MobInfo2

16 - (rare) item drop count sometimes goes negative

This is a problem I've actually had for a very long time with MI2, now creeping into my MI3 db, and while I havn't actually tried your current versions, I suspect is still there too.

Basically, at some point, counters on some drops bombs up into some astronomical weird numbers, showing looted items in millions or billions in tooltip of specific mobs. Ironically, I can't pull numbers easily out of the search dialogue ingame, since it has a max limit of 9999 looted... ;)

Examples of bad data

["bi"] = "1871//8239838/7352197/52//4/"
["bi"] = "138//773389/365558/16//4/"
["bi"] = "792217//7608651382/2086747912/32//4/"
["bi"] = "138386545514/2240801324/75297829091746/1.2480841744621e+014/31835334140//2/"
["qi"] = "2549520018778/1.1990669703889e+014/19885373844974/17915490714906/"
["bi"] = "2024014499//7730460768867/1.4722158052272e+014/24419352//4/"
["bi"] = "17272480898//63220720931624/1.433373024645e+014///4/"
Name Size MD5
SavedVariables.zip 2.1 MiB dde372926b1a...
User When Change
Speedwaystar Jul 04, 2011 at 15:09 UTC Changed status from New to Invalid
Speedwaystar Feb 27, 2011 at 07:43 UTC Changed description type from Plain Text to WikiCreole

Changed name from Erranous count in drops to (rare) item drop count sometimes goes negative

Changed priority from Medium to Low

Changed description:
  This is a problem I've actually had for a very long time with MI2, now creeping into my MI3 db, and while I havn't actually tried your current versions, I suspect is still there too.
+
  Basically, at some point, counters on some drops bombs up into some astronomical weird numbers, showing looted items in millions or billions in tooltip of specific mobs.  Ironically, I can't pull numbers easily out of the search dialogue ingame, since it has a max limit of 9999 looted... ;)

- examples of bad data:
+ ==Examples of bad data
+
- 		["bi"] = "1871//8239838/7352197/52//4/"
+ <<code lua>>["bi"] = "1871//8239838/7352197/52//4/"
- 		["bi"] = "138//773389/365558/16//4/"
+ ["bi"] = "138//773389/365558/16//4/"
- 		["bi"] = "792217//7608651382/2086747912/32//4/"
+ ["bi"] = "792217//7608651382/2086747912/32//4/"
- 		["bi"] = "138386545514/2240801324/75297829091746/1.2480841744621e+014/31835334140//2/"
+ ["bi"] = "138386545514/2240801324/75297829091746/1.2480841744621e+014/31835334140//2/"
- 		["qi"] = "2549520018778/1.1990669703889e+014/19885373844974/17915490714906/"
+ ["qi"] = "2549520018778/1.1990669703889e+014/19885373844974/17915490714906/"
- 		["bi"] = "2024014499//7730460768867/1.4722158052272e+014/24419352//4/"
+ ["bi"] = "2024014499//7730460768867/1.4722158052272e+014/24419352//4/"
- 		["bi"] = "17272480898//63220720931624/1.433373024645e+014///4/"
+ ["bi"] = "17272480898//63220720931624/1.433373024645e+014///4/"
+ <</code>>
Speedwaystar Feb 27, 2011 at 07:38 UTC Changed assigned to from Skeeve to None
coani Oct 09, 2009 at 15:50 UTC

Added attachment SavedVariables.zip

coani Oct 09, 2009 at 15:49 UTC Create

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  • 5 comments
  • Avatar of Speedwaystar Speedwaystar Jul 04, 2011 at 15:09 UTC - 0 likes

    unable to duplicate

  • Avatar of Speedwaystar Speedwaystar Feb 27, 2011 at 07:39 UTC - 0 likes

    May be reproducible (Drak'Theron Keep trash mobs)

    Quote from painstorm @ http://goo.gl/MqAzW:

    I have always had a problem with some of the Drakkari mobs in Drak'Theron Keep. As soon as I loot one, MI2 records some wild values for items looted, like 124729846297043 gray items etc. I just cleared all Drakkari mobs from the database and went to DTK again. But as soon as I start looting, those wild numbers are back again :( Those are the only mobs where I have seen this problem.

    Last edited Feb 27, 2011 by Speedwaystar: markup
  • Avatar of riamus2 riamus2 Nov 01, 2009 at 06:32 UTC - 0 likes

    I have also seen this happen on certain mobs. It's so rare that it's hard to pinpoint the cause, though.

  • Avatar of coani coani Oct 15, 2009 at 14:03 UTC - 0 likes

    completely forgot to mention but.. Incidentally, since you got my SavedVariables there, you might want to check out the Import function.. if you try to import those bugged saves, the importer crashes the addon ;) Probably needs a simple sanity check to block importing too big values.

    Small extra information about the ticket: it only happened on mobs that I had been farming multiple times (like, for example, the trash mobs in heroic Sethekk Halls when I was farming for Raven Lord mount).

  • Avatar of Speeddymon Speeddymon Oct 10, 2009 at 00:12 UTC - 0 likes

    Thanks for uploading the Saved Variables. That will help immensely in reproducing this, though it may be a while before I can get around to it due to some RL issues.

  • 5 comments

Facts

Last updated
Jul 04, 2011
Reported
Oct 09, 2009
Status
Invalid - This was not a valid report.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Low - Might slip to a later milestone.
Votes
0

Reported by

Possible assignees