DataStore_Currencies is part of the DataStore series.
Its purpose is to scan and store data related to Currencies for all your characters, and act as a data abstraction layer for client addons, which no longer have to scan or store this information.
More information can be found on the main page : DataStore
Specific details (usage/scope) will be posted later as separate pages on this project.
- 3 comments
- 3 comments
Facts
- Date created
- Jul 30, 2009
- Category
- Last update
- May 04, 2012
- Development stage
- Release
- License
- All Rights Reserved
- Curse link
- DataStore_Currencies
- Downloads
- 307,142
- Recent files
- A: r17 for 4.3.4 May 04, 2012
- A: r16 for 4.3 Dec 10, 2011
- R: DataStore_Currencies 4.2.002 for 4.2 Oct 30, 2011
- A: r14 for 4.2 Oct 30, 2011
- A: r13 for 4.2 Jun 29, 2011
- Reply
- #3
Takika Aug 10, 2011 at 18:47 UTC - 0 likesDo you plan add currency caps (weekly and global)?
- Reply
- #2
Thaoky Jul 29, 2010 at 08:31 UTC - 0 likesThanks, implemented on my side (Not pushing to svn yet though, other changes are in progress in preparation of Cataclysm).
- Reply
- #1
ckaotik Jul 08, 2010 at 22:11 UTC - 0 likesYou might want to register the CHAT_MSG_SYSTEM event as well. It fires when you refund an item previously bought with a currency. Checking the first argument for ITEM_REFUND_MSG will tell you if it's the one you want ;)
Basic refunding creates two CHAT_MSG_SYSTEM:
CHAT_MSG_SYSTEM - ITEM_REFUND_MSG which contains the basic string
CHAT_MSG_SYSTEM - which then contains the amount and currency name refunded