2 - Enhancement for next version
- Remember where I took that damage/heal (zone name or instance name).
- Change falling damage to percentage, and don't count falling damage that is 100% to my health. It is more fun to find a places where you *nearly* fell to death. :)
- Report others critical attack threshold value could be separated between healing and damage.
Lemme know if you are too busy, I could lend you a hand. :)
| User | When | Change |
|---|---|---|
| Zogg | Dec 15, 2010 at 18:00 UTC | Changed status from Started to Fixed |
| Zogg | Dec 15, 2010 at 07:50 UTC | Changed status from Accepted to Started |
| Zogg | Dec 15, 2010 at 07:50 UTC | Changed status from New to Accepted |
| compulim | Aug 25, 2008 at 02:41 UTC | Changed description: - Remember where I took that damage/heal (zone name or instance name).
- Change falling damage to percentage, and don't count falling damage that is 100% to my health. It is more fun to find a places where you *nearly* fell to death. :)
+ - Report others critical attack threshold value could be separated between healing and damage.
Lemme know if you are too busy, I could lend you a hand. :) |
| compulim | Aug 25, 2008 at 02:39 UTC | Create |
Facts
- Last updated
- Dec 15, 2010
- Reported
- Aug 25, 2008
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0