FriendsShare Resurrection

Change log

Version 14

* Updated TOC for WoW 3.2
* Added link to project main page at
  http://code.google.com/p/friends-share-resurrection/

Version 13

* Does no longer remove empty notes on every login.
* Player names in the console output are now correctly capitalized.

Version 12

* Sync ignore list
* Updated TOC for WoW 3.1.0

Version 11

* Sync notes

Version 10

* Updated TOC for WoW 3.0.2

Version 9

* No longer tries to add itself to the friend list.

Version 8

* Updated TOC for WoW 2.3.0

Version 7

* Switched back to PLAYER_ENTERING_WORLD in the hope that this
  solves the crash problems.

Version 6

* Use the ADDON_LOADED event instead of PLAYER_ENTERING_WORLD to see
  when we are ready to go. This event seams more appropriate.
* Do not try to sync the friend list if it failed within the last
  5 seconds. This should hopefully save the sync failed SPAM loop.

Version 5

* Updated TOC for WoW 2.0.3

Version 4

* There was a problem when you target a player and add him to the
  friendlist.

Version 3

* Way better event handling (resolves the race condition during
  login which could crash the WoW client).
  Inspired by "Friend & Ignore Share v1.3, thanks Vimrasha.
* Fixed the "gfind" Lua 5.1 syntax change problem.

Version 2 (based on 1.1 from Oystein)

* Catch the case where the friend list is not yet loaded from the
  server. Try again later if the list was not ready the first time.
* Mention which chars were added or removed from the friend list.
* Delete first, then add new friends.
* Lua 5.1 syntax change (had to use pairs())
* added suffix FriendsShare_ to global variables
* removed myAddOns code

Facts

Uploaded on
29 Aug 2009
Game version
  • 3.2.0
Filename
FriendsShare-14.zip
Size
4.8 KiB
MD5
5dd8615186e079289f74f5bbc668e6bc
Type
Release
Status
Normal

Authors