6 - Unable to click (interact with) certain bank items
What steps will reproduce the problem?
1. Open bank inventory
2. Allow it to autosort using selectionsort (haven't tested if it still occurs with other algorithms)
3. Mouseover and attempt to "drag" items in bank -- eventually, I'll come across a line of ~12 or so items that I cannot move/click/interact with other than highlight
What is the expected output? What do you see instead?
Expect the items to act as normal, be able to move them to my inventory, ie right click them, or move them around the bank inven
Instead I cannot click or interact with them in any capacity other than highlight
What version of the product are you using?
Latest - the 3.0.3.1 beta3
Do you have an error log of what happened?
No error came up
Please provide any additional information below.
Was able to reproduce on several chars - the line of items this last time was the very bottom line of items after it was sorted. Was 12 items, ranging from blue, green and white items
| User | When | Change |
|---|---|---|
| adjo | Sat, 04 Jul 2009 10:08:36 | Changed status from Replied to Invalid |
| photekk | Thu, 02 Jul 2009 14:25:59 | Changed status from Waiting to Replied |
| adjo | Wed, 01 Jul 2009 13:07:32 | Changed assigned to from None to adjo |
| adjo | Wed, 01 Jul 2009 13:07:26 | Changed assigned to from adjo to None |
| adjo | Wed, 01 Jul 2009 12:35:12 | Changed status from New to Waiting |
| photekk | Tue, 30 Jun 2009 22:56:16 | Create |
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- #3
adjo Thu, 02 Jul 2009 15:00:36Thx.
I've installed Combuctor, but until now i didn't get this bug (i'll keep using it for a while).
- #2
photekk Thu, 02 Jul 2009 14:25:58Ok if you want a full list of the addons I use I can provide that, but the ones I see relevant are:
Combuctor (latest version) - inventory mod
I used to use your Bagsort addon - it's disabled but thought I'd mention it
All my other mods don't really have anything to do with inventory items - but I'd be happy to provide a list.
Here's the saved variable LUA:
There were two Genie saved variables: Genie.lua.bak and Genie.lua -- do you want both? Here is the Genie.lua there were no Genie saved variables in my individual character files (Not sure if that's relevant)
GenieDB = {
["profileKeys"] = {
["Malithicas - Kel'Thuzad"] = "Default",
["Potent - Kel'Thuzad"] = "Default",
["Clarity - Kel'Thuzad"] = "Default",
["Photek - Kel'Thuzad"] = "Default",
["Malorient - Scarlet Crusade"] = "Default",
["Elektrick - Kel'Thuzad"] = "Default",
["Necter - Kel'Thuzad"] = "Default",
["Banknecter - Kel'Thuzad"] = "Default",
["Essential - Kel'Thuzad"] = "Default",
},
["global"] = {
},
["profiles"] = {
["Default"] = {
["events"] = {
["BANKFRAME_OPENED"] = "Move,Stack,Sort,",
["LOOT_CLOSED"] = "Sort,Stack,Move,",
["TRADE_CLOSED"] = "Sort,Stack,Move,",
["BANKFRAME_CLOSED"] = "",
["MAIL_CLOSED"] = "Sort,Stack,Move,",
["MERCHANT_CLOSED"] = "Sort,Stack,Move,",
},
["mode"] = {
["silent"] = true,
["automatic"] = true,
},
["sortalgo"] = "sort_select",
},
},
}
- #1
adjo Wed, 01 Jul 2009 12:35:01really strange this bug. what's even more interesting is that /genie stop doesn't resolve this, meaning that the bug persists even after genie has completed/ stopped it's work
i'll need some additional information: