Change log
nUI v0.1.4 (alpha) --
* Fixed an error caused in Threat when Threat 2.0/Omen2 is not installed
* Fixed action button shading bugs for usability, out of range and out of mana
* Fixed a bug where spell interrupts did not cancel the HUD casting bars
* Fixed dashboard scaling to be more accurate and to work in all resolutions
* Fixed a taint problem caused by summoning a pet while in combat
* Fixed a bug in "/nui hide" that left the battlefield minimap displayed
* Fixed the battlefield minimap alpha
* Fixed a nil table index bug in action button cooldown logic
* Fixed a nil reference error in weapon enchants when application count changes
* Added in-game tooltip management -- see "/nui tooltips {mode}" in mod notes
* Added management of MobInfo2 Tooltips
nUI v0.1.3 (alpha) --
* Emergency patch... infinate loop in config code... sorry about that one folks.
nUI v0.1.2 (alpha) --
* Fixed global cooldown timer to cope with cooldowns less than 1.5 seconds * Fixed a labeling error in party member target frames * Fixed a bug in the HUD with bars failing to update on ToT changes * Fixed an interface error with Omen2 when Omen has not yet been initialized * Fixed a bug in the possession bar (i.e. Eye of Kilrogg, Chess event, etc.) * Fixed bug with pet debuffs not showing in the hud * Tweaked Unit Layouts slightly to improve alignment on dashboard * Added mouseover tooltips to the HUD threat bar tabs * Added mouseover tooltips to the Blizzard frame movers * Added a mover for the world state (PvP objectives) frame
nUI v0.1.1 (alpha) --
* Fixed a bug in the minimap code that caused Bliz frames to overlay one another * Added Omen2 integration into the nUI information panel * Added Omen2/Threat 2.0 integration into the HUD (see mod notes) * Fixed a bug in the target type font setting causing errors on some target selections * Fixed an updating bug in the HUD's target mana bar
nUI v0.1.0 (alpha) --
* Fixed a button cooldown bug/conflict with ArkInventory * Fixed the layering bug when HUD is active and Battlefield Map is opened * Fixed unit status bug where AFK/DEAD/etc did not update when target changes * Fixed a bug where the movers were creating dead mouse zones in the world frame * Moved the countdown text on buffs/debuffs to improve stack count visibility * Overhauled layout methods for all frames to improve performance/refresh * Added main hand/off hand temporary weapon enchants to player buffs * Added "/nui clock 12|24" to set clock to 12 hour or 24 hour format * Added tooltips to the HUD spell cooldown icons
nUI v0.0.9 (alpha) --
* Moved the clock from the console to the dashboard * Tweaked the minimap scale and layout slightly * Fixed a player coordinates bug * Fixed the chat frame window background alpha issue * Fixed issue with minimap moving when display resolution changes * Fixed a bar length calculation error in the rested XP bar * Fixed a text formatting error in the faction bar * Fixed buff/debuff bug where time remaining was not always displayed * Fixed debuff bug where debuffs displayed only once when applied by multiple players * Fixed buff/debuff cooldown color and flashing flag bug * Fixed the ToT health bug in the HUD * Added latency and frame rate indicators to the nUI console * Added mouseover fade-in and fade-out to the nUI console * Added "/nui mmzoom show|hide" slash command to show/hide zoom buttons * Added "/nui console show|fade" to toggle console fading on and off
nUI v0.0.8 (alpha) --
* Fixed a bug in the buttonbag that picked up Cartographer mod minimap notes * Fixed a faction bar bug that appears when there is no active faction * Fixed a bug in action bar labels * Fixed a bug in action bar linkages to parent Blizzard bars * Fixed the "/nui id" slash command * Fixed the action bar layout bug introduced in v0.0.6 alpha * Added MobMapMinimapButtonFrame to the buttonbag * Added configuration file version checking and management
nUI v0.0.7 (alpha) --
* Emergency fix -- disabled use of saved Action Bar layouts temporarily
Addition of this layout save had a subtle side effect of displaying
the correct buttons but not executing them correctly in the bonus bars.
nUI v0.0.6 (alpha) --
* Fixed a bug in the buttonbag that occurs when there are no buttons to manage * Fixed a bug where the buttonbag was picking up Gatherer minimap notes * Fixed a UI scaling issue with location of open bags when UI scale ~= 1 * Fixed a bug in the buttonbag caused by dragging buttons in the bag * Added movers for the quest watch, durability, capture and quest timer frames * Added "/nui movers" toggle to enable/disable mover dragging * Added KLH Threat Meter integration to the nUI information (stats) panel * Added Unit layout configuration to the nUI WTF saved data file * Added Action Bar layout configuration to the nUI WTF saved data file
NOTE: With the addition of these layout configs to the saved WTF file, it is
now possible to modify the location and style of these items by editing
the nUI.lua file in your WTF saved variables directory. A configuration
GUI will be added at a later date and time
nUI v0.0.5 (alpha) --
* Fixed bug where "/nui yofs" setting was not saved (bottom vertical offset)
* Added "/nui yofs2 {n}" command to move top console down for Titan/Fubar bars
* Added "shift-M" support for toggling the expanded battlefield minimap on/off
* Added integration of Recount AddOn (damage meter)
* Added Raid watch frame to information panel
* Added class colors to unit labels
* Added automatic buttonbag management of Minimap buttons
* Added information frame switching button to choose map, stats, raid, etc.
* Added trapping of Alt-Z to hide nUI dashboard and console
nUI v0.0.4 (alpha) --
* Added the micro-menu bar to nUI's list of managed bars * Added error trapping to /nui scale to allow for no value after the word scale * Fixed a boneheaded typo in nUI_XPBar.lua line 205 -- sorry about that one folks * Fixed "/nui bagscale" error calling nUI_mangageBags() * Fixed bag scaling issue caused by v0.0.3 * Fixed an issue with the faction bar vanishing * Fixed the keyring Icon bug * Added automatic bag scaling when bags overlap bank frame
nUI v0.0.3 (alpha) --
* Added script profiling
* Fixed text on the HUD pet casting bar
* Moved player resting/in combat portrait icons for improved visibility
* Added "/nui scale {n}" slash command to allow for custom dashboard scaling
* Added experience bar
* Added reputation (faction) bar
* Fixed dashboard scaling to account for "Use UI Scale" being enabled
* Fixed dashboard scaling for all resolutions I can test...
800x600, 1024x769, 1280x720, 1280x800, 1280x1024, 1440x900, 1600x1200,
1680x1050, 1920x1080, 1920x1200
* Reduced nUI CPU overhead by about 1/3 from v0.0.02a
* Reduced nUI memory usage to less than 3meg
nUI v0.0.2 (alpha) --
* Added unit PVP and FFA icons * Added player in combat and resting icons to the unit model/portrait frames * Added pet in combat indicator to the unit model/portrait frames * Added group/raid leader and assistant icons to units * Added master looter icon to units * Added main tank/off-tank icons to units * Added raid icons to units * Added raid icons to HUD * Added combo points to the HUD * Changed unit frame event logic to ignore events for other units (optimization) * Moved unit reaction coloring from update loop to UNIT_FACTION event (optimization)
nUI v0.0.1 (alpha) --
* Original alpha release
Known caveats
ToDo --
* Most configurable options are not saved at this time (on purpose) * No configuration system has been coded yet -- there's a ton of configurables * Need to add spec browsing support * Switching between windowed and non-windowed mode blows up UI scaling * Add support for coordinates to the world map and extended battlefield map * Global cooldown calculation is incomplete. (does not support wands and spellhaste) * Need some serious optimization work once the basic functionality is done * Breaking stealth breaks the rogue action bar * Add KLH Threat Meter integration to the HUD * Add detection of Fubar and Titan bars * Add healbot integration * Add button highlights for active casts on player and target * Add the ability to drag-and-drop organize the buttonbag * Spell interrupts do not seem to be cancelling the cast bar * Add scrolling to the button bag when minimap buttons overflow the bag
Facts
- Uploaded on
- 17 Jun 2008
- Game version
- 2.4.2
- Filename
- nUI_014Alpha.zip
- Size
- 994.6 KiB
- MD5
- 74a59f0f86af4c2b97514b415320d553
- Type
- Beta
- Status
- Normal