This add-on shows you what spell you should cast in order to maximize your damage.
It displays one or more icons that shows the cooldown of an action. The action is conditionally defined through a user defined script. E.g. you may display either Corruption if the DOT is not on your target or Shadowbolt if the DOT is already on your target.
Everything is configurable with a user-editable script.
At this time, default scripts are included for all classes and specs, but some are better than others. Feedback is welcome.
The user should customize the default script to suit his needs (see Documentation). Scripts may be shared between users.
See the video showing the add-on in action with a survival hunter.
Features
- Default scripts for every class and talent specialization
- Tracks DOT, buffs, debuffs, cooldowns, combo points, runes, mana, everything that a player would need to choose what to do
- Adapt to your talent points and glyphs
- Change quickly the configuration at any time with configurable checkboxes and drop-down lists that can be shown/hidden by clicking on the icons (e.g. switching between single and multi target damage, setting the curse or the judgment to cast)
- Multi-target DOT tracking: remember which target had a DOT and when the DOT will expire, allowing the script author to support multi-target DOTing
- Compatible with the action icon skinning library ButtonFacade (as do Bartender4 and Domino amongst other addons)
- 100% configurable: everything is in an easy to understand script that you can modify and test in real-time without reloading your interface
- Can be used to track crowd control spells on your focus
- Scoring system: evaluate how well you followed the script. Add a new Ovale pannel in Recount, with a score between 0 (very bad) and 1000 (perfect).
- Up to two spells ahead accuracy with some classes
Last version of default scripts
- Death Knight: Blood(3.2.9), Frost(3.2.9), Unholy (3.3.3)
- Druid: Feral (3.3.3), Balance (3.2.18)
- Hunter: Survival (3.2.18), Marksmanship (3.2.18), Beast Mastery (3.2.18)
- Mage: Arcane(3.2.26), Fire(3.3.0), Frost(3.3.2)
- Paladin: Retribution(3.2.0), Protection (3.2.15)
- Priest: Shadow (3.3.3)
- Rogue: Assassination(3.1.14), Combat(3.1.14), Subtlety (3.1.14)
- Shaman: Elemental(3.2.16), Enhancement (3.3.2)
- Warlock: Affliction (3.2.22), Demonology (3.3.2), Destruction (3.2.21)
- Warrior: Fury (3.2.23) Arm (3.2.15), Protection (3.2.8)
If you want a better script than the default one, you may try Elitist Jerks forum post for feral druids.
Please give feedback in the comments!
FAQ
- Why the key binding displayed for an action is wrong?
- The action may be in several action bars (e.g. the bars that you can cycle through or the bars that appears in special cases like shadow form or cat form).
- Why the key binding is not displayed at all?
- The action must be in your standard Blizzard action bar in order the addon to know which key binding is used.
- Why sometimes the icon is red?
- The cooldown that is displayed on the Ovale icon is not always the true action cooldown. If this cooldown is longer than the action cooldown, the icon is red. In most cases, it means that if you use this action too soon, you will overwrite a DOT, which may not be what you want.
- Why I can't click on the icon to cast the spell?
- Blizzard does not allow this. Only a predefined sequence of spells can be binded to an action icon, and this sequence can not change in combat.
- Why it does show a spell that does not match my spec?
- Click the icon. There may be an option to enable your playstyle (e.g. melee or elemental shaman). The alternative would have to check for a defining talent, but as a convenience for low level characters, some scripts chose this way.
- On my low level character, there is nothing at all
- You may lack a defining spell (feral druid, rogue...) or a defining talent (mage).
- There is no judgment or curse (or whatever) in the rotation
- Click the icon and select in the dropdown list the judgment or curse that you want to use.
- 1 comment
- 1 comment
Facts
- Date created
- 17 Aug 2008
- Categories
- Last update
- 06 Feb 2010
- Development stage
- Release
- Language
- enUS
- frFR
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- Ovale
- Recent files
Authors
Relationships
- Embedded library
- Ace3
- LibBabble-CreatureType-3.0
- #1
Gorthan Sun, 25 Oct 2009 21:11:28disable Immolate spell if Unstable affliction spell is available in the spellbook.