What is Gladius?

Gladius adds enemy unit frames to arenas for easier targeting and focusing. It is highly configurable and you can disable most features of this addon.




  • Uses the 3.0 Arena Unit IDs, this enables full functionality even if the enemy is seen first while in combat.
  • General arena unit frame features:
    • HP bar + Text
    • Mana bar + Text
    • Cast bar + Text
    • Class icon
  • PvP trinket status:
    • Five display options:
      • Name icon.
      • Name text.
      • Big icon (big, scalable icon to the right).
      • Small icon (small icon to the right on top of the mana bar).
      • Grid-style icon (colored square to the right on top of the mana bar that turns red when the trinket has been used).
  • Target of Target - displays a class icon representing the enemy's target.
    • You can click on the icon to target your enemy's target or use mouseover macros.
  • Announcements
    • New enemy announcement - announces new enemies.
    • Trinket announcement - announces when the trinket is used/is ready again.
    • Drinking announecment.
    • Enemies on low health - announces enemies that are about to die, you can set the percentage yourself.
    • Aura announcement - announces aura used.
    • Cooldown announcement - announces cooldown used.
  • Auras - shows important buffs and debuffs on the arena enemies.
    • You can add/delete/edit auras via the configuration screen.
  • Cooldown Tracker - shows enemy cooldowns
    • You can enable/disable single cooldowns or entire classes, set an announce type or sound on cooldown used.
  • DR Tracker - shows diminishing returns on the arena enemies.
    • You can enable/disable single diminishing returns types or show/hide the diminishing returns value.
  • Click actions - you can select what is going to happen when you click on a Gladius button.
    • Ten editable click actions.
    • Three modifiers: SHIFT, CTRL and ALT.
    • Four different action types: Target, Focus, Cast Spell and Macro.

Slash commands

  • /gladius ui/config/options - displays the configuration screen.
  • /gladius test1-5 - shows a test frame with the chosen amount of test units.
  • /gladius hide - hides the test frame.

Alpha and Beta releases


Macros are meant for the more advanced users, since you'd need to use "*unit" (short for the UnitID of the enemy) for a macro to work. To cast Polymorph on the enemy and print out the name of the enemy in the party chat you would have to do:

/cast [target=*unit] Polymorph

/script SendChatMessage(UnitName("*unit"), "PARTY")


Will you ever have Gladius function in a non-arena environment?

- No, Gladius is meant for arenas only and it'll stay that way.

Can I hide that annoying header ("Gladius - drag to move")?

- Yes, simply lock the Gladius frame.

Suggestions and Bugs

For suggestions and bugs, post a ticket here:


Curse has setup a very good and easy to use translation system, see:

If you'd like to become a permanent translator, send an e-mail to [email protected]

Thanks to

  • sillyboy6 - zhCN and zhTW translations
  • bluenyx and ozma211 - koKR translations
  • dlmk - deDE translations
  • Hemathio, StingerSoft - ruRU translations
  • Shadowed (SSArenaFrames) - snippets of code, inspiration and lots of help
  • Proximo - inspiration
  • kremonted - Developed the spec detection.

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Date created
Oct 29, 2008
Last update
Sep 28, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
BSD License
Curse link
Recent files
  • R: 4.2.2 for 6.2.2 Sep 28, 2015
  • R: 4.2.1 for 6.2.2 Sep 08, 2015
  • R: 4.2.0 for 6.2.0 Aug 24, 2015
  • R: 4.1.9 for 6.2.0 Aug 04, 2015
  • R: 4.1.8 for 6.2.0 Jul 21, 2015