Ovale Spell Priority

Forum > Warlock

Lua Error on Fel Flame

  • 2 posts
    #1 Apr 08, 2011 at 18:18 UTC - 0 likes

    Every time I refresh UA with Fel Flame I get a Lua Error, It only happens if UA is up and if it is refreshed. You can only see the error If you make Lua errors to show up on the wow interface config. It does not happens if it refresh immolate, also it doesn't seems to happen if you use Fel Flame when the tier set 4pieces bonus proc.

    The main problem is that over time this errors seem to start lagging the game (after extended periods of raids for example)

    I'm not sure if this is caused by another addon but I tried to use it with only ovale running with the same results.

    This is the error message:

    Message: Interface\AddOns\Ovale\Ovale.lua:1543 attempt to perform arithmetic on local 'duration' (a string value)
    Time: 04/08/11 13:41:09
    Count: 695
    Stack: Interface\AddOns\Ovale\Ovale.lua:1543 in function `AddSpellToStack'
    Interface\AddOns\Ovale\Ovale.lua:1633 in function `InitCalculerMeilleureAction'
    Interface\AddOns\Ovale\OvaleFrame.lua:155 in function `OnUpdate'
    Interface\AddOns\Ovale\OvaleFrame.lua:60 in function <Interface\AddOns\Ovale\OvaleFrame.lua:59

    Locals: self = <table> {
     defaultCheck = <table> {
     }
     InitCalculerMeilleureAction = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1586
     UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1091
     modules = <table> {
     }
     counter = <table> {
     }
     casesACocher = <table> {
     }
     AddSpellToStack = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1357
     SetDefaultModulePrototype = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:425
     lastSpell = <table> {
     }
     state = <table> {
     }
     IsEnabled = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
     AddEclipse = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1344
     RegisterMessage = <function> defined @Interface\AddOns\Dominos\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     GLYPH_UPDATED = <function> defined @Interface\AddOns\Ovale\Ovale.lua:963
     ToggleCheckBox = <function> defined @Interface\AddOns\Ovale\Ovale.lua:2419
     meleeHaste = 16.188083581794
     db = <table> {
     }
     SetEnabledState = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
     FillSpellList = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1210
     spellList = <table> {
     }
     DebugListAura = <function> defined @Interface\AddOns\Ovale\Ovale.lua:609
     RemplirListeTalents = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1234
     buffSpellList = <table> {
     }
     RemoveSpellFromList = <function> defined @Interface\AddOns\Ovale\Ovale.lua:974
     IsChecked = <function> defined @Interface\AddOns\Ovale\Ovale.lua:2382
     spellDamage = <table> {
     }
     buff = <table> {
     }
     OnInitialize = <function> defined @Interface\AddOns\Ovale\Ovale.lua:621
     NewModule = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:256
     enemies = <table> {
     }
     ACTIONBAR_PAGE_CHANGED = <function> defined @Interface\AddOns\Ovale\Ovale.lua:773
     trace = false
     enCombat = true
     UpdateFrame = <function> defined @Interface\AddOns\Ovale\Ovale.lua:2340
     GetName = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:300
     GetCounterValue = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1081
     name = "Ovale"
     AceConfigDialog = <table> {
     }
     Disable = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:330
     AddSpellToList = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1032
     needCompile = false
     firstInit = true
     Print = <function> defined @Interface\AddOns\Dominos\libs\AceConsole-3.0\AceConsole-3.0.lua:54
     GetAura = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1272
     CompileAll = <function> defined @Interface\AddOns\Ovale\Ovale.lua:648
     listeTalentsRemplie = true
     Debug = <function> defined @Interface\AddOns\Ovale\Ovale.lua:605
     talentIdToName = <table> {
     }
     Compile = <function> defined @Interface\AddOns\Ovale\OvaleCompile.lua:399
     HandleProfileChanges = <function> defined @Interface\AddOns\Ovale\Ovale.lua:656
     PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\Ovale\Ovale.lua:782
     UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\Ovale\Ovale.lua:1100
     GetOtherDebuffs = <function> defined @Interface\AddOns\Ovale\Ovale.lua:626
     UnregisterEvent = <function> defined @Interface\AddOns\Dominos\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
     gcd = 1.2910101911992
     ResetSpellInfo = <function> defined @Interface\AddOns\Ovale\Ovale.lua:2397
     EnableModule = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
     defaut = <table

    Last edited Apr 08, 2011 by naranek
    #2 Apr 09, 2011 at 18:40 UTC - 0 likes

    Thank you for your report, the bug will be fixed in the next release.

  • 2 posts

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