1.70
Change log
-- CHANGES FROM 1.60 TO 1.70 --
1. Moved button code out to an external mod called MinnaButton 2. Added submenus for filter options (was getting way too big for one menu) 3. Added overhealing and split healing into net and gross NB: Due to this change this version WILL not sync with earlier versions! NB: You WILL lose all current data due to the new stat added, sorry :/ NB: All health events are now processed in real time, so CPU load is increased but still should be way lower than any other damage meters mod NB: To save CPU load, a player's position in a party/raid is added during their first interaction in a particular fight, this position is used to get current and maximum health values, so if you move players around in a raid (or if players leave or join a non-raid party) during a fight, this will cause innaccuracies with overhealing, but this is such a rare event I feel the trade off for saving CPU usage is well worth it 4. Added a list of all 5 man and known raid bosses to the boss fight naming table 5. Fixed a bug whereby some combatlog lines such as Dragon's breath may not be recorded properly 6. Added a FAQ.txt file kindly put together by Cenodin (aka the Hunter formerly known as Cenobite)
Facts
- Uploaded on
- 08 May 2007
- Game version
- 2.1.0
- Filename
- minnastats-1-70.zip
- Size
- 216.4 KiB
- MD5
- fbc417a06ad77cc0db69a3f0c103bbd0
- Type
- Release
- Status
- Normal