GoH Recent Changes
GoH v4.3 ( Beta 1 )
- b1r1 (4.3 Update)
- Updated GoH for WoW 4.3
- YOU WILL HAVE TO UPDATE YOUR [GoH_Mounts] PLUG-IN to 4.3 Beta1 r1 TO USE THE NEW MOUNT OPTIONS.
- Added Warlock Summon FelGuard spell sound. (connected to DoomGuard sound option).
- Made it so Warlock Summon Demon spell sounds occur upon starting the summon so it doesn't overlap what the demon actually says when spawned.
- Added Warlock 'Drain Soul' spell sound option.
- Increased volume of Warlock's 'Health Funnel' spell sound option.
- Added Rogue un-'Vanish' and un-'Stealth' spell sound. (heard if 'Trek Sounds' option is ticked).
- Added Tyrael's Charger to GoH_Mounts as an option.
- Added Sandstone Drake (Vail of the Sands) to GoH_Mounts as an option.
- Added file 'GoH_Monk_Page3.tga' to GoH_Images.
- Added file 'GoH_Monk_Page4.tga' to GoH_Images.
- Added file 'GoH_Monk_Page5.tga' to GoH_Images.
- Added GoH_Sounds_Monk plug-in getting ready for WoW5.0 MoP.
- Separated System Chat option into three options: Shutdown, Daily Quests, and Heroic Normal announcements.
- 4.3 Fix: DK Blade Barrier Spell ID changed: 49182 (Now a Talent?)
- 4.3 Fix: Changed DK Blade Barrier to check for Name not Spell ID for proc
- 4.3 Fix: lua error 324 in GoH_Combat_Log_Event_Unfiltered.lua Fixed ("division by zero" error).
- Added Transmog sound option (quotes Darnell from BlizzBlues when interacting with Transmogrifier, Void Storage, or Arcane Reforger NPCs).
- Updated file 'GoH_MonkButton_Normal.tga' within 'GoH_Images\GoH_Buttons' to new Monk Icon.
- Updated file 'GoH_MonkButton_Disable.tga' within 'GoH_Images\GoH_Buttons' to new Monk Icon.
- Updated file 'GoH_MonkButton_Red.tga' within 'GoH_Images\GoH_Buttons' to new Monk Icon.
- Updated file 'GoH_MonkButton_Down.tga' within 'GoH_Images\GoH_Buttons' to new Monk Icon.
GoH v4.2 ( Beta 7 )
- b7r6.1 (Bug Fix)
- Fixed a bug reported by UssStorm.
- b7r6 (Mounts Check)
- Added a check for GoH_Mounts installed for Worgen Running Wild spell. (reported by Nuematic).
- Added a check for GoH_Mounts installed for Druid TravelForm spell.
- b7r5 (Rise of the Warlock 5)
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Warlock] PLUG-IN to Beta7 r5 TO HEAR THE WARLOCK SOUNDS.
- Fixed up Nether Protection (Nature) Proc sound alert. (reported by TwoPro).
- Fixed up Nether Protection (Shadow) Proc sound alert. (reported by TwoPro).
- Fixed up Nether Protection (Fire) Proc sound alert. (reported by TwoPro).
- Fixed up Nether Protection (Frost) Proc sound alert. (reported by TwoPro).
- Fixed up Nether Protection (Holy) Proc sound alert. (reported by TwoPro).
- Added 'Lifetap.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Shadowflame_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Shadowflame_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Link_is_Active_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Link_is_Active_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Link_is_not_Active_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Link_is_not_Active_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Doom_Guard_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Doom_Guard_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Infernal_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Infernal_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Felhunter_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Felhunter_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Succubus_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Succubus_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Voidwalker_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Voidwalker_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Imp_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Imp_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Altered Summon Imp, Voidwalker, Succubus, Felhutner, Infernal, and Doomguard sounds (requested by TwoPro).
- Added Warlock 'Life Tap' spell sound option. (requested by TwoPro).
- Added Warlock 'Shadowflame' spell sound option. (requested by TwoPro).
- Added Warlock 'Soul Link' spell sound option. (requested by TwoPro).
- b7r4 (Rise of the Warlock 4)
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Warlock] PLUG-IN to Beta7 r3 TO HEAR THE WARLOCK SOUNDS.
- Fixed up Dark Intent 'is no longer active' sound alert. (reported by TwoPro).
- Fixed up Nether Protection (Arcane) Proc sound alert. (reported by TwoPro).
- Altered 'Haunt.mp3' sound file within the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Health_Funnel_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Health_Funnel_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Health Funnel' spell sound option. (requested by TwoPro).
- Altered 'RainOfFire_Male.mp3' sound file within the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Altered 'RainOfFire_Female.mp3' sound file within the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Banish_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Banish_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Banish' spell sound option. (requested by TwoPro).
- b7r3 (Rise of the Warlock 3)
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Warlock] PLUG-IN to Beta7 r3 TO HEAR THE WARLOCK SOUNDS.
- Added 'Haunt.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Haunt' spell sound option. (requested by TwoPro).
- Added 'Bane_of_Doom.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Bane of Doom' spell sound option. (requested by TwoPro).
- Added 'Bane_of_Havoc.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Bane of Havoc' spell sound option. (requested by TwoPro).
- Added 'Curse_of_the_Exhaustion.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Curse of Exhaustion' spell sound option. (requested by TwoPro).
- Added 'Eradication.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Eradication' spell sound option. (requested by TwoPro).
- Added 'Hellfire_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Hellfire_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Hellfire' spell sound option. (requested by TwoPro).
- Added 'Nether_Protection.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Nether Protection' spell sound option. (requested by TwoPro).
- Added 'Nether_Ward.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Nether Ward' spell sound option. (requested by TwoPro).
- Added 'Seed_of_Corruption.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Seed of Corruption' spell sound option. (requested by TwoPro).
- Added 'Shadow_Ward.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Shadow Ward' spell sound option. (requested by TwoPro).
- Added 'Soulshatter.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Soulshatter' spell sound option. (requested by TwoPro).
- b7r2 (Rise of the Warlock 2)
- YOU WILL HAVE TO UPDATE YOUR [GoH_Images] PLUG-IN to Beta7 r2.
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Warlock] PLUG-IN to Beta7 r2 TO HEAR THE WARLOCK SOUNDS.
- Added file 'GoH_MonkButton_Normal.tga' to GoH_Images plug-in ready for Mists of Pandaria Expansion.
- Added file 'GoH_MonkButton_Disable.tga' to GoH_Images plug-in ready for Mists of Pandaria Expansion.
- Added file 'GoH_MonkButton_Red.tga' to GoH_Images plug-in ready for Mists of Pandaria Expansion.
- Added file 'GoH_MonkButton_Down.tga' to GoH_Images plug-in ready for Mists of Pandaria Expansion.
- Added Monk Class option to GoH ready for Mists of Pandaria. /sigh...
- Added 'Dark_Intent_not_Active_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Dark_Intent_not_Active_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Dark Intent is no longer active' spell sound option. (requested by TwoPro).
- Attempted to address 'Rain of Fire' sound repeating itself. (reported by TwoPro).
- Added file 'GoH_Warlock_Backlash.tga' to GoH_Images plug-in (requested by TwoPro).
- Added Backlash visual warning flashes in and out (requested by TwoPro).
- Tweaked 'Backlash' male and female sound file within GoH_Sounds_Warlock plug-in.
- Removed 'Backlash is no longer available' sound as it now has the visual flash.
- Added 'Bane_of_Agony.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Bane of Agony' spell sound option. (requested by TwoPro).
- Added 'Chaos_Bolt.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Chaos Bolt' spell sound option. (requested by TwoPro).
- Added 'Corruption.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Corruption' spell sound option. (requested by TwoPro).
- Added 'Curse_of_the_Elements.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Curse of the Elements' spell sound option. (requested by TwoPro).
- Added 'Immolate.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Immolate' spell sound option. (requested by TwoPro).
- Added 'Incinerate.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Incinerate' spell sound option. (requested by TwoPro).
- Added 'Soul_Fire.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Soul Fire' spell sound option. (requested by TwoPro).
- Added 'Unstable_Affliction.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock 'Unstable Affliction' spell sound option. (requested by TwoPro).
- b7r1 (Rise of the Warlock)
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Combat] PLUG-IN to Beta7 r1.
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_DeathKnight] PLUG-IN to Beta7 r1.
- YOU WILL HAVE TO UPDATE YOUR [GoH_Sounds_Warlock] PLUG-IN to Beta7 r1 TO HEAR THE WARLOCK SOUNDS.
- ALL GoH Options have been defaulted to OFF so a NEW USER will have to manually turn ON what they want to use.
- Added information to help guide people to the most recent file versions since Curse.com is having issues giving people the most recent file versions...
- Added a debug option to track UNIT_SPELLCAST_CHANNEL_START events (below the other two debug options)
- Moved all three Debug Options to line up on the right side of the GoH menu window (In FINAL version you won't see these options).
- Changed 'Gender Selection' icon option to be 'Per Character' instead of 'Global' (reported by Ozzy242).
- Tweaked 'Shadow Trance' male and female sound file within GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Tweaked 'Rain of Fire' male and female sound file within GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Changed it so the Shadow Trance visual warning flashes in and out (requested by TwoPro).
- Removed 'Shadow Trance is no longer available' sound as it now has the visual flash (requested by TwoPro).
- Unlinked Warlock Howl of Terror and Warlock Death Coil from Warlock Fear option.
- Moved '5_Player_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '5_Player_Heroic_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '5_Player_Heroic_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '10_Player_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '10_Player_Heroic_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '10_Player_Heroic_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '10_Player_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '25_Player_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '25_Player_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '25_Player_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '25_Player_Heroic_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved '25_Player_Heroic_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Daily_Quests_Reset_Female.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Daily_Quests_Reset_Male.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Trek_Cloak_1.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Trek_Cloak_2.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Trek_Cloak_3.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Trek_Decloak_1.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Trek_Decloak_2.mp3' sound file to GoH_Sounds_Combat plug-in.
- Moved 'Get_Over_Here_B~~~_Female.mp3' sound file to GoH_Sounds_DeathKnight plug-in.
- Moved 'Get_Over_Here_B~~~_Male.mp3' sound file to GoH_Sounds_DeathKnight plug-in.
- Moved 'Get_The_F~~_Over_Here_Female.mp3' sound file to GoH_Sounds_DeathKnight plug-in.
- Moved 'Get_The_F~~_Over_Here_Male.mp3' sound file to GoH_Sounds_DeathKnight plug-in.
- Added 'Drain_Life_Both.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Demon_Soul_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Demon_Soul_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Swap_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Swap_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Swap_Exhale_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Soul_Swap_Exhale_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Death_Coil_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Death_Coil_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Ritual_of_Summoning_End_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Ritual_of_Summoning_End_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Pet_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Pet_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Doom_Guard_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Summon_Doom_Guard_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Fel_Flame.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Ressurected_Male.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added 'Ressurected_Female.mp3' sound file to the GoH_Sounds_Warlock plug-in (requested by TwoPro).
- Added Warlock Drain Life spell sound option. (requested by TwoPro).
- Added Warlock Demon Soul spell sound option. (requested by TwoPro).
- Added Warlock Soul Swap spell sound option. (requested by TwoPro).
- Added Warlock Soul Swap Exhale spell sound option. (requested by TwoPro).
- Added Warlock Death Coil spell sound option. (requested by TwoPro).
- Added Warlock Howl of Terror spell sound option. (requested by TwoPro).
- Added Warlock Ritual of Summoning End spell sound. (requested by TwoPro and needs to be tested).
- Added Warlock Summon DoomGuard spell sound option. (requested by TwoPro).
- Added Warlock Summon Inferno spell sound option.
- Added Warlock Summon Felhunter spell sound option.
- Added Warlock Summon Succubus spell sound option.
- Added Warlock Summon Voidwalker spell sound option.
- Activated Warlock Page Tabs enabling two tabs for Warlock Options.
- Added Warlock Fel Flame spell sound option. (requested by TwoPro).
- Am not quite sure how to figure out when a Soul Stone is used to resurrect, will need someone to test and find out what spell and events are going on there.
GoH v4.2 ( Beta 6 )
- b6r9
- Added 'Get The F_ _k Over Here!' sound option (an actual sound from a MK game version)
- Added 'Get Over Here B_tch!' sound option (an actual sound from a MK game version)
- Both scorpion rude options can be turned off or on. The option is next to the other taunt options 'Jax' and 'YI' located in the GoH Options > Page Tab 4. The option is called 'Rude'.
- b6r8
- Updated [GoH_Images] plug-in: Added file 'GoH_Warlock_ShadowTrance.tga' to 'GoH_Images\GoH_Backgrounds' ((That means that yes, you will have to update your GoH_Images plug-in or the GoH won't stop spamming you about it.))
- Added a purple screen flash for when Warlock's Shadow Trance is active (request by Twopro)
- Added a secondary debug option to track SPELL_MISSED event (sits above original Debug option)
- Added Fear Immune alert to the current Warlock Fear spell option (request by Twopro (needs testing))
- b6r7
- Added Star Trek Random Cloak sound option for both Hunter Camo and Rogue Cloak/Vanish. Separate tickbox option to use or not use these additions. (Requested by Ozzy242)
- b6r6
- Attempted to fixed Server Restart announcement cound (reported by Nuematic)
- Set default setting for announce cooldowns/cauldrons to off (request by Twopro, even though the option to turn if off is already there...)
- b6r5
- Added more of a chance that "Wipe them out, all of them!" is played when using DK Army (requested by djghosts)
- b6r4
- Attempted to fix up Hunter Feign Death spell sound option (reported by Ozzy)
- b6r3
- Added Deathknight Empower Rune Weapon sound option (requested by djghost)
- Added Deathknight Blood Tap sound option (requested by djghost)
- b6r2
- Gave Akira font a proper name so that if you choose to install it on your pc as a font, it will install correctly.
- Thanks to Jantira for the updated version of the Akira font (actual font name when installed is: 'Akira Umlaute').
- b6r1
- Added Imbue Weapon reminder for Shamans (will need testing)
- Added Weapon Poison reminder for Rogues (will need testing)
- Added Weapon Not Runeforged Alert for DeathKnights
- Unticking and Ticking Font option will no longer need to reload your UI
- Added Akira font with Umlaute characters (many thanks to Jantira for the updated version)
- Added Druid's [Nature's Grace] sound alert option
GoH v4.2 ( Beta 5 )
- b5r34
- Added a name check to only announce your own Censure spell (Paladins)
- Added a name check to only announce your own Sunder Armour (Warriors)
- Added a if in raid/party checker for Conjurer Announcer to not trigger if solo
- Added a saved variable double checker upon opening GoH Menu
- b5r33
- Added a glyph check for Warlock Fear
- If Warlock Fear is Glyphed, say 'Cower Before Me!' else say 'Get Out Of Here!'
- Added 'Cower Before Me!' sound to GoH_Sounds_Warlock plugin
- b5r32
- Added Paladin Turn Evil sound option ('Get Out Of Here!' sound is within GoH_Sounds_Warlock plugin)
- Added Hunter Scare Beast sound option ('Get Out Of Here!' sound is within GoH_Sounds_Warlock plugin)
- Added Priest Psychic Scream sound option ('Get Out Of Here!' sound is within GoH_Sounds_Warlock plugin)
- b5r31
- Moved Warlock Fear spell check in to Unit_SpellCast_Succeeded to attempt to get detection working right.
- b5r30
- Fixed CheckInteractDistance lua line error 2145
- b5r29
- Added a DND and AFK check to stop mount music if entering these states.
- Added interaction with 'quest givers' to the 'NPC interaction' option.
- Added system shutdown countdown sound. (GoH Options > Page Tab 4 (Bottom Right 'System Chat' option)).
- Added 'Daily Quests have Reset' announcement (connected to system chat option)
- Added 5 player, 10 player, 25 player difficulty announcements (connected to system chat option)
- Added a CheckInteractDistance(sourceName, 4) for Stealth Detection of own faction meaning that anyone
- - of your own faction using stealth within 28 yards will be announced, out side of that is ignored.
- - This is experimental and basic tests seem to work fine. This option doesn't work for the opposite
- - faction which sucks, otherwise I would have added it for them too. Any problems and I can always
- - remove this check and revert back to the way stealth detection was previously for your own faction.
- Added Warlock Fear option
- Added Warlock Death Coil option (built in to the Fear option)
- Added Warlock Howl of Terror option (built in to the Fear option)
- Added Warlock Fear, 'Get Out Of Here!' sound file to GoH_Sounds_Warlock plug-in
- b5r28
- Added some ('if in combat' don't check certain things) to the code.
- Added Argent Hippogryph to GoH_Mounts linked with Flameward Hippogryph option.
- Added Blazing Hippogryph to GoH_Mounts linked with Flameward Hippogryph option.
- Added Cenarion War Hippogryph to GoH_Mounts linked with Flameward Hippogryph option.
- Added Silver Covenant Hippogryph to GoH_Mounts linked with Flameward Hippogryph option.
- Added Rusted Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Ironbound Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Plagued Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Black Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Red Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Time-Lost Proto Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Onyxian Drake to GoH_Mounts linked with Drake of the East Wind option.
- Added Bloodbathed Frostbrood Vanquisher to GoH_Mounts linked with Drake of the North Wind option.
- Added Icebound Frostbrood Vanquisher to GoH_Mounts linked with Drake of the North Wind option.
- Added Volcanic Stone Drake to GoH_Mounts linked with Drake of the North Wind option.
- Added Vitreous Stone Drake to GoH_Mounts linked with Drake of the North Wind option.
- Added Phosphorescent Stone Drake to GoH_Mounts linked with Drake of the North Wind option.
- Added Corrupt Fire Hawk to GoH_Mounts linked with Ashes of Al'ar option.
- Added Pureblood Fire Hawk to GoH_Mounts linked with Ashes of Al'ar option.
- Added Amani Dragonhawk to GoH_Mounts linked with Raven Lord option.
- Added Sunreaver Dragonhawk to GoH_Mounts linked with Raven Lord option.
- Added Red Dragonhawk to GoH_Mounts linked with Raven Lord option.
- Added Blue Dragonhawk to GoH_Mounts linked with Raven Lord option.
- b5r27
- Added a check for interacting with NPCs so you don't say hello to a Guild Vault etc.
- Added four other laugh types (randomized, will need GoH_Sounds_Combat updated to hear)
- b5r26
- Fixed mouse over MK Music sample option
- Added option to interact with npcs (RP /emotes to merchants etc)
- - Interact with NPCs is located in GoH Options > Tab 4 (at bottom)
- b5r25
- Tweaked 'Running Wild' theme, pulled the code out from the IsMounted()? checker to get it working
- Allowed 'Running Wild' theme to work with Druid Travel Form (requested by Alyiah)
- Added Shao Kahn laughing after you kill things (requested by Ozzy242
- b5r24
- Added an "in combat" check to avoid ADDON_ACTION_BLOCKED for GoH's 'PlayerFrame:Show()' check
- Added a saved variable which changes when you change target to store if target is an npc or not (to be used later)
- Added Chocobo Theme option for GoH_Mounts (Theme music for when mounted)
- Added Benny Hill Theme option for GoH_Mounts (Worgan Racial Running Wild theme, needs to be tested)
- Added Options to turn themese on and off within GoH_Mounts
- b5r23
- Removed Set_Mount_Alpha_Control() function from GoH_Mounts and moved info from GoH_Mounts over to GoH core program (attempt to address Niselma30's report)
- b5r22
- Added option to turn off <You VS Target> text (option is next to the VS tickbox (secondary tickbox))
- Above option also includes turning off the 'You Win', 'You Lose', and 'Target is Defeated' texts
- Added option to turn off annoying error ui text, well not all of them. It's called 'Filter Error Text'
- 'Filter Error Text' option is in the GoH Options > Tab 4 (bottom right)
- 'Filter Error Text' enables you to remove the following error messages:
- - ERR_ABILITY_COOLDOWN ('Ability is not ready yet')
- - ERR_CLIENT_LOCKED_OUT ('You can't do that right now')
- - ERR_ITEM_COOLDOWN ('Item is not ready yet.')
- - ERR_OUT_OF_RANGE ('Out of range')
- - ERR_SPELL_COOLDOWN ('Spell is not ready yet')
- - ERR_SPELL_OUT_OF_RANGE ('Out of range.')
- - SPELL_FAILED_CASTER_AURASTATE ('You can't do that yet')
- - SPELL_FAILED_SPELL_IN_PROGRESS ('Another action is in progress')
- - SPELL_FAILED_TARGET_AURASTATE ('You can't do that yet')
- - - NOTE: 'Filter Error Text' won't filter every error message. You still get 'Out of Mana' etc.
- - - INFO: I can add other error messages to filter out to this option if requested.
- b5r21
- Added GoH Alpha option (Open GoH Menu, mouse over it, hold down 'control key'+'shift key' and use your 'mouse wheel')
- b5r20
- Fixed a bug with UNIT_SPELLCAST_SUCCEEDED to stop lua error reports
- Re-arranged some coding and code files
- Will need to completely quit WoW and restart it to load up new code file structures
- b5r19
- Added UNIT_SPELLCAST_SUCCEEDED event to be triggered for GoH_Mount users
- Moved Paladin, Warlock, and Deathknight class mounts to GoH_Mounts UNIT_SPELLCAST_SUCCEEDED event (thus you'll need GoH_Mounts to use those options)
- b5r18
- Added GoH Scale option requested by Musterd
- - How GoH Scale works:
- - - Open GoH menu, mouse over it, hold down 'control' and use your 'mouse wheel'.
- - - Mouse wheel up increases the size and mouse wheel down decreases the size.
- - - GoH window scale should be saved upon doing the above and work for all toons.
- b5r17
- Added GoH Icon to information text
- Added Spec Icon (Minimap Icon changes to your spec icon)
- Added option to enable / disable the changing of the Minimap Icon to a Spec Icon
- b5r16.1
- Added a if "GoH_4Data.config.GoH_Role == nil" check, anticipating that at least one person may have this problem...
- b5r16
- Tweaked the Paladin Tanks' 'Aura Reminder' option to also work when in combat and not just within instances.
- Tweaked the DeathKnight Tanks' 'Give Blood' option to also work when in combat and not just within instances.
- Tweaked the Warrior Tanks' 'Stance Reminder' option to also work when in combat and not just within instances.
- Tweaked the Druid Tanks' 'Bear Reminder' option to also work when in combat and not just within instances.
- - Also added a 'Role Check' for the above four 'reminder' options. If not a 'TANK', option just won't work for you.
- - This way you can keep it ticked at all times if you want and not worry about what spec you are in knowing that it
- - will only activate the option when you are in your tank spec mode. Note that now that I have a way to check your
- - spec and store that information, I will be able to do requests based on spec such as disable option x if in the
- - spec of a healer or disable option z if in dps spec. Of course, these requests have to be made as I'm no Jedi, yet.
- b5r15
- Added a check for webwrap announcements (reported by Nuematic)
- b5r14
- Added Paladin Censure alert option
- Removed conjurer announcement of Mage Refreshment (the one they do for themselves not the group (it really isn't needed))
- Added a 'UnitIsFriend' check for 'Finish it!' announcements
- Added a 'UnitIsFriend' check for '<You> VS <Target>' text
- Added a 'UnitIsFriend' check for '<Target> Defeated' text
- b5r13
- Added an option to FORCE Blizzards "Consolidated Buffs" to be OFF.
- - Additional Information on r13:
- - - Ever since Cataclysm and the 'Consolidated Buffs' option, some of us, like me, have been having
- - - problems with it randomly turning itself ON. Blizzard is apparently aware of the problem, but they
- - - have been aware of this problem for a long time. One patch will fix it, the next will break it.
- - - This doesn't happen for everyone, but for those it does happen to, and for those who absolutely loath
- - - the idea of 'Consolidated Buffs', it really does become an absolute pain in the rear end for us. So,
- - - I've added an option in GoH which is defaulted to off. If you go in to your GoH options, and click on
- - - page tab 4, you will see this new option: 'No Consolidated Buffs (Enforced). If you enable it, then
- - - every time you load in, reload ui, etc, GoH will turn Consolidated Buffs OFF. This brings a new level
- - - of sanity for myself and hopefully many others who have been having this battle with Blizzard.
- - - So technically this option has nothing much to do with GoH, it's just a sanity check for those who have
- - - been having the bug battle with Blizzard like I have been.
- b5r12
- Attempted a 'Private_Solo_Mode' fix for djghost to test out...
- b5r11
- Added a Druid Tank 'Bear Stance' Reminder (just for consistency as Paladin and DK have the option)
- Added a Warrior Tank 'Defensive Stance' Reminder (just for consistency as Paladin and DK have the option)
- Added a Rogue Stealth sound option (needed to add something for the poor neglected Rogues)
- Added a Rogue Vanish sound option (needed to add something for the poor neglected Rogues)
- Changed the 'You & I' announcement option to default to 'OFF'
- b5r10
- Fixed Death Knight 'Death Gate' spell sound option
- Added Mage Portal creation sound option (connected Wormhole Generator to this option)
- b5r9
- Added a Tankadin Devotion Aura / Righteous Fury Reminder (similar to the DK Blood Presence 'Give Blood' Reminder option)
- b5r8
- Fixed up 'Toasty!' being emoted whilst Solo mode active
- Fixed up 'Leeroy!' being emoted whilst Solo mode active
- Fixed up 'InterruptSayDB' nil errors reported by djghost upon a forced UI reload
- b5r7
- Adjusted GoH_Mounts Timer
- Adjusted some GoH_Mounts settings
- b5r6
- Added Paladin Holy Power alert option
- b5r5
- Updated [GoH_Sounds_Paladin] plug-in with additional Paladin sound files
- Added Paladin Judgements of the Pure sound option button
- Added Paladin Art of War sound option button
- Added Paladin Beacon of Light sound option button
- Added Paladin Sheath of Light sound option button
- Added Paladin Infusion of Light sound option button
- Added Paladin Conviction sound option button
- Fixed Paladin Judgements of the Wise
- b5r4
- Adjusted the 'VU Meter' tooltips to be a little more informative
- Added a IsFlying check for GoH_Mounts
- b5r3
- Worked on GoH_Mounts
- b5r2
- Added PlaySound("sound","Master") request by elhena
- b5r1
- Beta Phase 5 begun
- GoH_Mounts released into beta phase
- Added a check to make sure GoH_Mount variables are ready to use upon enterinng world
GoH v4.2 ( Beta 4 )
- b4r23
- Added Auto-Decline information report. Should now tell you that a request was declined.
- Added Hunter spell Growl and Intimidation to the 'You & I' check list.
- Added check to make sure it wasn't your own pet using the two above spells (hopefully works)
- Added MK Jax's 'Gotcha!' to the taunt mix ((an option to turn it on is in GoH Options > Page Tab 4) will need GoH_Sounds_DeathKnight updated)
- Added another version of 'Come Here!' and 'Get Over Here!' from Scorpion to the Taunt Mix (will need GoH_Sounds_DeathKnight updated)
- GoH_Sounds_DeathKnight updated with new sound files and tweaked ones.
- b4r22
- Added an option to ANNOUNCE stealthed to others via /emote. The option is under GoH Options > Tab 3
- - If 'Own Kind' is unticked and 'Emotes' is ticked, it will only emote Opposite Faction.
- - If 'Own Kind' is ticked both your faction and the opposite faction stealth will be emoted
- - If Emote is unticked then neither will be emoted (this all needs testing)
- Adjusted the 'You are not prepared' sound for DeathKnight Outbreak to not be so loud
- Added a check for when leaving the world for GoH Mounts to be considered as already announced
- b4r21
- Changed the image backdrops to be even groovier (will NEED to update GoH_Images to experience them and stop chat reminder)
- Added 'GoH.Timer = No' for [Player Entering World] as to not announce any mounts when entering the world
- Added DBM menu Option (wanted to hide some minimap icons so added this to GoH)
- Added Recount menu Option (wanted to hide some minimap icons so added this to GoH)
- Added Decursive menu Option (got tired of having to remember to hold ALT down and then right click for the frelling options)
- Added Omen menu Option (wanted to hide some minimap icons so added this to GoH)
- b4r20
- Added 'GoH.Timer = No' for [Player Leaving World] as to not announce any mounts when leaving the world
- Added option to choose to enable/disable the addition of 'Get Over Here You Idiot!' (GOHYI) in to the taunt mix (reqeuested by FnNasty)
- The GOHYI option is located in the GoH Options > Page Tab 4
- b4r19
- Fixed a problem with tickbox not disabling if Spartan UI is installed (now disables correctly)
- Fixed up 'Use Say, Use Yell, Use Emote, and Use Private Solo Mode' variables resetting when pressing the default button (now resets and displays correctly)
- Added some temp values to store information about your required files so that if you do reset your default variables you don't get spammed to update them again
- b4r18
- Fixed an error with new spam timer that occurred for new users to GoH (reported by Viper_679)
- b4r17
- Added Headless Horseman's 'Get Over Here you idiot!' to the random mixer
- Added a timer (it's only a second but should hopefully reduce chat spam when sometimes double announcements occur) - Hopefully =D
- b4r16
- Removed announcement of Mage Mana Gem (is really not needed to be announced - requested by NickNack)
- Added [if (time())>40 then] to hopefully reduce some chat spam
- b4r15
- Added Announce Saps/Web Wraps Option (Includes: NPC's Web Wrapped, NPC's Ice Block, Rogue's Sap, Mage's Frost Nova, Mage's Ring of Frost)
- Added Show Aura Source Option (requested by Moogie)
- Added check for GoH_Mounts when clicking 'Default' button as to also reset the GoH_Mounts saved variables if installed
- b4r14.2
- Bugfix: Added extra check to make sure target dead and if so, don't announce 'Finish Him!/Her!/It!' (reported by Nox)
- b4r14.1
- Bugfix: Added check to make sure target is not dead before announcing 'Finish Him!/Her!/It!' (reported by Nox)
- Bugfix: Added a (UnitCreatureFamily("pet") = nil) check - (reported by justcallmefred)
- b4r14
- Had to add spam to remind people to update their required files as it wasn't happening.
- Last thing I need is reports of something not working only to find out things weren't updated.
- Chat reminder spam will go away upon updating.
- I have updated -ALL- Required Files to remove the text spam you WILL get.
- b4r13
- Removed Starwars advert joke (was just stirring djghost up)
- Fixed Click Through problem with couple of frames
- Removed Mounts.XML from being called up as it isn't ready yet (not that you knew I was calling it)
- Removed Player and Target "_ADAPT" frames which were causing the non click through areas (was actually planning something and then totally got sidetracked and forgot those two frames were there)
- b4r12
- Added image file 'GoH_Icon_MOUNTS_Disable.tga' (GoH_Images)
- Added image file 'GoH_Icon_MOUNTS_Enabled.tga' (GoH_Images)
- Added image file 'GoH_Icon_MOUNTS_Normal.tga' (GoH_Images)
- Created new totally optional GoH Plug-in: (GoH_Mounts: Currently Unavailable but is in developement)
- Created New separate GoH Mounts Frame to house the various mounts (GoH_Mounts)
- Created special backdrop picture for Mount Frame, different but fits in with theme (GoH_Mounts)
- Added GoH_Mounts button to open new menu (only works if GoH_Mounts is installed)
- Altered Options Page 4 background image (GoH_Images)
- Added a 'Pet is not attacking' message (needs testing)
- Added option to turn on/off 'Pet is not attacking' (located in Hunter tab but should work for all class pets)
- Renamed "End Caps" option to read "UnitFrames/EndCaps"
- Force a ReloadUI if you disable UnitFrames/EndCaps (to reload default settings)
- Renamed a tool tip to read "UnitFrame/EndCaps" instead of just "EndCaps"
- Added a 'Secondary' OPTIONS button which is more noticable as some people seem to not get that the MK symbol is a button
- Added an option to hide the 'Secondary' Options button for users who are used to the MK symbol and want to hide the new button
- Added DeathKnight Death Gate sound option (request by djghost)
- b4r11
- Fixed up a 'percharacter' saved variable problem with new users
- b4r10
- Fixed up multiple announcements of 'Winged Steed of the Ebon Blade'
- b4r9
- Fixed up [Winged Steed of the Ebon Blade] name announcement
- Adjusted Image file to reflect [Winged Steed of the Ebon Blade] ability
- b4r8
- Added Warlock Backlash sound option
- Added 'Backlash_Male.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Backlash_Female.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Backlash_not_Active_Male.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Backlash_not_Active_Female.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- b4r7
- Added Warrior Sunder Armor sound option
- Added 'Sunder_Armor_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Sunder_Armor_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Sunder_Armor_not_Active_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Sunder_Armor_not_Active_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added Warrior Slaughter sound option
- Added 'Slaughter_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Slaughter_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added Warrior Battle Trance sound option
- Added 'Battle_Trance_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Battle_Trance_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Warrior Section Completed (save for any bugs or requests to add more stuff)
- b4r6
- Included 'Get Over Here! - Instructions' visual installation guide picture ('GoH_Instructions_Required_Files.png')
- Included 'Get Over Here! - Instructions' visual installation guide picture ('GoH_Instructions_Optional_Files.png')
- Added 'Get Over Here! - Installation Instruction Guide' to in game pop up alert for missing files
- Made 'Get Over Here! - Installation Instruction Guide' moveable in game (if shown)
- Re-structures core code files in to different folders for easier coding (won't be noticed by users)
- Activated Page Tab 2 for Warrior Options Menu
- Added Warrior Hamstring sound option
- Added 'Hamstring_not_Active_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Hamstring_not_Active_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Was going to add Execute but option already really exists by using the 'Finish it!' option in the MK menu
- Added Warrior Raging Blow sound option
- Added 'Raging_Blow_Available_Male.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added 'Raging_Blow_Available_Female.mp3' sound file to 'GoH_Sounds_Warrior' plugin
- Added Warlock Shadow Trance sound option (requested by Twopro)
- Added 'Shadow_Trance_Male.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Shadow_Trance_Female.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Shadow_Trance_not_Active_Male.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- Added 'Shadow_Trance_not_Active_Female.mp3' sound file to 'GoH_Sounds_Warlock' plugin
- b4r5
- Added 'Fight!' sound option (can now decide to turn off or on the 'Fight!' sound (requested by PotHawk)
- Added '(Only in Group)' option for 'Fight!' to choose to only play it whilst in a group or always (requested by PotHawk)
- b4r4
- Added text file titled: 'GOH_INSTALLATION_GUIDE - (Read Me).txt'
- Added text file titled: 'GOH_OPTIONAL_FILES - (Read Me).txt'
- Added text file titled: 'GOH_REQUIRED_FILES - (Read Me).txt'
- Added text file titled: 'GOH_SEPARATED_INFO - (Read Me).txt'
- Added text file titled: 'GOH_WHAT_IS_IT_INFO - (Read Me).txt'
- Renamed text file titled: 'Plugins.txt' to 'OPTIONAL_PLUGINS - (Read Me).txt'
- Created a new folder called: 'GoH_Read_Me_Text_Files'
- Placed all above text files into folder called: 'GoH_Read_Me_Text_Files'
- Added additional notes for non-Curse Client users in to the read-me files
- Added WoWinterface website links on how to install add-ons in to read-me files
- b4r3
- Added 'Once downloaded, you must quit WoW and reload it to take affect. You cannot just simply /reloadUI' to the missing file warning messages that pop up in game.
- - Missing File Warning Message Information updated.
- b4r2
- Added warning messages to inform of what required files are missing and direct people to download them. This way the user who normally doesn't read is informed as to what is going on and why the addon has suddenly stopped working.
- - Core program updated - No other files updated.
- b4r1
- Seperated GoH Addon in to smaller parts. GoH Core Program and seperate sound folders. This will allow users to choose not to download some classes, however, there are some exceptions. Some sound folders are REQUIRED for GoH to work. This has been done to shorten upload and download time for both you the user and me the creator.
- - BETA 4 REQUIRED INSTALLS:
- - GoH
- - GoH_Images
- - GoH_Sounds_BloodLevel
- - GoH_Sounds_Combat
- - GoH_Sounds_DeathKnight
GoH v4.2 ( Beta 3 )
- b3r3
- Added old 'Fish Feast' to the Conjurer Announcer
- Fixed the random 'Out of Mana' emote announcement for non mana users
- Added Warrior Demoralizing Shout sound option
- b3r2
- Fixed DeathKnight 'Give Blood' Blood Spec reminder to NOT show on other classes
- Removed the word, 'my' from the "You & I" option as it may not be your target, instead a shared mobname
- Added 'You & I' Announcements option (secondary tickbox) to disable/enable 'You & I' announcements
- Added a 'healme' auto emote for health warning
- Added an 'oom' auto emote for mana warning
- Fixed up 'Heart-Monitor' sound for Low Mana (doesn't play 'Heart-Beat' sound now)
- Fixed up a bunch of problems with the Low Mana Screen Flasher (all working sweet now)
- Added Warrior Colossus Smash sound option
- b3r1
- Added DeathKnight Retaliation sound option
- Added DeathKnight Cinderglacier sound option
- Added DeathKnight Scent of Blood sound option
- Death Knight Section, Status: Complete (unless other requests are made)
GoH v4.2 ( Beta 2 )
- b2r10.20
- Added mouse over sound for all options
- Activated Page Tab 3 for DeathKnight Options Menu
- Added DeathKnight Abominable Might sound option
- Added DeathKnight Unholy Frenzy sound option
- Re-arranged icons on Death Knight Options Tab 2
- Added DeathKnight Rune of the Fallen Crusader proc alert option
- Put GoH Titan Panel plug-in back in the mix as it was missed (requested by Ozzy242)
- Added Priest Power Word: Barrier sound option (requested by Omneya)
- b2r10.19
- Added 'BloodyScreen' plug-in option (if installed, Blood Gauge will be shown)
- Couple of sound tweaks for 'Violence Level' option
- Added option to return to same config screen upon choosing normal font option & reloading ui
- Added DeathKnight Anti-Magic Zone sound option (requested by djghosts)
- b2r10.18
- Added DeathKnight Death Coil (requested by Ozzy242)
- b2r10.17
- Fixed new variables for New Users to GoH
- Removed 'GoH Titan Panel Plug-in' as 'Titan Panel' itself has had errors lately and isn't loading up Plug-ins
- b2r10.16
- Added a "Blizzard Violence Level" option in the form of a Blood Vial
- Added a secondary sourceName = playerName to double check crit information
- Added another (destName = nil) check for 'You & I' option (these double checks should not be needed at all)
- Added a destNameTEMP value to temporary capture the destName value in case of lag spikes or target changes too quickly (You & I check)
- Added a check to see if Target is yourself and ifso, then make Target nothing ((You & I check)* I think this is the problem that Neumatic had and should be fixed now)
- Fixed DeathKnight Icebound Fortitude Begins sound error
- b2r10.15
- Added a sourceName check to make sure it is only your crits on the target you are seeing
- Added "Player-Name/NPC dies." to the KILLING BLOW message (requested by tastyCustardCream)
- Added a check to not announce Flawless Victory if targets health was 10 or less (a critter)
- Added insult if you kill something with less than 10 health and 'Insult Me' option is on
- b2r10.14
- Fixed up 'Finish_Him2_Female.mp3' sound file
- Added a Death Knight 'Death Pact' spell check so death of Ghoul doesn't become a Killing Blow (request by DJGhost)
- Added a Death Knight 'Death Pact' spell check so death of Ghoul doesn't become a Flawless Victory (request by DJGhost)
- Moved 'Fight!' to a different code location to attempt to accommedate Ozzy242's request (Still need GoH VS enabled though)
- Added a 'Player?' option for 'Killing Blow' ((Announce just Players or everything) request by tastyCustardCream)
- Added a 'Pet' check for 'Killing Blow' ((to not announce if it is a pet) which should also cover DJGhosts request too)
- Re-arranged Brutality and Fatality to occur only if you crit something to their death (much harder to get a Brutality or Fatality)
- No longer says 'Flawless Victory' if you run away from something and have full health
- b2r10.13
- Added a 'Boast About It!' option for 'Killing Blow' (based on your Say/Yell/Emote settings)
- Added 'Finish It!/Him!/Her!' sound option
- Added 'Critical Hit!' sound option
- Added an 'Insult Me!' sound option
- b2r10.12
- Added a 'Killing Blow' Group Mode option (to only show when in Party/Raid)
- Fixed Private Solo Group checker (checking if you are in a raid or party)
- b2r10.11
- '/Use Say', '/Use Yell', '/Use Me', and 'Private Solo Mode' are all PER CHARACTER settings now (request by Ozzy242)
- Changed Hunter 'Bestial Wrath' to NOT 'yell', 'say' nor 'emote' the 'Leeroy Jenkins' (request by Ozzy242)
- Added a 'Killing Blow' text alert option ((Options: Tab 4) request by itzShotdown)
- Added a 'Killing Blow' sound alert option ((Options: Tab 4) request by itzShotdown)
- b2r10.10
- Fixed 'Give Blood' option, now shows again when in instance and not in Blood spec (if ticked)
- Added a nil checker for GOH4_MINIMAP_TOOLTIP (which really shouldn't be needed but adding it anyway)
- Fixed up a nil value for Track 3 of Mage's Mirror Image upon reseting values / new user
- Default starting value for GoH VS Images are now set to off
- Added Warrior Rend sound option
- Added Warrior Victory Rush sound option
- Added Warrior Taste for Blood sound option
- Added Warrior Overpower sound option
- Added Warrior Mortal Strike sound option
- Added Warrior Blood Craze sound option
- b2r10.9
- Changed Bestial Wrath sound to 'Leeroy Jenkins' (request by Ozzy242)
- Added 'Change Gender' Sound Option so your female toons can sound like men... o_O? (request by s3rcan)
- Added 'Track 3: (A-Team/PowerPuff)' Sound Option for Mage Mirror Image (request by Nox)
- b2r10.8
- Removed 'Spy' option. Did not work as intended
- Attempted to introduce UnitInRange for Stealth detection, but Blizzard always sends a 'nil' value back to make it impossible
- Attempted to work around range check via using a IsSpellInRange check for stealth detection. Blizzard is smarter than me though, and sends no information back for enemy targets
- Removed attempts and reverted code back to what it was. Have to deal with detecting stealth from across the map or turn the option off. Sorry guys, I tried
- Added Option to turn off detecting your own Factions Stealth.
- Removed 'Rogue Stealth' sound on 'Detect Stealth' option leaving just the Sonar Ping (requested by itzSlashdown)
- Added Hunter Feign Death sound option (requested by Nox)
- b2r10.7
- Re-arranged the GetPlayerInfoByGUID code to be after spell detecting to hopefully fix Nuematic's problem.
- Added UNIT_PET to attempt to detect Hunter Pets and do strange things with them. O_o!
- Added Hunter Pet Alert option (Ozzy242's request)* Needs testing
- b2r10.6
- Fixed a bunch of Hunter Spell sounds (when not active)
- b2r10.5
- Added another check: "if (GetPlayerInfoByGUID(sourceGUID) = nil) then"
- b2r10.4
- Added Player Class to Stealth Detection announcer
- Removed check for 'Announce Cooldowns' from DK Raise Ally emote
- Added Warrior Rage Alert
- Secondary checks added on player class detection
- b2r10.3
- Fixed up Warrior Revenge* I hope...
- Added level checks for curtain spell announcements to eliminate spam for lower level players
- Added 'Private Solo Mode' option which when ticked will announce to yourself if not in a group (hopefully)
- Added 'Player has used Spell on Target' for Deathknight's Raise Ally
- Added Class Checker to Spells being cast by other players in the 'You & I' option
- Added Target Sound option
- b2r10.2
- Fixed Mage Mirror Image Track 1 choice (Now Plays)
- Added 'Flawless Victory!' annoucement if you kill something and come out with full health
- b2r10.1
- Removed Mocking Blow (removed in cata)
- Checked for 'Spell[ID]' of Druid's Growl instead of 'Spell[Name]' so it doesn't affect Hunter's Pet Growl)
- Fixed up Thunder Clap* I hope
- Fixed up Thunderstruck* I hope
- Added 'Shut Up Foo!' Mr T. sound for Pummel (MazarbulZero request)
- Changed 'Fatality' sound on Gag Order to a 'Laugh' sound
- Added Warrior Revenge sound option
- Added Warrior Incite sound option
- b2r10
- Added Warrior Pummel sound option
- Added Warrior Heroic Throw sound option
- Added Warrior Gag Order sound option
- Added Warrior Vigilance sound option
- Added Warrior Thunder Clap sound option
- Added Warrior Thunderstruck sound option
- Added 'Distant' Warrior Taunt to the 'You & I' option
- Added 'Distant' Warrior Challenging Shout to the 'You & I' option
- Added 'Distant' Warrior Mocking Blow to the 'You & I' option
- Added 'Distant' Druid Growl to the 'You & I' option
- Added 'Distant' Druid Challenging Roar to the 'You & I' option
- Added 'Distant' Paladin Hand of Reckoning to the 'You & I' option
- Added 'Distant' Paladin Righteous Defense to the 'You & I' option
- Added 'Distant' Death Knight Dark Command to the 'You & I' option
- 'You & I' option should essentially act as a taunt swap announcer now
- b2r9.1
- Added couple of other combat scores
- Added Warrior Bloodsurge alert sound option
- Added Warrior Bloodthirst reminder sound option
- Added ability to move 'Player vs Target' frames whilst GoH Menu is open (for MazarbulZero)
- b2r9.05
- Added 'target has been defeated' to the GoH VS option.
- Added GoH VS Images option
- Added GoH VS Music option
- b2r9
- Updated backdrop images to reflect new 'Suite' title
- Added a Yes/No confirmation pop up dialogue box for when you click the 'Default' button
- Activated Page Tab 4 for Options Menu
- Added VU Meter (Increase Sound Level)
- Added a 'Use GoH Font' option (located in 'Options Page Tab 4')
- Added a 'Use GoH VS' option (located in 'Options Page Tab 4')* "Player vs Target* Fight!"
- Removed Sudden Doom announcement to others
- Removed Killing Machine announcement to others
- Removed Freezing Fog announcement to others
- Added DeathKnight Mind Freeze sound option
- b2r8
- Added Hunter Bestial Wrath sound option
- Added Hunter Rapid Fire sound option
- Added Hunter Master Tactician sound option
- Added Hunter Improved Steady Shot sound option
- Added Hunter Quick Shots sound option
- Added Hunter Reflection of Torment sound option
- Added Hunter Meteorite Whetstone sound option
- Added Hunter Kill Shot sound option
- Added Hunter Wild Quiver Auto Shot sound option
- Added Hunter Distracting Shot sound option
- Added Hunter Misdirection sound option
- Added 'Distant' Hunter Distracting Shot to the 'You & I' option
- Added 'Distant' Hunter Misdirection to the 'You & I' option
- b2r7.8
- Fixed Dark Transformation alert announcing on first load
- Fixed Icebound Fortitude alert announcing on first load
- Fixed Horn of Winter alert announcing on first load
- b2r7.7
- Fixed up the in Party/Raid disable Spy checker
- Attempted different method for announcing Dark Transformation
- Added DeathKnight Icebound Fortitude is available alert
- Added DeathKnight Horn of Winter is available alert
- b2r7.6
- Added in Party/Raid disable Spy check
- Added DeathKnight Dark Transformation alert sound option
- b2r7.5
- Added Mage Blink sound option
- Added Hunter Camouflage sound option
- Added Hunter Lock and Load sound option
- b2r7.4
- Added new random sound for DeathKnight's 'Army of the Dead'
- Added emote messages for DeathKnight's Army of the Dead
- Fixed up GoH* Titan Panel toc number
- b2r7.3
- Attempted to minimize 'GoH Spy' spammage...
- b2r7.2
- Fixed up emotes for when DG or LG is used on you to sound a little better (hopefully)
- b2r7.1
- Added a sourceName == nil check
- Added a 'GoH Spy' option to see who is looking at you
- Fixed Stealth Module
- Added Stealth Detection of own faction to Stealth Module
- b2r7
- Fixed minimap button hidden being remembered upon reload.
- Fixed 'Saved Variables Reset' message from showing when they are not reset
- Added Stargate sound for Mage Portals within the 'Announce Conjured Item' option
- Changed Warlocks 'Ritual of Summoning' to play Stargate sound
- Added 'You and I' option to enable the hearing of other peoples GoH (needs to be tested)
- Added Distant 'Get Over Here!' sound to be heard if others use it on you (needs to be tested)
- Added Distant 'Come Here!' sound to be heard if others use it on you (needs to be tested)
- Added Death Grip and Life Grip options to the 'You and I' setting mentioned above (needs to be tested)
- b2r6.1
- Removed auto reset of saved variables upon updates
- Added saved variable checker to attempt to not reset variables if already set
- Tested new user without saved variables to make sure all was working fine
- Tested updates to make sure saved variables weren't resetting
- Added test variables to make sure that new variables are added without resetting
- Tested 'default' saved variable resetter to make sure it does reset variables
- Changed default location of minimap icon upon reset
- b2r6
- Added Spell Tooltip Information to ALL mouse over spell button options
- Added Paladin Judgements of the Wise
- b2r5
- Fixed IIT AllMembers intergration button icon
- Increased sound of Paladin Hand of Protectin
- Increased sound of Paladin Hand of Salvation
- Increased sound of Paladin Hand of Freedom
- Increased sound of Paladin Hand of Sacrifice
- Increased sound of Toasty!
- Fixed Example of Low Health Warning on mouse over of button option
- Fixed Example of Low Mana Warning on mouse over of button option
- Added Paladin Blessing of Kings sound option
- Added Paladin Blessing of Might sound option
- Added Paladin Righteous Fury sound option
- Added Paladin Holy Shield sound option
- Added Paladin Forbearance sound option
- Added Paladin Vindication sound option
- Activated Paladin Page Tabs
- Added Paladin Seal of Insight sound option
- Added Paladin Seal of Justice sound option
- Added Paladin Seal of Righteousness sound option
- Added Paladin Seal of Truth sound option
- Added Paladin Devotion Aura sound option
- Added Paladin Retribution Aura sound option
- Added Paladin Concentration Aura sound option
- Added Paladin Resistance Aura sound option
- Added Paladin Crusader Aura sound option
- Added Paladin Crusader is Active warning when in Combat
- Added Paladin Crusader is not Active warning when Mounted
- Added Paladin Judgement sound option
- Added Paladin Avenging Wrath option
- Added double checks to make sure triggers only are for your casts not others
- b2r4
- Removed /roar option (Blizzard finally enacted it in Patch 4.2 so no longer need it)
- Moved Open/Close Sounds button option to accomedate removal of /rawr sounds option
- Moved Class Sounds button option to accomedate removal of /rawr sounds option
- Moved Group Invites button option to accomedate removal of /rawr sounds option
- Moved Arena Invite button option to accomedate removal of /rawr sounds option
- Added Paladin Hand of Freedom sound option
- Added Paladin Hand of Sacrifice sound option
- b2r3
- Fixed DeathKnight Blade Barrier sound option
- Attempted to fix Death Pact sound being called
- Attempted another way to refresh the Low Health Flash from not removing itself after death...
- b2r2
- Changed the .toc file to reflect 4.2 patch (40200 toc) oops, my bad
- Added Draenei Paladin Mount to link up with other Paladin Charger Mount sound and name options
- Added Tauren Paladin Mount to link up with other Paladin Charger Mount sound and name options
- Added Paladin Red and Blue Warhorse Mount to link up with other Paladin Charger Mount sound and name options
- Attempt to fix Low Health Screen Flash not refreshing and removing itself after death.
- b2r1
- Patch 4.2 Compliant
- Added Warrior Shield Slam sound option.
- Plucked out of BETA1 into BETA2 (4.1 compatible vs 4.2 compatible)
GoH v4.2 ( Beta 1 )
- b1r17.4
- Added Deathknight Outbreak is Available alert
- Added Paladin Consecration is Available alert
- Added Deathknight Death Pact Sound Button Option
- Added Deathknight Death Pact to the Cooldown Announcement options
- b1r17.3
- Turned sound down a little on option button for Deathknight Outbreak
- Changed Outbreak cast sound to what 'available' sound should be until I can figure out the timer for it.
- Flipped Unholy Blight and Cannibalize options locations around
- Changed colours of class icons for ease
- b1r17.2
- Tweaked Deathknight Outbreak Alert option
- b1r17.1
- Fixed DK Pestilence sound to not play Strangulate sound.
- Added Deathknight Outbreak Alert option
- b1r17
- Fixed hide player frame option disabling if you have SpartanUI installed
- Increased brightness of the Low Health screen flash
- Increased brightness of the Low Mana screen flash
- Added DK Pestilence to Combat Event Log cast
- Attempting to use Spell ID for Obliterate instead of Spell Name
- Attempting to use Spell ID for Blood Boil instead of Spell Name
- Attempting to use Spell ID for Blood Strike instead of Spell Name
- Attempting to use Spell ID for Heart Strike instead of Spell Name
- Attempting to use Spell ID for Frost Strike instead of Spell Name
- Attempting to use Spell ID for Scourge Strike instead of Spell Name
- Attempting to use Spell ID for Rune Strike instead of Spell Name
- Changed 'I Interrupted You' GUI code to support upcoming wow4.2 coded version
- Fixed DK Land Mount being announced as Air Mount (oops my bad)
- Added Debug Button option so people can report spell events etc
- b1r16.2
- Added extra checks for IIT variable errors upon GoH loading (if you do not have IIT installed).
- b1r16.1
- Added option to not hide player frame when entering raid
- Fixed Enable End Cap auto enabling if you have Class option available
- Fixed IIT variable error upon GoH loading if you do not have IIT installed.
- b1r16
- Removed 'RUNE_POWER_UPDATE' (I think it is the Register problem I have been having)
- Looked into the Flying DK Mount name/sound not working (it seems I am unable to retrieve this information from the combat log to use it)
- Attempted a totally different way to display Rune Strike is Available (hoping it works as other way failed)
- Coloured class menu tooltips
- Added Plug-in: WhoTaunted?
- Added Plug-in: BadPet
- Added Plug-in: I Interrupted That!
- Added Low Health Warning Screen Flash option
- Added Low Mana Warning Screen Flash option
- b1r15
- Added Shadow of Death sound button (triggered by DK T8 Tank Relic)
- Added DeathKnight Unholy Blight sound option button
- Attempted to fix a Bone Shield Alert value (resets on cast)
- Added DeathKnight Obliterate (includes off-hand version) sound option button
- Added DeathKnight Pestilence sound option button
- Added DeathKnight Blood Boil sound option button
- Added DeathKnight Blood Strike sound option button
- Added DeathKnight Heart Strike sound option button
- Added DeathKnight Frost Strike sound option button
- Added DeathKnight Scourge Strike sound option button
- Added DeathKnight Rune Strike sound option button
- Added DeathKnight Rune Strike available alert (needs to be tested)
- Fixed Winged Steed of the Ebon Blade summoning sound
- b1r14
- Added a check for Void Touched buff when using Raise Ally
- Moved Strangulate, Raise Ally and Raise Dead to Tab Page 2 to make room for Bone Shield
- Changed announced cooldown spell names from text to spell links.
- Added DeathKnight Bone Shield Enable button
- Added DeathKnight Bone Shield Begins Sound button (needs to be tested)
- Added DeathKnight Bone Shield Ends Sound button (needs to be tested)
- Added DeathKnight Bone Shield has Ended alert text
- Added DeathKnight Bone Shield is Available Alert (needs to be tested)
- Added DeathKnight Summon Gargoyle sound option button
- Added DeathKnight Army of the Dead sound option button
- Fixed up Raise Dead (Hopefully will work this time)
- Fixed up Raise Ally (Hopefully will work this time)
- Added Cannibalize (Undead DeathKnight only) sound option button
- b1r13
- Added a Spamwich filter for Announcement of Conjured Items
- Fixed DeathKnight_BloodPresenceReminder nil value error within doBloodPresenceReminder function
- Added Paladin spell Divine Guardian sound option
- Added Paladin spell Divine Guardian to the Cooldown Announcer
- Added Paladin spell Hand of Salvation sound option
- Added Paladin spell Hand of Salvation to the Cooldown Announcer
- Added DeathKnight Freezing Fog Enable button
- Added DeathKnight Freezing Fog Begins Sound button (needs to be tested)
- Added DeathKnight Freezing Fog Ends Sound button (needs to be tested)
- Added DeathKnight Freezing Fog has Ended alert text
- Added DeathKnight Killing Machine Enable button
- Added DeathKnight Killing Machine Begins Sound button (needs to be tested)
- Added DeathKnight Killing Machine Ends Sound button (needs to be tested)
- Added DeathKnight Killing Machine has Ended alert text
- Added DeathKnight Strangulate sound option button
- Added DeathKnight Sudden Doom Enable button
- Added DeathKnight Sudden Doom Begins Sound button (needs to be tested)
- Added DeathKnight Sudden Doom Ends Sound button (needs to be tested)
- Added DeathKnight Sudden Doom has Ended alert text
- Activated Second Page for DeathKnight Options
- Fixed up a page tabbing problem.
- Added DeathKnight Raise Ally sound option button
- Added DeathKnight Raise Dead sound option button
- b1r12
- If using SpartanUI don't enable PlayerFrames and EndCaps options (Yeah I use SpartanUI)
- Fixed PlayerFrame in raid by checking if in raid and if so, hide playerframe else show it.
- PlayerFrames/EndCaps seem to be working fine when entering instances...
- Fixed Paladin Mount Sound
- Fixed Warlock Mount Sound
- Added 'Give Blood' option button (Reminds you about Blood Presence within instances)
- Added Paladin spell Ardent Defender sound option (Guess what my main is?)
- Added Paladin spell Ardent Defender to the Cooldown Announcer
- Added Paladin spell Guardian of Ancient Kings sound option
- Added Paladin spell Guardian of Ancient Kings to the Cooldown Announcer
- b1r11
- Increased sound volume for Summon Mount spell
- Re-adjusted the DK Mount Naming and Sound Button locations
- Fixed PlayerFrames/EndCaps when entering instance (hopefully)
- Added Paladin Mount Naming Button Option
- Added Paladin Summon Mount Sound Button
- Added Warlock Mount Naming Button Option
- Added Warlock Summon Mount Sound Button
- Added DeathKnight Blade Barrier Sound Option Button
- Added DeathKnight Icebound Fortitude Enable button
- Added DeathKnight Icebound Fortitude Begins Sound button (needs to be tested)
- Added DeathKnight Icebound Fortitude Ends Sound button (needs to be tested)
- Added DeathKnight Icebound Fortitude has Ended alert text
- Added Priest Life Grip (Leap of Faith) Sound Button Option
- b1r10
- Altered Detect Stealth sound to be longer
- Added DK Summon Mount Sound Button
- Added DK Mount Naming Button Option
- Fixed Duel Whisper remembering what you set upon reloading
- Fixed Auction House DND message remembering what you set upon reloading
- Fixed In Combat DND message remembering what you set upon reloading
- Added Horn of Winter has Ended alert text
- b1r9
- Added Anti-Magic Shell sound button option
- Added Announce Cooldowns button option
- Fixed Paladin Divine Protection Spell
- Fixed up saved variables for new users to GoH
- b1r8
- Added Announce Conjured Item (Jeeves/Feasts) option
- Extended Announcer to include Mage Portals (needs to be tested in party)
- Added UIErrorsFrame Message for Stealth Detection
- Changed Stealth Detection sound to a Sonar sound
- Added Horn of Winter Enable button
- Added Horn of Winter Begins Sound button (needs to be tested)
- Added Horn of Winter Ends Sound button (needs to be tested)
- b1r7.1
- Fixed Save Class PlayerFrames/EndCaps Per Character again >_<
- Disabled 'Reset Variables' chat message text whilst Popup Alert is visible
- b1r7
- Fixed Save Class PlayerFrames/EndCaps Per Character
- Added Detect Stealth option
- Added Popup Alert Window
- Set Alpha of all Frames
- Shuffled some code
- b1r6.1
- Fixed Titan Panel Plugin conflict
- Fixed DeathKnight PlayerFrames/EndCaps option
- Fixed Paladin Aura PlayerFrames/EndCaps spell casts
- Removed Alpha Slider
- b1r5
- Added SpellFlash button
- Added SpellGuard button
- Added Adapt button
- Added GTFO button
- b1r4
- Added Warrior End Caps
- Added Warrior Player Frame (Connected to End Caps option)
- Added Druid End Caps
- Added Druid Player Frame (Connected to End Caps option)
- Fixed Combat MISS event
- Fixed loading minimap default position if nil
- b1r3
- Added Shaman Earth Shield Spell
- Added Shaman Lightning Shield Spell
- Added Shaman Water Shield Spell
- Added a 'Reverse Gender' button
- Fixed up 'Decline Guild Invite' variable upon clicking 'Default' button
- Added Use End Cap Button
- Added End Cap Gryphon Button
- Added End Cap Lion Button
- Added End Cap Class Button
- Added Death Knight End Caps
- Added Death Knight Player Frame (Connected to End Caps)
- Added Paladin End Caps
- Added Paladin Player Frame (Connected to End Caps)
- b1r2
- Added Paladin Hand of Protection Spell
- Added Paladin Divine Protection Spell
- Fixed up /roar sounds config button gender caller
- Fixed up the GoH Titan Panel Plug-in
- b1r1
- Working GUI with sounds that are able to be toggled on and off
- Say, Yell, and Emote messages all working for all the taunt spells of each tanking class.
- All the taunt type spells for each of the tanking classes.
- Death and Decay / Consecration fun 'Toasty' sound for Paladin and Death Knight.
- Mirror Image fun for Mages.
- Rain of Fire for Warlocks.
- Divine Leeroy Shield for Paladins.
- Minimap Icon built in to addon and able to be toggled on and off.
- I do have a Titan Panel GoH plug in that I haven't included, but I got one that works.
- Auction House DND message option.
- In Combat DND message option.
- Dodge, Parry, Miss, Block sound and text alerts, toggleable.
- Saved Variables remembered and reset automatically upon version updates.
- Alpha Visibility Slider.
- Added /roar sounds which all work.
- Get Over Here! / Come Here! sounds working, randomized and based on gender
- Auto Duel Decliner Option.
- Reset Default Variables Button.
- Block Charter Request Button.
- Block Guild Request Button.
- Block Party/Group Request Button.
- Reset Block Arena Team Invite Request Button.
- Mage Conjure spells.
- Warlock Conjure spells.
- Added 3 tabs on options menu and allowed for expansion for all classes to have 3 tabs if needed.
- Plucked out of Alpha Stage and in to Beta Stage.
GoH v4.2 ( Alpha 1 )
- a1r18
- Added Block Charter Request Button
- Added Block Party/Group Request Button
- Added Block Arena Team Invite Request Button
- Shuffled buttons around slightly to accomedate new additions
- a1r17
- Auto Decline Duel Request
- Fixed Minimap position on load
- Fixed Minimap dragablility
- Added Block Trades option
- Added Block Guild Invite option
- Added Reset Variables button (Default Settings)
- Moved Open / Close sound option
- Moved Class Sound option
- a1r16
- Tweaked the GUI graphics and design slightly to better accomedate the alpha slider.
- Reworked Male/Female sounds for spells.
- Added Warlock Rain of Fire.
- Added Paladin Divine Shield.
- Fixed a couple of stupid mistakes in the code. =D.
- a1r15
- Removal of unneeded Page Tabs on Classes (can be returned when needed).
- Added Mage Spell: Mirror Image.
- a1r14
- Dodge, Parry, Miss, Block fix.
- a1r13
- Automatic Saved Variable Reset if Version is greater than what you had before.
- Dodge, Parry, Miss, Block text and sound options added on MK Options Page 2
- Option to turn off open and close sounds.
- Option to turn off Class Button sounds.
- a1r12
- Alpha Visibiilty Control Slider
- /Use Say Channel (functional)
- /Use Yell Channel (functional)
- /Use Emotes (functional)
- Faction Icon
- a1r11
- Added "/roar sounds" option (functional).
- a1r10
- 3 Paladin spells
- 3 Death Knight spells
- 3 Warrior spells
- 2 Druid spells
- (pretty much all the tank classes have their taunt spells).
- All spells are fully functional.
- "Get Over Here!" / "Come Here!" sounds working, randomized and based on gender
- Minimap Icon built in (ability to turn on or off via menu)
- Auction House DND mode working.
- In Combat DND msg mode working.
- All save variables remembered
- a1r9
- Functional Saved Variables to remember your settings.
- 1 Paladin Spell: Consecration
- a1r8
- Paladin Spell Menu Option for Consecration as a test (Not yet functioning).
- a1r7
- working Auction House DND indicator and Combat DND indicators.
- Fixes Male/Female icon images.* Doesn't save your DND text changes yet.
- a1r6
- Achievement style buttons for DND auto reply messages for the Auction House and if in Combat. These are located in the Mortal Kombat Symbol options menu: Aka, the GoH Options area.
- a1r5
- added PAGE TABS to the Deathknight menu. This is me thinking ahead as when I first began, I did not realise that so many people would be wanting additional options, and in then end, the page began to look cluttered.
- So far there are only the two page tabs, but since the icon is done, more can be added if needed.
- a1r4
- sounds to the GUI Buttons
- a1r3
- Gender, Name, Class and a couple of other GUI things. Still no spell stuff, just making the GUI.
- a1r2
- Added Class Buttons
- a1r1
- Abandoned idea of making GoH v3 beta compatible and continuing with it in favour of completely re-designing and re-coding it.
- This means GoH v4.1 dies and GoH v4.2 is born.
- Created a basic GUI design, nothing functional besides it actually loading up in game.
GoH v4.1 ( Alpha 1 )
- a1r1
- Made GoH v3 beta work on WoW4.1
- Haven't fixed Titan Panel plugin
- Haven't fixed Fubar minimap plugin
- - Note1: Still needs a lot of work but can be loaded up in 4.1.
GoH v3 ( Beta )
- v3 betas
- GoH v3 was going nicely then Cata dropped and destroyed everything. Demotivated me for a long time.
GoH v2 ( Beta )
- v2 betas
- GoH v2 was going nicely and used the Blizzard default add-on menu. It began to become cluttered and so I re-designed and created a new GUI which then became GoH v3.
GoH v1 ( Beta )
- v1 betas
- GoH v1 was merging of the old Righteous Warning paladin alert add-on that I created with the newly introduced Death Knights doing their DK Grip things. It didn't really have any options as it was just a couple of things, but people wanted other things added and menu options, and so GoH v2 was born.
Righteous Warning ( Final )
- v1 final
- Righteous Warning is where this whole thing began. It was alerts to remind paladins to put things on if they had fallen off. Then created GoH for the DKs and didn't want to run two separate add-ons, so merged them. This is the very first merging of things for GoH. After which, other users requested things that they would like merged in to GoH. And so now you have the full history.
Facts
- Date created
- Oct 14, 2011
- Last updated
- Nov 29, 2011