This is a request we get a lot, so I'm opening a ticket to discuss it. It's become more of an issue since we implemented more types of bars (cooldowns and such). Implementing combined buff/cooldown bars should help a bit, but we still might want to look at the options.
Six bars in a group seems like a reasonable limit. Are there situations where you'd want more?
Four groups of bars might be a bit low, if for example people want to have separate groups for self buffs, target debuffs, procs, short-duration cooldowns, and long-duration cooldowns/buffs. We could easily add a group or two if we want.
Kitjan suggested an on-demand group creation system, rather than a fixed number. It would reduce SavedVariable memory for most users while adding flexibility. How would the GUI for this work?
- 5 comments
- Last updated
- Mar 30, 2012
- May 03, 2010
- Accepted - Problem reproduced / Need acknowledged.
- Enhancement - A change which is intended to better the project in some way
- Medium - Normal priority.