GearDPS adds a DPS value to item tooltips based on weight given to each stat. Basically, the higher the number, the better that piece of gear is for pure DPS. Note that by default this doesn't take survivability into account, it's just for sheer DPS. Custom weights can be given to all stats, including stam, spirit, and MP5. Any user specified weights will override the ones used by GearDPS.
GearDPS now supports all classes/specs. This was made possible because I scrapped the whole idea of dynamically calculating stat weights. The way I was doing it before was too simplistic to do much good, so I've just hard coded some (somewhat) reasonable defaults in for each class/spec. Most of the default numbers are just the item budget weights for right now, input on good default values for various classes/specs is welcome.
If you encounter problems, I'd appreciate it if you let me know about it. You can send an email to kbranch38@gmail.com, or just leave a comment here.
Facts
- Date created
- 26 Dec 2008
- Last updated
- 26 Dec 2008