the game currently works
Auto-alignment could sometimes have a lua error if other mods changed the default bars, this should not happen now
Spells with the same name would sometimes display as though they were the other spell, this should now be resolved
03-January-2011 v0.9.11
Features:
Button Forge Buttons will come to the foreground when the mouse has a placeable action (except items) to make placing spells easier
Key-binding has been tweaked to be more streamlined
While dragging bars, auto-alignment will now work off all sides of the bar and also provide guide lines
Fixed:
Better detection of shapeshift has been added (this allows icons for macros with forms rules to visually update a bit more quickly in some cases)
Archaeology Buttons will now check and uncheck correctly
22-Decembet-2010 v0.9.10
Feature:
Localisation support for
koKR Translation provided by chkid (주시자의눈 of Elune)
ruRU Translation provided by Another
Fixed:
ButtonFacade keybindings will not dissappear now
Improved how wisp spell detection works (made it independant of localisation)
13-December-2010 v0.9.9
Feature:
Button Facade Support!
Fixed:
Corrected issue preventing binding of mouse buttons (note that the left and right button cannot be bound ever)
18-October-2010 v0.9.8
Fixed:
Putting Companions and Mounts on the Bar was bugged, this has been fixed (any companions or mounts that are permanently highlighted should be removed and readded)
18-October-2010 v0.9.7
Features:
Support for Flyout spells
Support for Glow effect on certain spells (e.g. Hunter Traps when Trap Launcher is active)
Fixed:
Attempt to resolve the issue preventing certain spells from being put on the Button Forge Bars (primarily this issue was affecting Hunter Traps)
13-October-2010 v0.9.6
Fixed:
Macros that use items are having a problem with the cooldown display, this has been fixed.
Picking up most items wasn't causing hidden button grids to show (while out of combat), this has also been fixed
12-October-2010 v0.9.5
Features:
Updated to be compatible with WoW v4.0.1
Fixed:
Item counts will now show counts for items that use a consumable reagent
Spells will no longer inadvertently change rank (a non issue now that v4.0.1 of WoW i Live)
02-September-2010 v0.9.4
Fixed:
Creating a macro with an empty body or deleting a macro could sometimes cause visual errors in Button Forge, this has been resolved
Tooltips for companions were dissappearing very quickly after displaying, this has been resolved
26-August-2010 v0.9.3
Features:
Bonus Bars are now supported
A Right Click Self Casting option is now available
Fixed:
Tooltips now refresh while being displayed
In some cases (particularly macros) item display was not updating, this has been resolved
10-August-2010 v0.9.2
Features:
Updated the GUI appearance
Bar labels will now organise themselves so they can be clicked to allow tabbing between bars if bars are in the same position
Bar controls will now rearrange themselves to better use the space around the Action buttons
Fixed:
Scale - The Double Click default sometimes wouldn't detect the settings of a bar if one was in the same position, this has been resolved
Dragging Custom Actions (Button Forge Configuration options) - These would sometimes drop straight off the cursor, this has been resolved
Key Bind dialog has been shifted to appear above other UI elements (it is also possible to drag this dialog)
05-August-2010 v0.9.1
Features:
Set a limit of 1500 buttons per bar and 5000 buttons total
Added button for configuration mode
Added ability to drag Button Forge Toolbar buttons to Button Forge bars
Updated tooltip information
Fixed:
Equipment Sets will now be placed on the cursor when picked up off a Button Forge Bar
Resolved stack overflow when creating excessively large bars (e.g. over 1000 buttons)
Resolved issues causing some newly allocated buttons to be hidden and the bar to sometimes dissappear when allocating buttons
31-July-2010 v0.9.0
Beta version of Button Forge
Known caveats
A few uncommon situations usability display of buttons wont be updated
A few macro conditionals may not yet trigger display updating
If you login in and start in combat mode (can happen if logging in directly to an instance) the Addon Config page may not get created properly (minor??)
If you login in in combat mode and have cleared your cache, Button Forge may not load properly and could require you to relog in
The leave vehicle icon on Button Forge bars may appear small when Button Facade is in use (minor, I will resolve that in the next version)