Minimal Archaeology

Minimal Archaeology 04.15.11

Change log

04.15.11

  • Fixed progress bars
  • Fixed a variety of other bugs
  • Added an Active Digsite Indicator
  • Added race icons to world maps (based on ADI)
  • Added artifact sale price to tooltip
  • Added Patch 4.1.0 Archaeology Items to History (should only come into effect when the patch is out)
  • Cleaned up a lot of code, may have broken things, but I haven't found them yet.

02.09.11

  • Fixed bug where Minimal Archaeology would not get the proper information about available keystones.

01.10.11

  • Fixed bug with conflict between Minimal Archaeology and the default History frame.
  • Fixed a few other bugs relating to history.
  • Added details about completed artifacts to the main tooltip.

01.09.11

  • Added missing dwarf artifact 64367

01.08.11

  • Various bug fixes
  • Added History Frame

12.24.10

  • Small bug fixes

12.23.10-2

  • Cleaned up tooltip icon at startup

12.23.10

  • If Archaeology is at 525 the skill bar will hide
  • Added button to open the default archaeology ui
  • Added barley visible distinction between fragment and keystone progress
  • Lowered the frame strata
  • Now the text should be colored based on rarity
  • Added the artifact icon to the lore tooltip
  • Fixed initializing with UNKOWNs

12.22.10

  • Added scaling
  • Added an option to wait to solve artifacts before auto hiding
  • Added slash commands /minarch hide and /minarch options

12.21.10

  • Major code cleanup
  • Experimental fix to stop initializing nil values
  • Added option to always start hidden
  • Added option to auto-hide after completing a dig site (This needs to be expanded on)

12.20.10

  • Added keystone support
  • Added options to automatically use keystones
  • Adjusted options panel

12.19.10

  • Fixed notification sound, should now only play once
  • The frame will now stay closed when logging in (if it was closed when logged out)
  • Added options panel - Can now hide specific artifacts, hide the minimap button, and disable the notification sound
  • Improved the lore tooltip

12.18.10

  • Added minimap icon
  • Added sound for when an artifact can be solved
  • Added lore tooltip for each race bar

12.17.10-2

  • Hides undiscovered races
  • Experimental fix for a bug some users are getting at startup
  • Fixed bug when character does not have the archaeology skill

12.17.10

  • Code Cleaned
  • Temporary Fix for Keystones

12.13.10

  • Shows Artifact Progress
  • Solve Artifacts
  • '*' Indicate Keystones

Known caveats

Every once in a while the progress texture isn't applied, reloading the ui (/console reloadui) seems to fix this.

Facts

Uploaded on
Apr 15, 2011
Game version
  • 4.0.6
Filename
MinimalArchaeology_04.15.11_.zip
Size
36.9 KiB
MD5
99001422e102b978f077d290f66e8208
Type
Beta
Status
Normal
Downloads
4,995

Authors