Change log
Version 1.2.9
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- Updated TOC number (should no longer show as out of date)
- Added feature: Show spell name text on pulse
Version 1.2.8
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- Fix error introduced with 4.2 (sorry for the long delay, I don't really play anymore and wasn't aware of the comments)
Version 1.2.7
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- Fixed bit.band error from Patch 4.1 COMBAT_LOG_EVENT change
Version 1.2.6
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- Fixed a compatibility issue with Bartender 4 (thanks @ Codex)
- More importantly to unflag as inactive (I'm still alive!)
Version 1.2.5
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- Should now properly save settings between sessions
Version 1.2.4 (Cataclysm Update)
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- Fixed error from "GetItemCooldown"
- Please let me know if any other issues occur with Doom_CooldownPulse in 4.0.1 by leaving me a comment.
Version 1.2.3
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- Updated TOC for Patch 3.3
- General code cleanup, including a few changes that should hopefully increase efficiency a bit
Version 1.2.2
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- Overhaul of item cooldown monitoring, which produced condensed, more efficient code, and fixes problems with trying to ignore items you use from your cast bar via keybind.
Version 1.2.1
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- Just a TOC version update to clear any confusion about whether this is still up to date (it is!)
Version 1.2
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- New! Due to popular demand, you can now specify cooldowns you wish to ignore!
- New! You can now set a color overlay for your pet cooldowns (by default, there is no overlay)
- New! Missed the old heart-beat sound from JIM's Cooldown Pulse? Drag the lubdub.wav sound file from JIM's addon into the Doom_CooldownPulse folder and you now have a sound notification
- Fix: Now properly tracks cooldowns from items used from your cast bar via key-bind.
- Fix: Now properly tracks non-hunter/warlock pet cooldowns (mages: you may want to make use of the color overlay since Water Elemental's Freeze ability has the same icon as Frost Nova)
Facts
- Uploaded on
- Nov 06, 2011
- Game version
- 4.2
- Filename
- Doom_CooldownPulse.zip
- Size
- 4.8 KiB
- MD5
- 6e702844307582a8fc3e2280f75907c6
- Type
- Release
- Status
- Normal
- Downloads
- 208,236