GoGo Binding options


One-key mounting solution, useful whether you have just one mount or several. Supports all mounts currently in game, sensibly chooses/randomizes between what you have. Bind a key and hit it to mount/unmount or shapeshift/deshift, or use '/click GoGoButton' in a macro.

Spell support:

- Supports Shaman and Druid travel forms - in combat as well

Autodismount support:

Dismounts you automagically when clicking on herbs/ores or using offensive spells/abilities. Use '/gogo auto' to toggle this on/off.

Preferred mounts support:

You can assign one or more preferred mounts for each zone. Use '/gogo MountLink' to add pref. Use '/gogo clear' to clear prefs for current zone. Warning: GoGoMount will always use your zone specific preferred mounts even if you have faster ones.

You can also assign one or more preferred mounts globally. Enable the option "Preferred mount changes apply to global setting" and the zone specific preferences and commands are applied to the global preferences.

Excluded mount support:

You can exclude mounts that you never ever want to see. Use '/gogo exclude MountLink' to add a mount to the exclusions list. Use the same command to remove a mount from the exclusions list.

The GoGoMount manual with more details can be found here. (http://wow.curseforge.com/projects/gogomount/pages/manual/)

Use the ticketing feature on the project's site on CurseForge.com to report problems and make feature requests. Comments on Curse.com have been disabled because I do not monitor this page and do not see bug reports posted there.

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  • Avatar of tiker tiker Jul 21, 2014 at 15:16 UTC - 1 like

    GoGoMount 6.? versions will start appearing soon.  GoGoMount 6.? is to be used with World of Warcraft 6.0 (Warlords of Draenor) beta servers.

    Continue to use GoGoMount 5.4.? versions for Mists of Pandaria servers.  Running GoGoMount 6.? on Mists of Pandaria servers may not work.

    Want to chat? You'll find me here if I'm online:
    [email protected]
    (XMPP / Jabber Group Chat)

  • Avatar of tiker tiker Jul 21, 2014 at 14:41 UTC - 0 likes

    @jevoltin: Go

    I'm glad you figured it out. :)

  • Avatar of jevoltin jevoltin Jul 20, 2014 at 21:32 UTC - 0 likes

    I found the source of the problem. When I use Nightmarish Hitching Post, it puts a buff on my toons that causes all mounts to look like Warforged Nightmare. With the buff turned off, everything works correctly.

    My mistake, but I'm glad I can use all mounts again.

    GoGoMount remains my favorite AddOn - Very Good Work!

  • Avatar of jevoltin jevoltin Jul 20, 2014 at 21:25 UTC - 0 likes

    GoGoMount has always worked great for me, but I just added a Warforged Nightmare and now I have a problem. GoGoMount always loads the Warforged Nightmare. It seems that all mount buttons now load the Warforged Nightmare, so I don't think the problem was caused by GoGoMount.

    I am hoping that someone here may have an idea why Warforged Nightmare loads regardless of which mount I choose.

    Any ideas?

  • Avatar of Adric13 Adric13 May 09, 2014 at 02:20 UTC - 0 likes

    Hi, I love this addon as I am somewhat of a wow mount fanatic. However recently after I got my druid to 20 and got my mounts, I noticed that the gogomount button will always shift me into travel form irrespective of the best available mount for the zone and level. I found a thread that suggested that I should change my global preferred list in order to include all the mounts that I want but if I select travel for in that list along with all my other mounts I still run into the same problem. Is there something I can do so that while standing still and out of combat I can use my mounts while I have travel form selected in my preferred mounts list?

  • Avatar of cyfir cyfir Apr 19, 2014 at 19:15 UTC - 0 likes

    A very useful option for Hunters would be if, after Aspect of the Cheetah has been activated, using the GoGo button a second time on the move would reactivate your previous aspect. Awesome addon; I've been using it for years now!

  • Avatar of flopsygamer flopsygamer Mar 29, 2014 at 20:33 UTC - 0 likes

    Does the addon support having a master list for ALL toons? I hate going in and taking out the really noisy ones for each character. I want the master list to really be a master list.

    Please point me at what I am missing or add this if it is not in there.

  • Avatar of tiker tiker Dec 09, 2013 at 16:41 UTC - 0 likes

    @Adeo83: Go

    Shape shifting while moving is a default setting and there's no option to disable it. If your Shaman isn't switching to Ghost Wolf form while moving in outside zones, check your zone specific mount favourites and exclusions. If you have zone specific favourites set, be sure that Ghost Wolf form is one of them. If you use exclusions, be sure that Ghost Wolf form is not one of them. You'll find Ghost Wolf form at the bottom of the mount list. If the issue still occurs, please create a ticket for the issue and attach a debug log for me to review.

  • Avatar of Adeo83 Adeo83 Dec 09, 2013 at 16:35 UTC - 0 likes

    First off, thank you for creating such a brilliant mod. Generally speaking, I love the way this mod interacts with druids and shaman. I noticed something strange though and I’ve only just now made time to ask you about it. I seem to remember that clicking the GoGo Mount button (GGM Button) used to take my shaman into ghost wolf form (even if he was outside) as long as he was in motion when I pressed the GGM button. Now, however, I can’t seem to find a setting which will allow that to be the case. It works if my shaman is indoors, but not if he’s outside.

    Was that a bug that you fixed or a feature that you removed? Or, am I just not setting it up correctly to do what I want?

    Last edited Dec 09, 2013 by Adeo83
  • Avatar of tiker tiker Nov 13, 2013 at 13:22 UTC - 1 like

    @MrAim: Go

    The latest version of GoGoMount 5.4.5 includes support for the Emerald Hippogryph. If you have the latest version and still get the message then please open a ticket on this site here (link above) and attach your GoGoMount.lua file from your character's saved variables directory. I'll check and see what's causing it.


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