Change log
12.21.10
- Major code cleanup
- Experimental fix to stop initializing nil values
- Added option to always start hidden
- Added option to auto-hide after completing a dig site (This needs to be expanded on)
12.20.10
- Added keystone support
- Added options to automatically use keystones
- Adjusted options panel
12.19.10
- Fixed notification sound, should now only play once
- The frame will now stay closed when logging in (if it was closed when logged out)
- Added options panel - Can now hide specific artifacts, hide the minimap button, and disable the notification sound
- Improved the lore tooltip
12.18.10
- Added minimap icon
- Added sound for when an artifact can be solved
- Added lore tooltip for each race bar
12.17.10-2
- Hides undiscovered races
- Experimental fix for a bug some users are getting at startup
- Fixed bug when character does not have the archaeology skill
12.17.10
- Code Cleaned
- Temporary Fix for Keystones
12.13.10
- Shows Artifact Progress
- Solve Artifacts
- '*' Indicate Keystones
Facts
- Uploaded on
- Dec 22, 2010
- Game version
- 4.0.3a
- Filename
- MinimalArchaeology_12.21.10_.zip
- Size
- 11.9 KiB
- MD5
- 5cb46d26cb0dc7acf78e9ab160e30790
- Type
- Beta
- Status
- Normal
- Downloads
- 41