LUI Core

306 - Data Text Broken

What steps will reproduce the problem?
1. when ever you enter  raid  portal or reload ui
2.
3.

What is the expected output? What do you see instead?

 Its  affecting game play
What version of the product are you using?
R647

Do you have an error log of what happened?
76x LUI\modules\datatext.lua:2392 bad argument #2 to 'strsplit' (string expected, got nil)
[C]: in function `strsplit'
LUI\modules\datatext.lua:2392 in function `?'
LUI\modules\datatext.lua:111 in function <LUI\modules\datatext.lua:111

Locals:
self = LUI_Info_Guild {
 0 = <userdata>
 OnEnter = <function> defined @LUI\modules\datatext.lua:2453
 dt = 0.83100002445281
 Created = true
 Enable = <function> defined @LUI\modules\datatext.lua:101
 text = LUI_Info_Guild_Text {
 }
 OnLeave = <function> defined @LUI\modules\datatext.lua:2459
 PLAYER_GUILD_UPDATE = <function> defined @LUI\modules\datatext.lua:2406
 UpdateText = <function> defined @LUI\modules\datatext.lua:2355
 OnEnable = <function> defined @LUI\modules\datatext.lua:2412
 Events = <table> {
 }
 OnClick = <function> defined @LUI\modules\datatext.lua:2428
 db = "Guild"
 GUILD_ROSTER_UPDATE = <function> defined @LUI\modules\datatext.lua:2383
 OnUpdate = <function> defined @LUI\modules\datatext.lua:2417
 UpdateHints = <function> defined @LUI\modules\datatext.lua:2359
}
r = 1
g = 0.56
b = 0.25
offcolor = "|cffff8e3f"
(for index) = 1
(for limit) = 35
(for step) = 1
i = 1
fullName = nil
rank = nil
rankIndex = 0
level = 0
class = nil
zone = nil
note = nil
offnote = nil
connected = nil
status = ""
cFN = nil
achiPoints = 0
achiRank = 0
isMobile = false
guildEntries = <table> {
}
tooltip = LUI_Info_GF {
 0 = <userdata>
 OnLeave = <function> defined @LUI\modules\datatext.lua:2332
 Guild = LUI_Info_Guild {
 }
 Enable = <function> defined @LUI\modules\datatext.lua:101
 Update = <function> defined @LUI\modules\datatext.lua:1932
 OnBtnClick = <function> defined @LUI\modules\datatext.lua:2205
 db = "GF"
 new = <function> defined @LUI\modules\datatext.lua:1922
 OnDisable = <function> defined @LUI\modules\datatext.lua:2327
 IsGuild = false
 OnEnable = <function> defined @LUI\modules\datatext.lua:2317
 OnBtnLeave = <function> defined @LUI\modules\datatext.lua:2198
 Hidden = true
 Created = true
 Friends = LUI_Info_Friends {
 }
 ShowHints = <function> defined @LUI\modules\datatext.lua:2265
 del = <function> defined @LUI\modules\datatext.lua:1928
 OnScroll = <function> defined @LUI\modules\datatext.lua:2183
 LocClassNames = <table> {
 }
 OnStatLeave = <function> defined @LUI\modules\datatext.lua:2296
 Anchor = <function> defined @LUI\modules\datatext.lua:2146
 OnBtnEnter = <function> defined @LUI\modules\datatext.lua:2188
}
unpack = <function> defined =[C]:-1
GF_Colors = <table> {
 Note = <table> {
 }
 SanctuaryZone = <table> {
 }
 RemoteChatZone = <table> {
 }
 EnemyZone = <table> {
 }
 FriendlyZone = <table> {
 }
 MotD = <table> {
 }
 ContestedZone = <table> {
 }
 Realm = <table> {
 }
 Title = <table> {
 }
 Status = <table> {
 }
 OfficerNote = <table> {
 }
 OrderA = <table> {
 }
 Broadcast = <table> {
 }
 Rank = <table> {
 }
}
GetNumGuildMembers = <function> defined =[C]:-1
GetGuildRosterInfo = <function> defined =[C]:-1
db = <table> {
}

Please provide any additional information below.

User When Change
Destriona Feb 27, 2014 at 21:07 UTC Create

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  • 1 comment
  • Avatar of kitkeh kitkeh Mar 01, 2014 at 01:28 UTC - 0 likes

    Looks related to the code and option to hide realm name in the Guild member list, and as that code runs whether you have realm name shown or not you can't change an option to bypass it.

    We'll check it out.

  • 1 comment

Facts

Reported
Feb 27, 2014
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees