51 - Texture problem
I updated today to the latest version and the texture that is on my bars is being squished instead of clipped. I am using a texture called Runes but I don't know if it is a default texture or not.
| User | When | Change |
|---|---|---|
| Kitjan | May 16, 2010 at 18:02 UTC | Changed status from Started to Fixed |
| Kitjan | May 06, 2010 at 23:20 UTC | Changed status from Accepted to Started |
| Kitjan | Apr 14, 2010 at 19:03 UTC | Changed status from Replied to Accepted |
| phoenix51 | Apr 14, 2010 at 18:15 UTC | Changed status from Waiting to Replied |
| Kitjan | Apr 14, 2010 at 04:15 UTC | Changed status from New to Waiting |
| phoenix51 | Apr 14, 2010 at 00:15 UTC | Added attachment WoWScrnShot_041310_171206.jpg |
| phoenix51 | Apr 14, 2010 at 00:14 UTC | Create |
- 6 comments
- 6 comments
Facts
- Last updated
- May 16, 2010
- Reported
- Apr 14, 2010
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #6
Kitjan May 16, 2010 at 18:02 UTC - 0 likesFixed in 3.1.2
- Reply
- #5
Kitjan May 07, 2010 at 06:04 UTC - 0 likesSo the bug is restricted to the StatusBar class it seems. Since the second bar texture already has to be manually managed, I can refactor that code and remove the dependency on the StatusBar. I might work the spark into that system, too.
- Reply
- #4
lieandswell May 05, 2010 at 14:11 UTC - 0 likesphoenix51, this is caused by a WoW bug, not NTK. There's a fix planned, but unfortunately it's not a priority (next content patch or maybe even Cataclysm).
- Reply
- #3
Kitjan Apr 14, 2010 at 19:03 UTC - 0 likesOh, you're saying the texture squishes as the bar counts down? I see that in your screenshot now. That's not right, and I can see where the texture I use wouldn't show that bug.
The bug that 3.1 fixed was this.. imagine the texture was :::::..... In WoW 3.3, your bar would look like :::::::::::::::............... (stretched out). In 3.3.3, it broke and looked like :::::.....:::::.....:::::..... (tiled)
Thanks for the clarification :)
- Reply
- #2
phoenix51 Apr 14, 2010 at 18:15 UTC - 0 likesI have been using NTK for a while and this is the first time the bars have looked this way. The effect is more dramatic in motion than the screen shot lets on but it is purely aesthetic. Imagine a bar with the following texture when he bar was full
- /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
Used to look like this when 1/4 full
- /\/\/\/\
Now look like this
- |||||||||||
The texture coordinates should be the bar at full size. I looked at the code but I can't determine what line affects the texture as opposed to the entire bar.
I verified that this change happened in v3.1.0 not v3.1.1
- Reply
- #1
Kitjan Apr 14, 2010 at 03:57 UTC - 0 likesThe screenshots look correct to me. the wow 3.3.3 patch changed the way textures work, and NTK 3.1.0 restores the way NTK usd to work. I understand it might surprise someone who started using NTK in 3.3.3, but is it bad?