Shows time left until diminishing returns on enemy/friendly/yourself, as well as how far the spell is diminished. Shows the next diminish, so for example when a Cyclone first fades from a player it'll show 50%, once the 2nd one is casted within 15 seconds of the first one fading it'll show 25%.
You can now track enemy, friendly and your own diminishing returns (and filter which of each you want to see), including on NPCs.
Essentially how the different tracking categories work:
Enemies: You cast fear on the enemy and an entry appears under DR (When the fear ends of course). A symbol representing the type of DR will appear along with the enemy name with a 50% (cause it was the first fear), and a timer. This means that the next fear on that enemy player will last 50% of the duration on the next cast. Then it goes to 25%, then 0%. Then you just watch the timer. When it expires that means you can fear the person again.
Self: Basically the same thing. But when you get feared it brings up all this information about you so you know if you can be feared, sheeped, blinded, etc.
Friends: Same as self, but on friendly players
Slash command: /drtracker
Facts
- Date created
- 01 May 2009
- Categories
- Last update
- 05 Aug 2009
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- DR Tracker
- Recent files