Gladius

Gladius

What is Gladius?

Gladius adds enemy unit frames to arenas for easier targeting and focusing. It is highly configurable and you can disable most features of this addon.

Features

  • Uses the 3.0 Arena Unit IDs, this enables full functionality even if the enemy is seen first while in combat.
  • General arena unit frame features:
    • HP bar + Text
    • Mana bar + Text
    • Cast bar + Text
    • Class icon
  • PvP trinket status:
    • Five display options:
      • Name icon.
      • Name text.
      • Big icon (big, scalable icon to the right).
      • Small icon (small icon to the right on top of the mana bar).
      • Grid-style icon (colored square to the right on top of the mana bar that turns red when the trinket has been used).
  • Target of Target - displays a class icon representing the enemy's target.
  • Announcements
    • New enemy announcement - announces new enemies.
    • Trinket announcement - announces when the trinket is used/is ready again.
    • Drinking announecment.
    • Enemies on low health - announces enemies that are about to die, you can set the percentage yourself.
  • Auras - shows important buffs and debuffs on the arena enemies.
    • You can add/delete/edit auras via the configuration screen.
  • Click actions - you can select what is going to happen when you click on a Gladius button.
    • Ten editable click actions.
    • Three modifiers: SHIFT, CTRL and ALT.
    • Four different action types: Target, Focus, Cast Spell and Macro.

Diminishing Returns addons that work with Gladius

How to use

Slash commands

  • /gladius ui/config/options - displays the configuration screen.
  • /gladius test1-5 - shows a test frame with the chosen amount of test units.
  • /gladius hide - hides the test frame.
  • /gladius trinket - simulates a trinket being used for the first arena target.

Macros

Macros are meant for the more advanced users, since you'd need to use "*unit" (short for the UnitID of the enemy) for a macro to work. To cast Polymorph on the enemy and print out the name of the enemy in the party chat you would have to do:

/cast [target=*unit] Polymorph
/script SendChatMessage(UnitName("*unit"), "PARTY")

FAQ

Will you ever have Gladius function in a non-arena environment?

No, Gladius is meant for arenas only and it'll stay that way.

Can I hide that annoying header ("Gadius - drag to move")?

Yes, simply lock the Gladius frame.

Suggestions and Bugs

For suggestions and bugs, post a ticket here: http://wow.curseforge.com/projects/gladius/create-ticket/.

Translations

Curse has setup a very good and easy to use translation system, see: http://wow.curseforge.com/projects/gladius/localization/.

If you'd like to become a permanent translator, send an e-mail to gladius@proditor.net.

Thanks to

  • sillyboy6 - zhCN and zhTW translations
  • bluenyx and ozma211 - koKR translations
  • dlmk - deDE translations
  • Hemathio, StingerSoft - ruRU translations
  • Shadowed (SSArenaFrames) - snippets of code, inspiration and lots of help
  • Proximo - inspiration

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Facts

Date created
29 Oct 2008
Categories
Last update
07 Aug 2009
Development stage
Release
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
Gladius
Reverse relationships
1
Recent files

Authors

Relationships

Embedded library
Ace3
AceGUI-3.0-SharedMediaWidgets
LibSharedMedia-3.0