Latest Group O Matic Files http://wow.curseforge.com/addons/group-o-matic/files/ The latest files available for Group O Matic en-us Sat, 08 Aug 2009 23:00:43 +0000 CurseForge.com (http://www.curseforge.com) 2.5.6 http://wow.curseforge.com/addons/group-o-matic/files/35-2-5-6/ <p>2.5.6 (8-4-09):<br> -Updated for WoW 3.2<br> -Various minor changes/fixes.</p> <p>2.5.5 (7-15-09):<br> -Fixed a minor, harmless bug that I introduced in 2.5.4. GG testing. &gt;.&gt;</p> <p>2.5.4 (7-14-09):<br> -Re-enabled the ability to toggle on debugging output (/gom debug)<br> -The &#34;bad template syntax,&#34; etc. errors (anything that would be output because of a badly written 3rd party template) that were being output as debugging text are now output properly as &#34;error&#34; text.<br> -A couple of other things that should be output even if &#34;Silence Console Output&#34; is checked are now considered errors and therefore will ignore that checkbox.<br> -Added some smart debugging output in the case of a talent scan failing. This system is vulnerable to latency and addon conflicts.</p> <p>2.5.3 (7-13-09):<br> -Fixed a fatal error that occured when the first auto-arrange or raid restore done after loading GOM was started while GOM was in the middle of a &#34;Continuous Scan&#34; which had been delayed for some reason (latency, addon conflict, etc.)</p> <p>2.5.2 (6-22-09):<br> -Misc. minor fixes/changes.<br> -Fixed a (harmless) bug that was generating a Lua error on new characters...oops.</p> <p>2.5.1 (6-5-09):<br> -Improved memory management substantially.<br> -Added about 2/3 of the &#34;BUFFER&#34; roles back in that I removed in some of the earlier 2.x versions.<br> -Played around with the default PvE template a bit.<br> --If you like/dislike the way this changes how auto-arranges act, let me know. :)</p> <p>2.5 (5-30-09):<br> -Added options to push dead/lowbie/offline players to the lower groups...see the wowi description page (towards the bottom) for more info.<br> -Tweaked a couple things so that auto-arranges/restores go faster in certain (rare) situations where they were going pretty slow.<br> -If GOM is being run for the first time on a character, &#34;Continuous Scan&#34; will now default to being on.<br> -Changed some text around.</p> <p>2.4 (5-8-09):<br> -Fixed the 3.1 incompatability that was causing neverending raid arranges.</p> <p>2.3.1 (5-1-09):<br> -Reduced the time between raid moves back down to the original 0.3 seconds.<br> -Added some smarter code to try to deal with the infinite looping problem.</p> <p>2.3 (4-30-09):<br> -Increased the time between raid moves to compensate for what seems to be a really stupid design change in GetRaidRosterInfo. &gt;:0<br> --Hopefully that will fix the infinite looping problem. <br> -Updated the talent scanner for 3.1.<br> -The scanner will read and use but NOT cache the talents of players who are using their secondary spec, unless you tell it to (see note on the wowi page)<br> -Minor text updates, etc.</p> <p>2.2 (2-24-09):<br> (Only updates the /rm command, you don't need this if you don't use /rm)</p> <p>- /rm can now take an @ in front of its second argument, which forces it to move the player to that group even if the group is full. It will pick a random member to swap to name1's group in this case.<br> --i.e. /rm Jim @1 will move Jim to group 1 even if it is full, and if it is full will move someone from g1 to Jim's group.</p> <p>- /rm can now take a name (or !p !t or !f, same as the other &lt;name&gt; arguments) as its second argument. If you pass a name (or wildcard) to the second argument, it will move name1 into the same group as that person. If the group is full, it will do nothing UNLESS you put an @ in front of the entire argument in which case it will swap name1 with a random person from name2's group (other than name2 of course)<br> -- i.e. /rm !p @!t will move you into the same group as your target, even if that group is full</p> <p>2.1.3 (2-10-08)<br> -Updated the talent interpreter (lol).<br> -Optimized some frame creation code/memory management.</p> <p>2.1.2 (11-2-08):<br> -Possible bugfix for GOM ignoring the &#34;Show GUI&#34; toggle if the UI is loaded while the player is in a raid.</p> <p>2.1.1 (10-25-08):<br> -GOM now has a pretty good chance of not tainting the portrait focus menu-items each time it loads<br> --i.e. UIDropDownMenu_Initialize recoding so that it isn't called until well after the UI loads<br> --but, it still can sometimes...like if you try to do a restore/save really soon after load<br> --it's really blizzard's fault which is why so many addons do this post-3.0<br> -Also...fixed a typo in the error text for bad argument syntax to the decursewhich scripted template command (which no one will *ever* see let alone care about a typo in it...but meh)</p> <p>2.1 (10-17-08):<br> -Various bug fixes<br> -GOM now keeps a list of players' classes independant of its list of specs, this list is updated regardless of the &#34;scan&#34; settings and stores the class of everyone that you join a raid with...this list is used for the following two changes:<br> -Added class info to the saved raid edit screen<br> -Added &#34;Armchair-xxx&#34; restore modes, which act like &#34;Smart-xxx&#34; except that they match by class rather than spec if the exact player isn't in the current raid</p> <p>2.0 (10-14-08):<br> **General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Sat, 08 Aug 2009 23:00:43 +0000 http://wow.curseforge.com/addons/group-o-matic/files/35-2-5-6/ http://wow.curseforge.com/addons/group-o-matic/files/35-2-5-6/ no-reply@curseforge.com (Amavana) 2.4.0 http://wow.curseforge.com/addons/group-o-matic/files/34-2-4-0/ <p>2.4 (5-8-09):<br> -Fixed the 3.1 incompatability that was causing neverending raid arranges.</p> <p>2.3.1 (5-1-09):<br> -Reduced the time between raid moves back down to the original 0.3 seconds.<br> -Added some smarter code to try to deal with the infinite looping problem.</p> <p>2.3 (4-30-09):<br> -Increased the time between raid moves to compensate for what seems to be a really stupid design change in GetRaidRosterInfo. &gt;:0<br> --Hopefully that will fix the infinite looping problem.<br> -Updated the talent scanner for 3.1.<br> -The scanner will read and use but NOT cache the talents of players who are using their secondary spec, unless you tell it to (see note on the wowi page)<br> -Minor text updates, etc.</p> <p>2.2 (2-24-09):<br> (Only updates the /rm command, you don't need this if you don't use /rm)</p> <p>- /rm can now take an @ in front of its second argument, which forces it to move the player to that group even if the group is full. It will pick a random member to swap to name1's group in this case.<br> --i.e. /rm Jim @1 will move Jim to group 1 even if it is full, and if it is full will move someone from g1 to Jim's group.</p> <p>- /rm can now take a name (or !p !t or !f, same as the other &lt;name&gt; arguments) as its second argument. If you pass a name (or wildcard) to the second argument, it will move name1 into the same group as that person. If the group is full, it will do nothing UNLESS you put an @ in front of the entire argument in which case it will swap name1 with a random person from name2's group (other than name2 of course)<br> -- i.e. /rm !p @!t will move you into the same group as your target, even if that group is full</p> <p>2.1.3 (2-10-08)<br> -Updated the talent interpreter (lol).<br> -Optimized some frame creation code/memory management.</p> <p>2.1.2 (11-2-08):<br> -Possible bugfix for GOM ignoring the &#34;Show GUI&#34; toggle if the UI is loaded while the player is in a raid.</p> <p>2.1.1 (10-25-08):<br> -GOM now has a pretty good chance of not tainting the portrait focus menu-items each time it loads<br> --i.e. UIDropDownMenu_Initialize recoding so that it isn't called until well after the UI loads<br> --but, it still can sometimes...like if you try to do a restore/save really soon after load<br> --it's really blizzard's fault which is why so many addons do this post-3.0<br> -Also...fixed a typo in the error text for bad argument syntax to the decursewhich scripted template command (which no one will *ever* see let alone care about a typo in it...but meh)</p> <p>2.1 (10-17-08):<br> -Various bug fixes<br> -GOM now keeps a list of players' classes independant of its list of specs, this list is updated regardless of the &#34;scan&#34; settings and stores the class of everyone that you join a raid with...this list is used for the following two changes:<br> -Added class info to the saved raid edit screen<br> -Added &#34;Armchair-xxx&#34; restore modes, which act like &#34;Smart-xxx&#34; except that they match by class rather than spec if the exact player isn't in the current raid</p> <p>2.0 (10-14-08):<br> **General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Fri, 15 May 2009 17:43:38 +0000 http://wow.curseforge.com/addons/group-o-matic/files/34-2-4-0/ http://wow.curseforge.com/addons/group-o-matic/files/34-2-4-0/ no-reply@curseforge.com (Amavana) 2.1.2 http://wow.curseforge.com/addons/group-o-matic/files/33-2-1-2/ <p>2.1.2 (11-2-08):<br> -Possible bugfix for GOM ignoring the &#34;Show GUI&#34; toggle if the UI is loaded while the player is in a raid.</p> <p>2.1.1 (10-25-08):<br> -GOM now has a pretty good chance of not tainting the portrait focus menu-items each time it loads<br> --i.e. UIDropDownMenu_Initialize recoding so that it isn't called until well after the UI loads<br> --but, it still can sometimes...like if you try to do a restore/save really soon after load<br> --it's really blizzard's fault which is why so many addons do this post-3.0<br> -Also...fixed a typo in the error text for bad argument syntax to the decursewhich scripted template command (which no one will *ever* see let alone care about a typo in it...but meh)</p> <p>2.1 (10-17-08):<br> -Various bug fixes<br> -GOM now keeps a list of players' classes independant of its list of specs, this list is updated regardless of the &#34;scan&#34; settings and stores the class of everyone that you join a raid with...this list is used for the following two changes:<br> -Added class info to the saved raid edit screen<br> -Added &#34;Armchair-xxx&#34; restore modes, which act like &#34;Smart-xxx&#34; except that they match by class rather than spec if the exact player isn't in the current raid</p> <p>2.0 (10-14-08):<br> **General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Mon, 03 Nov 2008 00:47:52 +0000 http://wow.curseforge.com/addons/group-o-matic/files/33-2-1-2/ http://wow.curseforge.com/addons/group-o-matic/files/33-2-1-2/ no-reply@curseforge.com (Amavana) 2.1.1 http://wow.curseforge.com/addons/group-o-matic/files/32-2-1-1/ <p>2.1.1 (10-25-08):<br> -GOM now has a pretty good chance of not tainting the portrait focus menu-items each time it loads<br> --i.e. UIDropDownMenu_Initialize recoding so that it isn't called until well after the UI loads<br> --but, it still can sometimes...like if you try to do a restore/save really soon after load<br> --it's really blizzard's fault which is why so many addons do this post-3.0<br> -Also...fixed a typo in the error text for bad argument syntax to the decursewhich scripted template command (which no one will *ever* see let alone care about a typo in it...but meh)</p> <p>2.1 (10-17-08):<br> -Various bug fixes<br> -GOM now keeps a list of players' classes independant of its list of specs, this list is updated regardless of the &#34;scan&#34; settings and stores the class of everyone that you join a raid with...this list is used for the following two changes:<br> -Added class info to the saved raid edit screen<br> -Added &#34;Armchair-xxx&#34; restore modes, which act like &#34;Smart-xxx&#34; except that they match by class rather than spec if the exact player isn't in the current raid</p> <p>2.0 (10-14-08):<br> **General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Sat, 25 Oct 2008 23:46:15 +0000 http://wow.curseforge.com/addons/group-o-matic/files/32-2-1-1/ http://wow.curseforge.com/addons/group-o-matic/files/32-2-1-1/ no-reply@curseforge.com (Amavana) 2.1 http://wow.curseforge.com/addons/group-o-matic/files/31-2-1/ <p>2.1 (10-17-08):<br> -Various bug fixes<br> -GOM now keeps a list of players' classes independant of its list of specs, this list is updated regardless of the &#34;scan&#34; settings and stores the class of everyone that you join a raid with...this list is used for the following two changes:<br> -Added class info to the saved raid edit screen<br> -Added &#34;Armchair-xxx&#34; restore modes, which act like &#34;Smart-xxx&#34; except that they match by class rather than spec if the exact player isn't in the current raid</p> <p>2.0 (10-14-08):<br> **General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Sat, 18 Oct 2008 03:20:05 +0000 http://wow.curseforge.com/addons/group-o-matic/files/31-2-1/ http://wow.curseforge.com/addons/group-o-matic/files/31-2-1/ no-reply@curseforge.com (Amavana) 2.0 http://wow.curseforge.com/addons/group-o-matic/files/30-2-0/ <p>2.0 (10-14-08):</p> <p>**General:<br> -Updated for WoW 3.0<br> -GOM's buttons are blue now ^-^<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>**Slash Commands:<br> -/rs and /rm can now take !t !p or !f (target/player/focus) instead of a name.<br> --i.e. /raidswap !t !p would swap you with your target</p> <p>**Auto-Arrange:<br> -Removed both built-in PvE Auto Arrange Templates<br> -Added a new &#34;Default PvE&#34; template (WIP, but raid arrangement is a much simpler problem in WoW 3.x)<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x</p> <p>**Scripted templates:<br> -Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> -Added &#34;anchor anchorName&#34; command for templates<br> -Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> -Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> -Deathknight talent interpretation added<br> -When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Tue, 14 Oct 2008 01:52:30 +0000 http://wow.curseforge.com/addons/group-o-matic/files/30-2-0/ http://wow.curseforge.com/addons/group-o-matic/files/30-2-0/ no-reply@curseforge.com (Amavana) 2.0 Beta 5 (LK ONLY) http://wow.curseforge.com/addons/group-o-matic/files/29-2-0-beta-5-lk-only/ <p>0.2.4 Beta (8-20-08):<br> -Minor layout changes in the EZ Template editor<br> -Small tweaks to the Default PvE template<br> -Fix for a minor potential bug related to limits</p> <p>0.2.3 Beta (8-17-08):<br> -GOM now properly converts settings from version 1.x on the first time it runs rather than deleting them<br> -EZ Template menus now properly clip text that is longer than their width<br> -Fixed not being able to select &#34;Any&#34; or &#34;None&#34; after having selected something else from an EZ Template menu</p> <p>0.2.2 Beta (8-15-08):<br> -Fixed the EZ Template edit button not properly disabling when there was no template selected to edit<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)</p> <p>0.2.1 Beta (8-13-08):<br> -Tweaks to the Default PvE auto-arrange template<br> -Cleaned up some of my messy XML<br> -Fixed the clipping on the template menu<br> -GOM's buttons are blue now ^-^</p> <p>0.2.0 Beta (8-8-08):<br> -Until talent changes become less volatile; the talent-checker has been mostly reduced to just checking which tree has the most talents<br> -Removed the Default auto-arrange template, renamed PvE2 to Default PvE<br> -Major modifications to the new Default PvE to reflect the changes to the PvE raid layout metagame<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>-Scripted template changes:<br> &nbsp;&nbsp; &nbsp;--Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> &nbsp;&nbsp; &nbsp;--Added &#34;anchor anchorName&#34; command for templates<br> &nbsp;&nbsp; &nbsp;--Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> &nbsp;&nbsp; &nbsp;--Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> &nbsp;&nbsp; &nbsp;--Preliminary Deathknight talent interpretation added; for now, all deathknights are tanks plus either melee/spell dps depending on talents<br> &nbsp;&nbsp; &nbsp;--When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Wed, 20 Aug 2008 20:02:30 +0000 http://wow.curseforge.com/addons/group-o-matic/files/29-2-0-beta-5-lk-only/ http://wow.curseforge.com/addons/group-o-matic/files/29-2-0-beta-5-lk-only/ no-reply@curseforge.com (Amavana) 2.0 Beta 3 (LK ONLY) http://wow.curseforge.com/addons/group-o-matic/files/28-2-0-beta-3-lk-only/ <p>0.2.2 Beta (8-15-08):<br> -Fixed the EZ Template edit button not properly disabling when there was no template selected to edit<br> -EZ Template class/spec menus can now be localized<br> --enUS/default localization means that those menus are more natural now in English as well(&#34;Spell DPS buffer&#34; as opposed to &#34;SPELL_BUFFER&#34;, etc.)</p> <p>0.2.1 Beta (8-13-08):<br> -Tweaks to the Default PvE auto-arrange template<br> -Cleaned up some of my messy XML<br> -Fixed the clipping on the template menu<br> -GOM's buttons are blue now ^-^</p> <p>0.2.0 Beta (8-8-08):<br> -Until talent changes become less volatile; the talent-checker has been mostly reduced to just checking which tree has the most talents<br> -Removed the Default auto-arrange template, renamed PvE2 to Default PvE<br> -Major modifications to the new Default PvE to reflect the changes to the PvE raid layout metagame<br> -Cached player roles/specs from version 1.x will be deleted, due to the number of changes from WoW 2.x<br> -The &#34;Continuous Scan&#34; option will no longer prevent you from starting a restore/auto-arrange while it is scanning<br> -Removed all use of the addon channel (ping/update checks/syncing talents with other raid members running GOM) which probably no one used, and which used a small amount of CPU time even when idle.</p> <p>-Scripted template changes:<br> &nbsp;&nbsp; &nbsp;--Anchors for templates: go, etc. are now able to take an anchor name in place of a line number<br> &nbsp;&nbsp; &nbsp;--Added &#34;anchor anchorName&#34; command for templates<br> &nbsp;&nbsp; &nbsp;--Updated special talents, added MANA_BATTERY for surv hunters w/ hunting party, etc.<br> &nbsp;&nbsp; &nbsp;--Several *_BUFFER roles have been removed because those talents/abilities now affect the whole raid<br> &nbsp;&nbsp; &nbsp;--Preliminary Deathknight talent interpretation added; for now, all deathknights are tanks plus either melee/spell dps depending on talents<br> &nbsp;&nbsp; &nbsp;--When trying to find a matching player for a request by an auto-arrange template, GOM will now prioritize players with a different ROLE than an optional prefSpec (but who aren't applicable to be limited by a limits line) over players who are limited by an optional limits line -- before, these two conditions had equal weight</p> Fri, 15 Aug 2008 22:06:40 +0000 http://wow.curseforge.com/addons/group-o-matic/files/28-2-0-beta-3-lk-only/ http://wow.curseforge.com/addons/group-o-matic/files/28-2-0-beta-3-lk-only/ no-reply@curseforge.com (Amavana) 1.11.3 http://wow.curseforge.com/addons/group-o-matic/files/27-1-11-3/ <p>1.11.3<br> -Fixed exclude checkboxes and saved raid edit boxes randomly becoming unclickable.</p> <p>1.11.2<br> -Fixed some problems with the main window's positioning.</p> <p>1.11 (5-31-08)<br> -Added the ability to edit EZ Templates (missing some polish -- like a Back button -- but it works :P)</p> <p>1.10 (5-24-08)<br> -Added &#34;DECURSER&#34; role<br> -Added &#34;decursewhich&#34; command for templates (see templates.lua<br> -EZ Templates now allow you to set a &#34;What does DECURSER mean?&#34; option. (If you want more control than a global setting for the whole template, you'll need to create a &#34;real&#34; template (e.g. in templates.lua<br> -Fix for IgnoreSpec</p> <p>1.9.1 (5-19-08)<br> -Fixed a minor bug which was (mainly) causing wrong percentages to display sometimes in the window title.<br> -GOM will no longer allow you to try to start an auto-arrange via the GUI if you are the leader of a non-raid group.<br> -Updated the zhCN localization for the 1.8 changes (1.9 only has a few new things that need to be localized anyway :P)</p> <p>1.9 (5-8-08)<br> -Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters.<br> -The window title now displays what percentage of current raid members GOM has talent data for.<br> -The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time.<br> -Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately.</p> <p>1.8 (5-4-08)<br> -Added /gom active which toggles the addon being always active, allowing you to configure it without needing to be in a raid group.<br> -Added a GUI-based auto-arrange template creator. The GUI templates aren't as powerful as scripted templates in templates.lua but they're much easier to make :P<br> -Added options to &#34;Manage Saves / Restore Options&#34; allowing you to manually modify existing saves.<br> -Added the ability to create new saves from scratch, manually typing in names, rather than saving a raid in-progress.<br> -Added the ability to clone saves and save a copy with any modifications you want to manually make.<br> -Added &#34;pushextras&#34; command for templates, see templates.lua<br> -The main window now bypasses the default Bliz code that saves frame location between sessions and stores its own position. It also plays a bit nicer with viewport addons now.</p> <p>1.7.5 (4-29-08)<br> -The remote talent request is now off by default.<br> -&#34;Disable direct talent inspection&#34; is now called &#34;Don't pre-scan&#34; -- it still does the same thing.<br> -Added &#34;/gom talent&#34; which toggles on/off the remote talent request. If this is off and &#34;Don't pre-scan&#34; is unchecked, the addon will still do the direct inspection. If both are turned off, the addon only uses cached/default roles, and auto-arranges start pretty much instantly.<br> -Added a &#34;Continuous scan&#34; checkbox which will run the direct talent scanner every 5 minutes while not in combat if you are in a raid, keeping GOM's talent cache up-to-date. This setting is independant of &#34;Don't pre-scan,&#34; so if this is on you can turn the pre-auto-arrange inspects off and still have accurate results.</p> <p>1.7 (4-26-08)<br> -Added a &#34;Restore Method&#34; option to the Saves extras pane:<br> -Smart means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; Dumb behaves the old way<br> -Separate means don't auto-arrange new people, instead try to fit them into the lower groups; Merge behaves the old way<br> -Default is &#34;Dumb - Merge&#34; which is exactly how it has behaved up until now<br> -Clicking &#34;Add MVP&#34; while targeting a player from another server will now properly format the &#34;Add MVP&#34; input box with their full name (Name-Server)<br> -MVP names are no longer case-sensitive<br> -Minor tweaks to GUI elements such as the &#34;Manage Saves&#34; scroll frame<br> -Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row</p> Thu, 07 Aug 2008 01:07:29 +0000 http://wow.curseforge.com/addons/group-o-matic/files/27-1-11-3/ http://wow.curseforge.com/addons/group-o-matic/files/27-1-11-3/ no-reply@curseforge.com (Amavana) 1.11.2 http://wow.curseforge.com/addons/group-o-matic/files/26-1-11-2/ <p>1.11.2<br> -Fixed some problems with the main window's positioning.</p> <p>1.11 (5-31-08)<br> -Added the ability to edit EZ Templates (missing some polish -- like a Back button -- but it works :P)</p> <p>1.10 (5-24-08)<br> -Added &#34;DECURSER&#34; role<br> -Added &#34;decursewhich&#34; command for templates (see templates.lua<br> -EZ Templates now allow you to set a &#34;What does DECURSER mean?&#34; option. (If you want more control than a global setting for the whole template, you'll need to create a &#34;real&#34; template (e.g. in templates.lua<br> -Fix for IgnoreSpec</p> <p>1.9.1 (5-19-08)<br> -Fixed a minor bug which was (mainly) causing wrong percentages to display sometimes in the window title.<br> -GOM will no longer allow you to try to start an auto-arrange via the GUI if you are the leader of a non-raid group.<br> -Updated the zhCN localization for the 1.8 changes (1.9 only has a few new things that need to be localized anyway :P)</p> <p>1.9 (5-8-08)<br> -Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters.<br> -The window title now displays what percentage of current raid members GOM has talent data for.<br> -The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time.<br> -Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately.</p> <p>1.8 (5-4-08)<br> -Added /gom active which toggles the addon being always active, allowing you to configure it without needing to be in a raid group.<br> -Added a GUI-based auto-arrange template creator. The GUI templates aren't as powerful as scripted templates in templates.lua but they're much easier to make :P<br> -Added options to &#34;Manage Saves / Restore Options&#34; allowing you to manually modify existing saves.<br> -Added the ability to create new saves from scratch, manually typing in names, rather than saving a raid in-progress.<br> -Added the ability to clone saves and save a copy with any modifications you want to manually make.<br> -Added &#34;pushextras&#34; command for templates, see templates.lua<br> -The main window now bypasses the default Bliz code that saves frame location between sessions and stores its own position. It also plays a bit nicer with viewport addons now.</p> <p>1.7.5 (4-29-08)<br> -The remote talent request is now off by default.<br> -&#34;Disable direct talent inspection&#34; is now called &#34;Don't pre-scan&#34; -- it still does the same thing.<br> -Added &#34;/gom talent&#34; which toggles on/off the remote talent request. If this is off and &#34;Don't pre-scan&#34; is unchecked, the addon will still do the direct inspection. If both are turned off, the addon only uses cached/default roles, and auto-arranges start pretty much instantly.<br> -Added a &#34;Continuous scan&#34; checkbox which will run the direct talent scanner every 5 minutes while not in combat if you are in a raid, keeping GOM's talent cache up-to-date. This setting is independant of &#34;Don't pre-scan,&#34; so if this is on you can turn the pre-auto-arrange inspects off and still have accurate results.</p> <p>1.7 (4-26-08)<br> -Added a &#34;Restore Method&#34; option to the Saves extras pane:<br> -Smart means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; Dumb behaves the old way<br> -Separate means don't auto-arrange new people, instead try to fit them into the lower groups; Merge behaves the old way<br> -Default is &#34;Dumb - Merge&#34; which is exactly how it has behaved up until now<br> -Clicking &#34;Add MVP&#34; while targeting a player from another server will now properly format the &#34;Add MVP&#34; input box with their full name (Name-Server)<br> -MVP names are no longer case-sensitive<br> -Minor tweaks to GUI elements such as the &#34;Manage Saves&#34; scroll frame<br> -Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row</p> Sun, 13 Jul 2008 22:46:55 +0000 http://wow.curseforge.com/addons/group-o-matic/files/26-1-11-2/ http://wow.curseforge.com/addons/group-o-matic/files/26-1-11-2/ no-reply@curseforge.com (Amavana) 1.11.1 http://wow.curseforge.com/addons/group-o-matic/files/25-1-11-1/ <p>1.11.1<br> -Updated the zhCN localization for 1.11</p> <p>1.11 (5-31-08)<br> -Added the ability to edit EZ Templates (missing some polish -- like a Back button -- but it works :P)</p> <p>1.10 (5-24-08)<br> -Added &#34;DECURSER&#34; role<br> -Added &#34;decursewhich&#34; command for templates (see templates.lua<br> -EZ Templates now allow you to set a &#34;What does DECURSER mean?&#34; option. (If you want more control than a global setting for the whole template, you'll need to create a &#34;real&#34; template (e.g. in templates.lua<br> -Fix for IgnoreSpec</p> <p>1.9.1 (5-19-08)<br> -Fixed a minor bug which was (mainly) causing wrong percentages to display sometimes in the window title.<br> -GOM will no longer allow you to try to start an auto-arrange via the GUI if you are the leader of a non-raid group.<br> -Updated the zhCN localization for the 1.8 changes (1.9 only has a few new things that need to be localized anyway :P)</p> <p>1.9 (5-8-08)<br> -Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters.<br> -The window title now displays what percentage of current raid members GOM has talent data for.<br> -The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time.<br> -Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately.</p> <p>1.8 (5-4-08)<br> -Added /gom active which toggles the addon being always active, allowing you to configure it without needing to be in a raid group.<br> -Added a GUI-based auto-arrange template creator. The GUI templates aren't as powerful as scripted templates in templates.lua but they're much easier to make :P<br> -Added options to &#34;Manage Saves / Restore Options&#34; allowing you to manually modify existing saves.<br> -Added the ability to create new saves from scratch, manually typing in names, rather than saving a raid in-progress.<br> -Added the ability to clone saves and save a copy with any modifications you want to manually make.<br> -Added &#34;pushextras&#34; command for templates, see templates.lua<br> -The main window now bypasses the default Bliz code that saves frame location between sessions and stores its own position. It also plays a bit nicer with viewport addons now.</p> <p>1.7.5 (4-29-08)<br> -The remote talent request is now off by default.<br> -&#34;Disable direct talent inspection&#34; is now called &#34;Don't pre-scan&#34; -- it still does the same thing.<br> -Added &#34;/gom talent&#34; which toggles on/off the remote talent request. If this is off and &#34;Don't pre-scan&#34; is unchecked, the addon will still do the direct inspection. If both are turned off, the addon only uses cached/default roles, and auto-arranges start pretty much instantly.<br> -Added a &#34;Continuous scan&#34; checkbox which will run the direct talent scanner every 5 minutes while not in combat if you are in a raid, keeping GOM's talent cache up-to-date. This setting is independant of &#34;Don't pre-scan,&#34; so if this is on you can turn the pre-auto-arrange inspects off and still have accurate results.</p> <p>1.7 (4-26-08)<br> -Added a &#34;Restore Method&#34; option to the Saves extras pane:<br> -Smart means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; Dumb behaves the old way<br> -Separate means don't auto-arrange new people, instead try to fit them into the lower groups; Merge behaves the old way<br> -Default is &#34;Dumb - Merge&#34; which is exactly how it has behaved up until now<br> -Clicking &#34;Add MVP&#34; while targeting a player from another server will now properly format the &#34;Add MVP&#34; input box with their full name (Name-Server)<br> -MVP names are no longer case-sensitive<br> -Minor tweaks to GUI elements such as the &#34;Manage Saves&#34; scroll frame<br> -Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row</p> Sat, 14 Jun 2008 14:35:11 +0000 http://wow.curseforge.com/addons/group-o-matic/files/25-1-11-1/ http://wow.curseforge.com/addons/group-o-matic/files/25-1-11-1/ no-reply@curseforge.com (Amavana) 1.11 http://wow.curseforge.com/addons/group-o-matic/files/24-1-11/ <p>1.11 (5-31-08)<br> -Added the ability to edit EZ Templates</p> <p>1.10 (5-24-08)<br> -Added &#34;DECURSER&#34; role<br> -Added &#34;decursewhich&#34; command for templates (see templates.lua<br> -EZ Templates now allow you to set a &#34;What does DECURSER mean?&#34; option. (If you want more control than a global setting for the whole template, you'll need to create a &#34;real&#34; template (e.g. in templates.lua<br> -Fix for IgnoreSpec</p> <p>1.9.1 (5-19-08)<br> -Fixed a minor bug which was (mainly) causing wrong percentages to display sometimes in the window title.<br> -GOM will no longer allow you to try to start an auto-arrange via the GUI if you are the leader of a non-raid group.<br> -Updated the zhCN localization for the 1.8 changes (1.9 only has a few new things that need to be localized anyway :P)</p> <p>1.9 (5-8-08)<br> -Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters.<br> -The window title now displays what percentage of current raid members GOM has talent data for.<br> -The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time.<br> -Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately.</p> <p>1.8 (5-4-08)<br> -Added /gom active&nbsp; &nbsp;which toggles the addon being always active, allowing you to configure it without needing to be in a raid group.<br> -Added a GUI-based auto-arrange template creator. The GUI templates aren't as powerful as scripted templates in templates.lua but they're much easier to make :P<br> -Added options to &#34;Manage Saves / Restore Options&#34; allowing you to manually modify existing saves.<br> -Added the ability to create new saves from scratch, manually typing in names, rather than saving a raid in-progress.<br> -Added the ability to clone saves and save a copy with any modifications you want to manually make.<br> -Added &#34;pushextras&#34; command for templates, see templates.lua<br> -The main window now bypasses the default Bliz code that saves frame location between sessions and stores its own position. It also plays a bit nicer with viewport addons now.</p> <p>1.7.5 (4-29-08)<br> -The remote talent request is now off by default.<br> -&#34;Disable direct talent inspection&#34; is now called &#34;Don't pre-scan&#34; -- it still does the same thing.<br> -Added &#34;/gom talent&#34; which toggles on/off the remote talent request. If this is off and &#34;Don't pre-scan&#34; is unchecked, the addon will still do the direct inspection. If both are turned off, the addon only uses cached/default roles, and auto-arranges start pretty much instantly.<br> -Added a &#34;Continuous scan&#34; checkbox which will run the direct talent scanner every 5 minutes while not in combat if you are in a raid, keeping GOM's talent cache up-to-date. This setting is independant of &#34;Don't pre-scan,&#34; so if this is on you can turn the pre-auto-arrange inspects off and still have accurate results.</p> <p>1.7 (4-26-08)<br> -Added a &#34;Restore Method&#34; option to the Saves extras pane:<br> &nbsp;&nbsp; &nbsp;-Smart means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; Dumb behaves the old way<br> &nbsp;&nbsp; &nbsp;-Separate means don't auto-arrange new people, instead try to fit them into the lower groups; Merge behaves the old way<br> &nbsp;&nbsp; &nbsp;-Default is &#34;Dumb - Merge&#34; which is exactly how it has behaved up until now<br> -Clicking &#34;Add MVP&#34; while targeting a player from another server will now properly format the &#34;Add MVP&#34; input box with their full name (Name-Server)<br> -MVP names are no longer case-sensitive<br> -Minor tweaks to GUI elements such as the &#34;Manage Saves&#34; scroll frame<br> -Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row</p> Sat, 31 May 2008 20:20:17 +0000 http://wow.curseforge.com/addons/group-o-matic/files/24-1-11/ http://wow.curseforge.com/addons/group-o-matic/files/24-1-11/ no-reply@curseforge.com (Amavana) 1.10 http://wow.curseforge.com/addons/group-o-matic/files/23-1-10/ <ul><li>Added "DECURSER" role </li><li>Added "decursewhich" command for templates (see templates.lua) </li><li>EZ Templates now allow you to set a "What does DECURSER mean?" option. (If you want more control than a global setting for the whole template, you'll need to create a "real" template (e.g. in templates.lua)) </li><li>Several fixes for "Ignore Spec" which was pretty much not working at all. </li></ul> Sat, 24 May 2008 18:09:21 +0000 http://wow.curseforge.com/addons/group-o-matic/files/23-1-10/ http://wow.curseforge.com/addons/group-o-matic/files/23-1-10/ no-reply@curseforge.com (Amavana) 1.9.1 http://wow.curseforge.com/addons/group-o-matic/files/22-1-9-1/ <p>1.9.1 </p> <ul><li>Fixed a minor bug which was (mainly) causing wrong percentages to display sometimes in the window title. </li><li>GOM will no longer allow you to try to start an auto-arrange via the GUI if you are the leader of a non-raid group. </li><li>Updated the zhCN localization for the 1.8 changes (1.9 only has a few new things that need to be localized anyway&nbsp;:P) </li></ul> <p>1.9 </p> <ul><li>Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters. </li><li>The window title now displays what percentage of current raid members GOM has talent data for. </li><li>The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time. </li><li>Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately. </li></ul> Tue, 20 May 2008 02:45:27 +0000 http://wow.curseforge.com/addons/group-o-matic/files/22-1-9-1/ http://wow.curseforge.com/addons/group-o-matic/files/22-1-9-1/ no-reply@curseforge.com (Amavana) 1.9 http://wow.curseforge.com/addons/group-o-matic/files/21-1-9/ <ul><li>Added optional syncing of cached specs, saved raids, EZ templates, and MVPs between characters. </li><li>The window title now displays what percentage of current raid members GOM has talent data for. </li><li>The number of moves to make at a time now defaults to 9 instead of 1 for characters loading GOM for the first time. </li><li>Added support for ArrangeProxy, which sort-of allows the addon to work in combat. You'll need to download this seperately. </li></ul> Fri, 09 May 2008 00:10:52 +0000 http://wow.curseforge.com/addons/group-o-matic/files/21-1-9/ http://wow.curseforge.com/addons/group-o-matic/files/21-1-9/ no-reply@curseforge.com (Amavana) 1.8 http://wow.curseforge.com/addons/group-o-matic/files/20-1-8/ <ul><li>Added /gom active which toggles the addon being always active, allowing you to configure it without needing to be in a raid group. </li><li>Added a GUI-based auto-arrange template creator. The GUI templates aren't as powerful as scripted templates in templates.lua, but they're much easier to make&nbsp;:P </li><li>Added options to "Manage Saves / Restore Options" allowing you to manually modify existing saves. </li><li>Added the ability to create new saves from scratch, manually typing in names, rather than saving a raid in-progress. </li><li>Added the ability to clone saves and save a copy with any modifications you want to manually make. </li><li>Added "pushextras" command for templates, see templates.lua </li><li>The main window now bypasses the default Bliz code that saves frame location between sessions and stores its own position. It also plays a bit nicer with viewport addons now. </li><li>GOM should no longer taint LFGQuery() </li></ul> Sun, 04 May 2008 18:43:03 +0000 http://wow.curseforge.com/addons/group-o-matic/files/20-1-8/ http://wow.curseforge.com/addons/group-o-matic/files/20-1-8/ no-reply@curseforge.com (Amavana) 1.7.5 http://wow.curseforge.com/addons/group-o-matic/files/19-1-7-5/ <p>1.7.5: </p> <ul><li>The remote talent request is now off by default. </li><li>"Disable direct talent inspection" is now called "Don't pre-scan" -- it still does the same thing. </li><li>Added "/gom talents" which toggles on/off the remote talent request. If this is off and "Don't pre-scan" is unchecked, the addon will still do the direct inspection. If both are turned off, the addon only uses cached/default roles, and auto-arranges start pretty much instantly. </li><li>Added a "Continuous scan" checkbox which will run the direct talent scanner every 5 minutes while not in combat if you are in a raid, keeping GOM's talent cache up-to-date. This setting is independent of "Don't pre-scan," so if this is on you can turn the pre-auto-arrange inspects off and still have accurate results. </li></ul> <p>1.7.3: </p> <ul><li>Minor tweaks to both included PvE templates. </li></ul> <p>1.7.1: </p> <ul><li>Fixed a bug that would cause certain templates to fail sometimes if there were groups excluded from an auto-arrange. </li></ul> <p>1.7: </p> <ul><li>Added a "Restore Method" option to the Saves extras pane: </li><li>"Smart" means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; "Dumb" behaves the old way </li><li>"Separate" means don't auto-arrange new people, instead try to fit them into the lower groups; "Merge" behaves the old way </li><li>Default is "Dumb - Merge" which is exactly how it has behaved up until now </li><li>Clicking "Add MVP" while targeting a player from another server will now properly format the "Add MVP" input box with their full name (Name-Server) </li><li>MVP names are no longer case-sensitive </li><li>Minor tweaks to GUI elements such as the "Manage Saves" scroll frame </li><li>Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row </li></ul> Wed, 30 Apr 2008 02:23:20 +0000 http://wow.curseforge.com/addons/group-o-matic/files/19-1-7-5/ http://wow.curseforge.com/addons/group-o-matic/files/19-1-7-5/ no-reply@curseforge.com (Amavana) 1.7.3 http://wow.curseforge.com/addons/group-o-matic/files/18-1-7-3/ <p>1.7.3: </p> <ul><li>Minor tweaks to both included PvE templates. </li></ul> <p>1.7.1: </p> <ul><li>Fixed a bug that would cause certain templates to fail sometimes if there were groups excluded from an auto-arrange. </li></ul> <p>1.7: </p> <ul><li>Added a "Restore Method" option to the Saves extras pane: </li><li>"Smart" means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; "Dumb" behaves the old way </li><li>"Separate" means don't auto-arrange new people, instead try to fit them into the lower groups; "Merge" behaves the old way </li><li>Default is "Dumb - Merge" which is exactly how it has behaved up until now </li><li>Clicking "Add MVP" while targeting a player from another server will now properly format the "Add MVP" input box with their full name (Name-Server) </li><li>MVP names are no longer case-sensitive </li><li>Minor tweaks to GUI elements such as the "Manage Saves" scroll frame </li><li>Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row </li></ul> Tue, 29 Apr 2008 02:08:19 +0000 http://wow.curseforge.com/addons/group-o-matic/files/18-1-7-3/ http://wow.curseforge.com/addons/group-o-matic/files/18-1-7-3/ no-reply@curseforge.com (Amavana) 1.7.1 http://wow.curseforge.com/addons/group-o-matic/files/17-1-7-1/ <p>1.7.1: -Fixed a bug that would cause certain templates to fail sometimes if there were groups excluded from an auto-arrange. </p><p>1.7: -Added a "Restore Method" option to the Saves extras pane: --"Smart" means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; "Dumb" behaves the old way --"Separate" means don't auto-arrange new people, instead try to fit them into the lower groups; "Merge" behaves the old way --Default is "Dumb - Merge" which is exactly how it has behaved up until now -Clicking "Add MVP" while targeting a player from another server will now properly format the "Add MVP" input box with their full name (Name-Server) -MVP names are no longer case-sensitive -Minor tweaks to GUI elements such as the "Manage Saves" scroll frame -Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row </p> Sun, 27 Apr 2008 22:41:43 +0000 http://wow.curseforge.com/addons/group-o-matic/files/17-1-7-1/ http://wow.curseforge.com/addons/group-o-matic/files/17-1-7-1/ no-reply@curseforge.com (Amavana) 1.7 http://wow.curseforge.com/addons/group-o-matic/files/16-1-7/ <ul><li>Added a "Restore Method" option to the Saves extras pane: </li></ul> <p> *"Smart" means that if a person is missing from the saved raid, try to fill in their spot with any new people that have the same roles; "Dumb" behaves the old way *"Separate" means don't auto-arrange new people, instead try to fit them into the lower groups; "Merge" behaves the old way *Default is "Dumb - Merge" which is exaclty how it has behaved up until now </p> <ul><li>Clicking "Add MVP" while targeting a player from another server will now properly format the "Add MVP" input box with their full name (Name-Server) </li><li>MVP names are no longer case-sensitive </li><li>Minor tweaks to GUI elements such as the "Manage Saves" scroll frame </li><li>Fixed a bug which would incorrectly report a bad user template after 5-10 raid restores in a row. </li></ul> Sat, 26 Apr 2008 18:37:56 +0000 http://wow.curseforge.com/addons/group-o-matic/files/16-1-7/ http://wow.curseforge.com/addons/group-o-matic/files/16-1-7/ no-reply@curseforge.com (Amavana)