Change log
- 1.1 - Added the a GUI configuration within DBM's configuration panel. Just type /dbm and click Options
> Victory Sound. Also a few bug fixes and tweaks. - 1.2 - Added more GUI config! Added a bunch of new victory and defeat songs to choose from and a handy dandy dropdown menu for choosing them. Fixed a bug with file names going lowercase, etc.
- 1.2.1 - Simple TOC update for 3.1, no other known compatability issues.
- 1.2.1 - Updated TOC to 3.2, I guess. Same thing as before because it worked just as well.
- 1.5 - New feature! You can now specify a sound to play when starting a fight! If you encounter any issues, feel free to post a comment and I'll look at it.
- 1.6 - Sound is now played using PlayMusic() function. In order to hear music you must have music enabled in your sound options. The volume of the sound is dictated in your sound options. Also added a bunch of new music and sounds.
- 1.7 - Long overdue TOC update, a few tweaks, and something special for April Fool's day :)
- 1.7.1 - Another TOC update, made play music off by default
- 1.8 - Yay Blizzard for fixing PlayMusic()! So to celebrate I added a new feature. VS will now, if you choose to, automatically enable and disable game music when needed. This will allow you to have your combat music play, but not the zone music. As always, it is brand new and has only recieved about 2 hours of testing, so if it breaks just let me know in the comments.
- 1.8.2 - Some bug fixes and tweaks. There is now an option to have the victory and defeat sounds play on the "master" channel. This means they will still play even if "Sound Effects" are turned off. This is turned on by default. (Thanks Blizz!)
Known caveats
No known issues.
Facts
- Uploaded on
- Mar 04, 2011
- Game version
- 4.0.6
- Filename
- DBM-VictorySound-1.8.2.zip
- Size
- 16.8 MiB
- MD5
- 89447befae0966ba4262c3d7b330382c
- Type
- Release
- Status
- Normal
- Downloads
- 57,098