A proper Brewmaster script should also be doing the following:
- Track Shuffle buff and prioritize Blackout Kick to refresh Shuffle.
- Track the Stagger DoT and suggest Purifying Brew at heavy Stagger.
A proper Brewmaster script should also be doing the following:
I'm totally open to this needing improvement. This was a quick script I threw together to aid me starting tanking on the beta. In fact it doesn't do things like track shuffle like you stated. I tried to model the priorities after Alaron's post on World of Monk Craft (http://worldofmonkcraft.com/brewmaster-monk-abilities-beta-edition/) and the Brewmaster guide on MMO-Champion (http://www.mmo-champion.com/threads/1101410-Monk-Brewmaster-Guide-Updated-August-27-2012).
At present here's how it prioritizes
Ideally I want to fix the following:
Things to fix:
Things to fix:
I want to add a 4th button for other cooldowns, Fortifying Brew, Diffuse Magic, and Avert Harm but I'm not sure the best way to do so since they're all very situational. Any suggestions would be awesome.
Hey, here's a script i threw together a while back, maybe it will help.
Define(berserking 26297) SpellInfo(berserking duration=10 cd=180 ) SpellAddBuff(berserking berserking=1) Define(blackout_kick 100784) SpellInfo(blackout_kick chi=2 ) Define(chi_burst 123986) SpellInfo(chi_burst chi=2 ) Define(chi_sphere 121286) SpellInfo(chi_sphere duration=120 ) Define(combo_breaker_bok 116768) SpellInfo(combo_breaker_bok duration=15 ) SpellAddBuff(combo_breaker_bok combo_breaker_bok=1) Define(combo_breaker_tp 118864) SpellInfo(combo_breaker_tp duration=15 ) SpellAddBuff(combo_breaker_tp combo_breaker_tp=1) Define(energizing_brew 115288) SpellInfo(energizing_brew duration=6 cd=60 ) SpellAddBuff(energizing_brew energizing_brew=1) Define(fists_of_fury 117418) SpellAddBuff(fists_of_fury fists_of_fury=1) Define(invoke_xuen 123904) SpellInfo(invoke_xuen duration=45 cd=180 ) Define(jab 100780) SpellInfo(jab energy=40 chi=-1 ) Define(power_strikes 121817) Define(rising_sun_kick 107428) SpellInfo(rising_sun_kick chi=2 cd=8 ) Define(rushing_jade_wind 116847) SpellInfo(rushing_jade_wind duration=8 chi=2 cd=30 ) SpellAddBuff(rushing_jade_wind rushing_jade_wind=1) Define(spinning_crane_kick 117640) Define(spinning_crane_kick_brew 101546) Define(tiger_palm 100787) SpellInfo(tiger_palm chi=1 ) Define(tiger_power 125359) SpellInfo(tiger_power duration=20 ) SpellAddBuff(tiger_power tiger_power=1) Define(tigereye_brew 125195) SpellInfo(tigereye_brew duration=120 ) SpellAddBuff(tigereye_brew tigereye_brew=1) Define(tigereye_brew_use 116740) SpellInfo(tigereye_brew_use duration=15 cd=1 ) SpellAddBuff(tigereye_brew_use tigereye_brew_use=1) Define(keg_smash 121253) SpellInfo(keg_smash chi=-2 cd=8 ) Define(guard 115295) SpellInfo(guard chi=2 cd=30 ) Define(power_guard 118636) SpellInfo(power_guard duration=30 ) SpellAddBuff(power_guard power_guard=1) Define(elusive_brew 115308) SpellInfo(elusive_brew cd=9 ) Define(elusive_brew_buff 128939) SpellInfo(elusive_brew_buff duration=30 ) SpellAddBuff(elusive_brew_buff elusive_brew_buff=1) Define(summon_black_ox_statue 115315) SpellInfo(summon_black_ox_statue cd=30 ) Define(sanctuary_of_the_ox 126119) Define(avert_harm 115213) SpellInfo(avert_harm cd=360 ) Define(fortifying_brew 115203) SpellInfo(fortifying_brew cd=360 ) Define(leer_of_the_ox 115543) SpellInfo(leer_of_the_ox cd=20 ) Define(shuffle 115307) SpellInfo(shuffle duration=6) Define(breath_of_fire 115181) SpellInfo(breath_of_fire chi=2) Define(expel_harm 115072) Define(dizzying_haze 123727) SpellInfo(dizzying_haze duration=15 ) Define(weakened_blows 115798) SpellInfo(weakened_blows duration=30 ) SpellAddTargetDebuff(keg_smash dizzying_haze=refresh weakened_blows=refresh) Define(spear_hand_strike 116705) SpellInfo(spear_hand_strike cd=15 ) Define(zen_sphere 124081) SpellInfo(zen_sphere chi=2) Define(chi_wave 115098) SpellInfo(chi_wave chi=2 cooldown=8 ) Define(invoke_xuen_the_white_tiger_talent 17) Define(zen_sphere_talent 5) Define(chi_wave_talent 4) Define(chi_burst_talent 6) Define(power_strikes_talent 7) Define(rushing_jade_wind_talent 16) AddCheckBox(aoe "AOE" mastery=1) AddIcon mastery=1 help=main { { if LifePercent(less 90) Spell(expel_harm usable=1) if {BuffStacks(power_guard) <3 and BuffRemains(guard) <6 } Spell(tiger_palm) if BuffRemains(guard) >6 or Chi() >=4 and BuffRemains(shuffle) <=2 and CheckBoxOn(aoe) Spell(rushing_jade_wind) if CheckBoxOn(aoe) and TalentPoints(rushing_jade_wind_talent) and {BuffRemains(guard) >6 or Chi() >=4 } and BuffRemains(shuffle) <=2 Spell(rushing_jade_wind) if {BuffRemains(guard) >6 or Chi() >=4 } and BuffRemains(shuffle) <=2 Spell(blackout_kick) if CheckBoxOn(aoe) and {{BuffRemains(guard) >6 and BuffRemains(shuffle) >=2 } or Chi() >=4 } Spell(breath_of_fire) if CheckBoxOff(aoe) and {{BuffRemains(guard) >6 and BuffRemains(shuffle) >=2 } or Chi() >=4 } and TalentPoints(zen_sphere_talent) Spell(zen_sphere) if CheckBoxOff(aoe) and {{BuffRemains(guard) >6 and BuffRemains(shuffle) >=2 } or Chi() >=4 } and TalentPoints(chi_wave_talent) Spell(chi_wave) if CheckBoxOff(aoe) and {{BuffRemains(guard) >6 and BuffRemains(shuffle) >=2 } or Chi() >=4 } and TalentPoints(chi_burst_talent) Spell(chi_burst) } Spell(keg_smash) if BuffStacks(tiger_power) <3 or BuffRemains(tiger_power) <10 Spell(tiger_palm) if CheckBoxOn(aoe) Spell(spinning_crane_kick_brew) Spell(jab) } AddIcon mastery=1 help=offgcd { if target.IsInterruptible() Spell(spear_hand_strike) if BuffStacks(power_guard) >2 Spell(guard) if BuffStacks(elusive_brew_buff) >14 Spell(elusive_brew) } } AddIcon mastery=1 help=cd { if BuffPresent(sanctuary_of_the_ox) 0 Spell(summon_black_ox_statue) { if TalentPoints(invoke_xuen_talent) Spell(invoke_xuen) } if BuffPresent(sanctuary_of_the_ox) Spell(leer_of_the_ox) } { Item(Trinket0Slot usable=1) Item(Trinket1Slot usable=1) } AddIcon mastery=1 size=small { Spell(avert_harm) } AddIcon mastery=1 size=small { Spell(fortifying_brew) } AddIcon mastery=3 help=main { if not target.DebuffRemains(rising_sun_kick) or target.DebuffRemains(rising_sun_kick) <=3 Spell(rising_sun_kick) if Enemies() >5 { if TalentPoints(rushing_jade_wind_talent) Spell(rushing_jade_wind) if Chi() ==4 Spell(chi_burst) } { if BuffStacks(tiger_power) <3 or BuffRemains(tiger_power) <=3 Spell(tiger_palm) Spell(rising_sun_kick) if BuffPresent(combo_breaker_bok) Spell(blackout_kick) if {Chi() <=2 and SpellCooldown(power_strikes) } or {Chi() <=1 and not SpellCooldown(power_strikes) } Spell(jab) if BuffPresent(combo_breaker_tp) Spell(tiger_palm) Spell(blackout_kick) } } AddIcon mastery=3 help=offgcd { if TalentPoints(power_strikes_talent) and BuffPresent(chi_sphere) and Chi() <4 Spell(chi_sphere) if Enemies() >5 { if not BuffPresent(tigereye_brew_use) and BuffPresent(tigereye_brew) ==10 Spell(tigereye_brew_use) if not BuffPresent(tigereye_brew_use) and {BuffPresent(tigereye_brew) >=7 and {SpellCooldown(energizing_brew) <=2 or BuffPresent(energizing_brew) } } Spell(tigereye_brew_use) if Energy() <=35 Spell(energizing_brew) Spell(spinning_crane_kick) } { if not BuffPresent(tigereye_brew_use) and BuffPresent(tigereye_brew) ==10 Spell(tigereye_brew_use) if not BuffPresent(tigereye_brew_use) and {BuffPresent(tigereye_brew) >=7 and {SpellCooldown(energizing_brew) <=2 or BuffPresent(energizing_brew) } } Spell(tigereye_brew_use) if Energy() <=35 Spell(energizing_brew) if not BuffPresent(energizing_brew) and Energy() <=65 Spell(fists_of_fury) } } AddIcon mastery=3 help=cd { Spell(berserking) { Item(Trinket0Slot usable=1) Item(Trinket1Slot usable=1) } { if TalentPoints(invoke_xuen_talent) Spell(invoke_xuen) } }
XillianCB PremiumSo I started working on this brewmaster script in preparation for MoP's release and figured others may find it helpful. Currently it uses the default Windwalker script which may be functional or not. Brewmaster however was missing so I've started adding this. The BM script will feature 3 buttons.
Button 1 = Single Target
Button 2 = AOE Rotation
Button 3 = Short Term Cooldowns
I expect to change this quite a bit but in dungeon tests it's proven to be fairly solid. Any thoughts / comments / suggestions are welcome as always.