CustomAchievements

CustomAchievements_v3.3_r1

Change log

v3.3 r1

  • Events are now optional for criteria
  • Added CA:CompleteCriteria(id) or (achi, index)
  • Added CA:CompleteAchievement(id)

v3.2 r1

  • CA:AddAchievement now only accepts a table
  • New function, CA:CloneAchievement will allow you to put default achievements in any category
  • CA:AddAchievement table changes:
  • added tbl.save and tbl.savekey
  • changed tbl.options to tbl.alert, tbl.guild, tbl.group, tbl.emote, tbl.message
  • made tbl.handler optional
  • CA:AddAchievement criteria table changes:
  • v.value, v.required and v.format now work
  • added v.specific
  • added v.hookframe, v.hookhandler and v.hookscript
  • added v.securehookfunc and v.hookscript
  • Previous/Next achievements in a custom achievement chain are now hidden when they should be (only works for chains consisting of custom achievements)
  • Made some function hooks more efficient.

v3.1 r2

  • Fixed a bug with the tbl.category input not being read correctly
  • Fixed a bug in the achievement list sorting function which meant that completed achievements weren't in the correct order

v3.1 r1

  • Added hooking for GetPreviousAchievement and GetNextAchievement
  • Added a tbl.previous field to the CA:AddAchievement table input
  • Added a custom event "CA_ACHIEVEMENT_EARNED"
  • Changed tbl.criteria.achi to tbl.criteria.achievement for CA:AddAchievement
  • Made the tracking hooks more accurate

v3.0 r2

  • First upload.

Facts

Uploaded on
23 Nov 2009
Game version
  • 3.2.0
Filename
CustomAchievements_v3.3_r1.zip
Size
5.1 KiB
MD5
f72b6c553f99605d3144b9ee294000a3
Type
Release
Status
Normal

Authors