CCWatch

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I do not maintain CCWatch anymore. Some other have tried to maintain it, but nobody really went farther than pure data edition, so this project still remain the only real one as I do try to deliver "working" versions (aka. thing that does display bars on screen...) for major patches with more or less ugly fixes.

The 20400.0 is a exactly this : just a "oh! look, my bars are back on screen!" one. Not a clean 2.4 revamped version.


CCWatch tracks character crowd control, buff and debuff effects with a selectable behavior : your target only, 5 last targets, any mob. CCWatch displays up to 5 progress per effect type (buff/debuff/CC) on targets :

Stun/root CCs : [Rogue] - Cheap Shot, Kidney Shot, Gouge, Blind and Sap [Mage] - Polymorph, Frost Nova, Frost Bite, Ice Block [Priest] - Shackle Undead, Blackout, Psychic Scream [Druid] - Hibernate, Entangling Roots, Pounce, Bash, Feral Charge, Improved Starfire [Hunter] - Freezing Trap, Improved Concussive Shot, Scare Beast, Scatter Shot, Intimidation, Entrapment [Paladin] - Hammer of Justice, Repentance, Turn Undead [Warlock] - Seduce, Fear, Banish, Death Coil, Howl of Terror [Warrior] - Intercept, Mace Specialization, Improved Hamstring, Intimidating Shout, Improved Revenge, Concussion Blow [Misc] - Tauren "War Stomp", Green Whelp Armour "Sleep" effect, Net-o-matic, Rocket Helm


Debuffs : [Warlock] - Immolate, Corruption, Curse of Agony, Curse of Exhaustion, Curse of the Elements, Curse of Shadow, Curse of Tongues, Curse of Doom, Curse of Weakness, [Mage] - Frostbolt, Cone of Cold, Fireball, Pyroblast, Flamestrike, Blast Wave, Ignite, Improved Counterspell [Priest] - Shadow Word: Pain [Rogue] - Rupture, Garrote, Riposte, Improved Kick [Druid] - Moonfire, Insect Swarm [Hunter] - Serpent Sting [Shaman] - Frost Shock, Flame Shock

Buffs : [Forsaken] - Will of the Forsaken [Human] - Perception [Priest] - Power word: Shield [Paladin] - Divine Shield

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CCWatch : Usage - /ccw option options: on : Enables CCWatch off : Disables CCWatch lock : Locks CCWatch and enables unlock : Allows you to move CCWatch u : Update improved skill ranks print : Prints the current configuration invert : Invert progress bar direction alpha  : Set bar alpha, use 0 to 1 scale  : Scale CCWatch, use 0.25 to 3.0 width  : Set bar width, use 50 to 300 alpha  : Set bar alpha, use 0 to 1 grow  : Set bar growth up, down or off config : Show up the User Interface timers : Set timers display off, on or rev (reversed) warn  : enable/disable chat alerts warncc : set which communication channel to use (EMOTE, SAY, PARTY, RAID, YELL or custom)

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Known issues : - Bar reset problems > Passive recurrent effects such as frost armour will not be reset as there is no easy way to know when they reset. There is no chat message on reset. (could be checked by matching the debuff icon and a hit from the target in the log.)

- Bar sometime not showing up or staying after effect is gone

this is plain lack of chat message.
I can't do anything about this, and this occurs because at a certain range you will miss some messages.

Especially, the mob death message (without the exp part) needs to be quite close, hence bars will oftenly remains :/ This might be quite boring for long effect such as Curse of the elements...

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Credits : Based on Vector' StunWatch (http://www.curse-gaming.com/mod.php?addid=886), XML UI Idea/Code inspired from MonkeyBuddy (UI Tabs), AutoRepair (Confirm dlg)

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Facts

Date created
02 Nov 2005
Last updated
09 May 2008

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