Lorhin

  • 3 pages found
NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
Examples. Carancu Carancu 11 May 2009
Here are a few examples of what events and code that you can use to trigger animations, simply copy-paste the events and code into their fields, remeber that the events go in the singlerow editbox and the code into the big editbox. -------------------------------------------- They are all written in the form of: Description. Startevents. Startcode. Endevents. Endcode. -------------------------------------------- Trigger on combopoint, begins to animate when you have N or more combopoint(s),...
Main Carancu Carancu 10 May 2009
What is Lorhin? Lorhin is a tool that lets the user show and animate textures, almost every aspect of the animation and how the texture is shown is possible to affect in some way. Lorhin started out as a personal experiment and a try to fix some of the issues I felt Power auras and Avion have (or had when I begun writing Lorhin). So what functionality do Lorhin that is uniqe as of yet? Lorhin have the ability to let the user completly (well, almost, due to how the syntax is interpretated)...
Readme. Carancu Carancu 11 May 2009
-------------------------------------------------------- What is Lorhin? -------------------------------------------------------- Lorhin is a tool that lets the user show and animate textures, almost every aspect of the animation and how the texture is shown is possible to affect in some way. Lorhin started out as a personal experiment and a try to fix some of the issues I felt Power auras and Avion have. So what functionality do Lorhin that is uniqe as of yet? Lorhin have the ability to let...
  • 3 pages found