93 - Demon Summoning Captions Editing
What is the enhancement in mind? How should it look and feel?
I would just like to be able to change the stuff my warlock says when it summons various demons to what I would like him to say, rather than just turning it off. I like having him say stuff, but some of the captions are just way too cutesy for the occasion of summoning a demon. Like saying please to a Felguard for example. Warlocks are supposed to be the masters and dominators of their demons, that's why we have to force them into submission before we can list them in our arsenal. Of course, perhaps other people have different feelings on the matter. I think it would just be easier if we could put our own personal emotes and statements in if we wanted, rather than relying on macro's that take up extra action bar space, etc. This is purely an aesthetic issue, but it would be nice to have, and would allow me to use Necrosis for RP with my lock. Thank you for your consideration :)
If you need anything my e-mail is JadeRaven1983@hotmail.com
| User | When | Change |
|---|---|---|
| Lomig | Nov 12, 2010 at 02:20 UTC | Changed status from New to Accepted |
| ArPharazon | Apr 11, 2009 at 12:07 UTC | Changed assigned to from Lomig to ArPharazon |
| jaderaven1983 | Apr 10, 2009 at 17:21 UTC | Create |
- 2 comments
- 2 comments
Facts
- Last updated
- Nov 12, 2010
- Reported
- Apr 10, 2009
- Status
- Accepted - Problem reproduced / Need acknowledged.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #2
Sarilyn Dec 11, 2009 at 20:25 UTC - 0 likesYou could just edit the Speech-*.lua file (where the exact file varies based on language -- English, for example, would be the Speech-en.lua file). As long as you keep the format of the other entries, you can even add more sayings to be chosen randomly.
Not quite as user friendly as an in game interface, but not particularly difficult.
- Reply
- #1
ArPharazon Apr 11, 2009 at 12:07 UTC - 0 likesYes indeed - I have been meaning to add this particular feature for a long time, but just havent gotten around to it.
No promises, but hopefully I can get this done before patch 3.1 hits.