KLHThreatMeter

Change log

21.12

  • updated zhTW localisation
  • soulshatter
  • fixed raidtable.onupdate error, and threat list out of order problems
  • fixed speech boss mods.


21.11

  • Invisibility
  • stop possible garbage overload that might have been happening


21.10

  • Removed the my threat option in help menu
  • Readded /ktm r
  • threat should properly clear on mobs when you wipe. Needs everyone to update though.
  • fixed error when someone of unknown class joins raid


21.9

  • MD working
  • class filters working again on raid table
  • vanish


21.8

  • FD


21.7

  • Tank threat was way out, fixed.


21.6

  • Bugfix.


21.5

  • fixed the main source of errors
  • MD code (with debugs)


21.4

  • threat list now shown for "yellow" / aggressive neutral mobs.
  • first hit entering combat should give threat.
  • added some stronger validation for threat = nil or name = nil errors.


21.3

  • Fixed error caused by healing
  • Fixed copy/paste multiplied typo stopping lots of magic damage.


21.2

  • Fixed typo in combat:340, and 351
  • Added back bars.
  • soulshatter with correct split resist / success
  • healing and powergain in.
  • There are a few debug prints left in, particularly with taunts, probably some other stuff.
  • 21 TODOs to go.
  • ready for testing.


21.1

This is a demonstration version of multi-mob threat. It's not quite ready for proper use, but it's mainly functional.

Features:

  • Can track threat vs several mobs with the same name

... and that's about it. It's very rough around the edges atm. It gets the active mob from your target.

Facts

Uploaded on
02 Apr 2008
Game version
  • 2.4.0
Filename
KLHThreatMeter21.12.zip
Size
274.3 KiB
MD5
6e552019d747256f00d2692197002b90
Type
Release
Status
Normal

Authors