2 - Loot Filter 'Open' function not working
What steps will reproduce the problem?
1. Define an object in the list of objects to open, e.g. Reinforced Crate
2. Get a reinforced crate
3. Nothing happens
What is the expected output? What do you see instead?
The crate should open and the contents looted
What version of the product are you using?
3.13.1
Do you have an error log of what happened?
No. No errors produced
Please provide any additional information below.
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PrivateSniper Oct 21, 2009 at 12:26 UTC - 0 likesI get this problem also, some items open, others don't