13 - Error - LK death event causes error
What steps will reproduce the problem?
Not sure if this is unique to Heroic Lich King or not, so I will note that this was on Heroic 25man. Thereabout/after Fury of Frostmourne an error was produced, I'm assuming this is from a boss emote trigger for the kill time. Unfortunately I don't have a copy/paste of the error because I crashed after, not due to this but probably the cinematics. Posting here for review or other bug reports.
| User | When | Change |
|---|---|---|
| Mizukichan | Oct 23, 2010 at 20:29 UTC | Changed status from Started to Fixed |
| Mizukichan | Oct 22, 2010 at 09:58 UTC | Changed status from Fixed to Started |
| Mizukichan | Oct 22, 2010 at 09:18 UTC | Changed status from New to Fixed |
| sayntavarice | Oct 22, 2010 at 00:52 UTC | Create |
- 3 comments
- 3 comments
Facts
- Last updated
- Oct 23, 2010
- Reported
- Oct 22, 2010
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #3
Mizukichan Oct 23, 2010 at 20:29 UTC - 0 likesThe boss emote detection now also checks the current instance. Implemented in current alpha (v0.22-Beta-5-g2b2dedc).
- Reply
- #2
Mizukichan Oct 22, 2010 at 10:01 UTC - 0 likesTicket reopened.
I think, I have an idea how to fix this without killing the detection of the Iron Council and to prevent similar problems with identical boss emotes in the future.
The cause of the error is still fixed in the latest alpha.
- Reply
- #1
Mizukichan Oct 22, 2010 at 09:18 UTC - 0 likesI've already gotten a bug report from a different user. Should be fixed in latest alpha (v0.21-Beta-6-gffc4832).
It was a boss emote trigger - the LK triggers the same emote than the Iron Council (Steelbraker last) in Ulduar. I've kicked out the Iron Council kill detection.