Minimal Archaeology

Minimal Archaeology 08.11.11

Change log

08.11.11

  • Updated the ToC

04.27.11

  • Removed progress bars custom textures
  • Fixed conflict between MinArch and BlizzArch
  • Added zone details to ADI
  • Added tootips to map icons

04.17.11

  • Fixed a variety of addon conflicts introduced in 04.15.11

04.15.11

  • Fixed progress bars
  • Fixed a variety of other bugs
  • Added an Active Digsite Indicator
  • Added race icons to world maps (based on ADI)
  • Added artifact sale price to tooltip
  • Added Patch 4.1.0 Archaeology Items to History (should only come into effect when the patch is out)
  • Cleaned up a lot of code, may have broken things, but I haven't found them yet.

02.09.11

  • Fixed bug where Minimal Archaeology would not get the proper information about available keystones.

01.10.11

  • Fixed bug with conflict between Minimal Archaeology and the default History frame.
  • Fixed a few other bugs relating to history.
  • Added details about completed artifacts to the main tooltip.

01.09.11

  • Added missing dwarf artifact 64367

01.08.11

  • Various bug fixes
  • Added History Frame

12.24.10

  • Small bug fixes

12.23.10-2

  • Cleaned up tooltip icon at startup

12.23.10

  • If Archaeology is at 525 the skill bar will hide
  • Added button to open the default archaeology ui
  • Added barley visible distinction between fragment and keystone progress
  • Lowered the frame strata
  • Now the text should be colored based on rarity
  • Added the artifact icon to the lore tooltip
  • Fixed initializing with UNKOWNs

12.22.10

  • Added scaling
  • Added an option to wait to solve artifacts before auto hiding
  • Added slash commands /minarch hide and /minarch options

12.21.10

  • Major code cleanup
  • Experimental fix to stop initializing nil values
  • Added option to always start hidden
  • Added option to auto-hide after completing a dig site (This needs to be expanded on)

12.20.10

  • Added keystone support
  • Added options to automatically use keystones
  • Adjusted options panel

12.19.10

  • Fixed notification sound, should now only play once
  • The frame will now stay closed when logging in (if it was closed when logged out)
  • Added options panel - Can now hide specific artifacts, hide the minimap button, and disable the notification sound
  • Improved the lore tooltip

12.18.10

  • Added minimap icon
  • Added sound for when an artifact can be solved
  • Added lore tooltip for each race bar

12.17.10-2

  • Hides undiscovered races
  • Experimental fix for a bug some users are getting at startup
  • Fixed bug when character does not have the archaeology skill

12.17.10

  • Code Cleaned
  • Temporary Fix for Keystones

12.13.10

  • Shows Artifact Progress
  • Solve Artifacts
  • '*' Indicate Keystones

Known caveats

History window sometimes doesn't populate, open BlizzArch History and close it, MinArch should refresh the history (if not, then it will refresh after solving an artifact)

Bars sometimes don't have a fill texture '/console reloadui' sometimes fixes this.

Sometimes bars do not immediately update after completing an artifact, (open/close BlizzArch should refresh it, or wait until you collect a new fragment)

Facts

Uploaded on
Aug 11, 2011
Game version
  • 4.2
Filename
MinimalArchaeology_08.11.11_.zip
Size
36.6 KiB
MD5
58ff933859713aec75e4c9fc85457346
Type
Release
Status
Normal
Downloads
37,856

Authors