NOTICE: For the modified paladin power bar use: http://wow.curseforge.com/addons/clcppb/files/
Main purpose of the addon is to help the user easily track various cooldowns/auras/procs.
It supports multiple talent builds and should switch easy between them.
Also allows class specific modules that implement rotations (like clcret) or other features class specific.
Documentation main page: http://sites.google.com/site/clcinfowiki/
First steps: http://sites.google.com/site/clcinfowiki/first-steps
Code examples: http://sites.google.com/site/clcinfowiki/code-examples
Rotations for multiple classes by JManbc:
Video Tutorials:
User made tutorials:
- http://www.mmo-champion.com/threads/774331-Clcinfo-How-To
by Requital
- http://elitistjerks.com/f76/t53171-ret_fcfs_rotation_helper/p21/#post1770712
by Teleros
- http://eu.battle.net/wow/en/forum/topic/927076774
by Teleros
Extra features:
- movable resource bars for Deathknights, Paladins, Warlocks, Balance Druids (should look as close to default as possible, except the balance one).
Class Modules available for:
- Paladin: Retribution and Protection
- Deathknight: Frost, Unholy
Template codes available for:
- Paladin: Retribution and Holy
- Priest: Discipline and Holy
Facts
- Date created
- Aug 25, 2009
- Categories
- Last update
- May 09, 2013
- Development stage
- Release
- License
- All Rights Reserved
- Curse link
- clcInfo
- Downloads
- 369,468
- Recent files
- R: v.1.5.20.002 for 5.2.0 May 09, 2013
- A: r283 for 5.2.0 May 03, 2013
- A: r282 for 5.2.0 Apr 11, 2013
- A: r281 for 5.2.0 Apr 10, 2013
- A: r280 for 5.2.0 Apr 10, 2013
Authors
Relationships
- Embedded library
- Ace3
- AceGUI-3.0-SharedMediaWidgets
- CallbackHandler-1.0
- LibSharedMedia-3.0
- LibStub
- Reply
- #39
slipey Feb 09, 2011 at 16:10 UTC - 0 likesI was using the default IconRet functions in version r186. I was receiving an error upon loading the addon in relation to the db object in the RetPTR functions so I didn't try testing them. I'll give this new version a shot. thanks!
- Reply
- #38
abija Feb 09, 2011 at 08:46 UTC - 0 likesNeed servers up before I can do any fixes. Just out of curiosity did those problems appear when using IconRetPTR functions or normal ones?
- Reply
- #37
slipey Feb 09, 2011 at 06:10 UTC - 0 likesOptimal ret rotation is now something like:
CS (0-2 hp) Inq HoW Exo TV judge HW Cons
When setting the clcinfo up with this prio list, I am running into an issue (especially during zealotry) where it will tell me to use CS when I already have 3 holy power. This is obviously a waste since no additional HP can be generated. I was hoping that you could update the retribution model to include logic that prevents CS from being suggested when you already have 3 holy power. In addition, Icon2 should only suggest CS as the next skill if you will not have 3 HP after the Icon1 skill is used.
Thanks for all the hard work you've put into this addon! -Slipey
- Reply
- #36
Requital Feb 09, 2011 at 02:52 UTC - 0 likesSeems in that zip I managed to include my unit frames which was accidental I'll get that corrected.
- Reply
- #35
Requital Feb 09, 2011 at 02:44 UTC - 0 likesRegarding Ret
The current version does not indicate when DP has generated 3 HoPo this will cause you too over look using TV and other 3 HoPo abilities unless you get them all from CS. I'm sure Abija will update as it is needed but because I raid tonight I went and updated it myself.
http://www.mywowui.net/Addons/stuff.zip
- Reply
- #34
Uputz Feb 07, 2011 at 03:35 UTC - 0 likesThanks abija for the info.
- Reply
- #33
abija Feb 05, 2011 at 09:08 UTC - 0 likesCould only test on PTR for a bit and seemed to work fine. It was request it shouldn't show until you are at full power btw.
- Reply
- #32
Uputz Feb 04, 2011 at 20:04 UTC - 0 likesThe recent alpha build R184 you tweaked the frost rotation. it's not showing frost strike at all when you should frost strike.
- Reply
- #31
JManbc Jan 29, 2011 at 17:18 UTC - 0 likesA link to this site or below comment would be fine. Thanks.
The code your looking for is embedded in comment #25, version 2.3 of the Warlock lua.
But you can also pull it from the example code attached.
- Reply
- #30
emolate Jan 29, 2011 at 16:21 UTC - 0 likesIt's an honest mistake and oversight on my part, I had no way of knowing that the files you were uploading were 100% your creation and there is no attribution in them.
If you would like to be mentioned, what is your preference? "JManbc at Curseforge"? A link back to the post where you uploaded it?
Again, no disrespect intended or implied. I know how software licenses and copyrights work, but my knowledge of etiquette has clearly come up short. I apologize for putting you in a situation where you may have second thoughts of helping someone in the future because of my lack of consideration.