Dungeon Journal Enhanced

Rajh changelist

Attention

Comments you can do on:

http://wow.curseforge.com/addons/dungeon-journal-enhanced/

Feature requests, suggestions, bug reports report on:

http://wow.curseforge.com/addons/dungeon-journal-enhanced/tickets/

Help to translate the addon at:

http://wow.curseforge.com/addons/dungeon-journal-enhanced/localization/

Description

This addon is to enhance the Dungeon Journal.

In the first version it shows which spells/adds are new/removed in the heroic version of an encounter compared to the normal version.

To see the difference, just press the "Diff" button, which appears in the Dungeon Journal after selecting a boss.

New spells/adds are green colored and removed ones are red colored.

The parent spells/adds are always shown , even if they exists on normal to see new/removed stuff in context.

New in version 0.2

You can hide now the boss icons on the instance maps or if you want to see them just not that big, you can scale them down.

New in version 0.3

You can now expand/collapse all headers with 1 click.

Adds/spells which exists on normal and heroic, but change how they work on heroic will be colored orange.

Attention: This features requires translation, only english and german are supported currently, go to the url on top and translate the string "HEROIC_DIFFICULTY_SEARCH_WORD", to make it work with your language.

New in version 0.4

You can move/scale the Dungeon Journal now.

New in version 0.5

Module Boss Notes added, this module is disabled by default, you need to enable it in the options to use it.

This module allows you to save notes to instances and bosses, it will be saved based on size and difficulty, for example 10 man heroic will show different notes than 25 man heroic etc. It will also either save global or per character based on if you use global config or not.

If enabled you will see a new tab under the loot tab which allow you to go to the notes, how to use it should be pretty much self-explanatory.

One thing if in edit mode you can change to the boss info/loot tab without loosing your current edit, but if you change instance/boss you does, but there will be a warning for that, which allow you to still save it.

You must login to post a comment. Don't have an account? Register to get one!

  • 3 comments
  • Avatar of kogasu kogasu Aug 18, 2011 at 13:28 UTC - 0 likes

    Great mod, thanks!

  • Avatar of DarkStarX DarkStarX Jul 08, 2011 at 19:19 UTC - 0 likes

    Ups, sorry i forgot to activate the ticket tracker(done it now), please report in form of a ticket its easier to keep track that way, because for now i got several enhancements in mind i wanna do first and then gonna look again what other also like.

  • Avatar of Sabutai Sabutai Jul 08, 2011 at 18:56 UTC - 0 likes

    Nice Thanks, is there any chance you could make it so that you can add your own notes to each boss to actually make it more like a journal lol, i would just want to add small little tactics to each boss. ( i tried the link for suggestions but got a not allowed to access this page message)

  • 3 comments

Facts

Date created
Jul 08, 2011
Categories
Last update
Dec 01, 2011
Development stage
Release
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
Dungeon Journal Enhanced
Downloads
13,569
Recent files

Authors