119 - 12.1.1 Bag movers improved
What steps will reproduce the problem?
1. remove addons
2. install MA 12.1.1
3. reposition bags
4. logout
5. log back in or onto a different character
What is the expected output? What do you see instead?
Bag movers do not maintain the correct size for the individual container they represent.
What version of the product are you using?
12.1.1
Do you have an error log of what happened?
No errors, which is cool.
Please provide any additional information below.
I'd like to help in any way I can. This ticket reporting method does not allow me to see what trouble-shooting routes others have taken, so skip whatever is repetitive. I have a mod that opens all bags and bankbags when I right-click on a banker npc. This is the only other mod I use affecting bags. I unloaded that mod thinking there is a timing issue. I also removed MA. I reinstalled MA. I moved bags and bankbags into position. I logged out and after logging back in the bags work beautifully. The bankbag movers resized.
I tried the whole process again with the mod automatically opening bags for me, CT_Core, reinstalled. Now the bankbag movers keep their proper size and the bag movers resize.
I also tried the whole process with the coding change proposed by dyates92. Same outcomes as above.
I'm trying to think of a next logical step to trouble-shoot. Opening bags one at a time or simultaneously through a hotkey does not make a difference. With CT_Core, reloading UI after logging in causes the bag movers to rescale to the correct dimension. Without CT_Core, reloading UI does not cause the bankbag movers to rescale correctly.
It may not be related, but I do notice when I remove and reinstall MA something odd often happens when I first select a bag or bankbag to modify. If I check the box on the MA window to show the mover the mover appears and is the correct size, but the bagframe itself looks to be instantly shrunk to 50%. I have to hit the +/- scale buttons on the modify window once to get it to pop back to the right size.
| User | When | Change |
|---|---|---|
| Wagthaa | May 20, 2011 at 15:58 UTC | Changed status from Replied to Fixed |
| ChWolfgang | Mar 21, 2011 at 16:21 UTC | Changed status from Waiting to Replied |
| Wagthaa | Mar 20, 2011 at 17:08 UTC | Changed status from Replied to Waiting |
| ChWolfgang | Mar 20, 2011 at 12:36 UTC | Changed status from Waiting to Replied |
| Wagthaa | Mar 19, 2011 at 22:46 UTC | Changed status from New to Waiting |
| tlcooper98 | Mar 19, 2011 at 15:22 UTC | Create |
- 5 comments
- 5 comments
Facts
- Last updated
- May 20, 2011
- Reported
- Mar 19, 2011
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #5
Wagthaa Mar 22, 2011 at 15:17 UTC - 0 likesGlad to hear it, as though I don't use the standard bags myself I once made a promise to keep them working ^^
Enjoy =)
- Reply
- #4
ChWolfgang Mar 21, 2011 at 16:21 UTC - 0 likesThis newest version seems to have fixed it!! TYTYTYTY.
While this falls under annoyance, it was very annoying :)
- Reply
- #3
Wagthaa Mar 20, 2011 at 17:08 UTC - 0 likesNP, glad to help. Along with a healthy love of development it's the main reason I am doing it =)
I've uploaded 12.1.3, in which I've delayed synchronization of the individual bagmovers till the BAG_UPDATE event is fired.
Please test against that upcoming release once it has been approved.
I will also be adding a rewrite of the bag handling code to my todo. Quite a bit of it's architecture hails from a day when the core of MA was much simpler and far less powerful. As always I will refrain from making any promises as to when such a rewrite will occur.
- Reply
- #2
ChWolfgang Mar 20, 2011 at 12:36 UTC - 0 likesI think this is the place to go for this now. Again, thank you for following up on this issue. I am using 12.1.2 . I am still having the issue at log in. In addition, I tryed your suggestion of Pressing "S" in the MoveAnything window and that did help, as long as the bags are open. (I missed that at first). However, they are still off a bit and a /rl still puts them in their "correct spot" but the Mover shows the correct size. Anyway, this helps and is not a simple annoyance. Again, than you for working on this.
- Reply
- #1
Wagthaa Mar 19, 2011 at 20:18 UTC - 0 likesI hope to have a fixed version up soon. I got it running here and things are looking good. Just need to test it in way too many ways, so it might take a while.
Last time I neglected to run through a full test an error crept in the Buffs mover, so this time around I am making sure.
I believe you can either use MA's keybinding named "Synchronize all elements" or click the "S" button in the top right corner of MA's window. This should fix the issue till next restart of wow.