What steps will reproduce the problem?
1. Create a new macro and bind it to a button
2. Give the macro more than one command, such as:
3. Try use the macro, it will not work.
What is the expected output? What do you see instead?
I expect it to work like Blizzard's macros. If my glove's Synapse Springs (engineer 'enchant') are off cooldown, it should use them and at the same time should cast Riptide onto the target whose frame I'm hovering over.
Instead, it uses the Synapse Springs enchant whenever its off cooldown, but never casts Riptide. Ever.
What version of the product are you using?
Do you have an error log of what happened?
No. No error. Just wont cast.
Please provide any additional information below.
It would help if we were somehow able to directly bind Blizzard macros to clique, just like we do spells in our spellbook. I've tried assigning them similar to how I assign spells but it didn't work.
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