Ovale Spell Priority

194 - Unknown spell with ID 82661

What steps will reproduce the problem?
1. cast any spell
2.
3.

What is the expected output? What do you see instead?

Spam of 'Ovale: Unknown spell with ID 82661' in my chat box

What version of the product are you using?

5.1.0

Do you have an error log of what happened?

Nothing in the log.

Please provide any additional information below.

User When Change
Sidoine Dec 02, 2012 at 09:47 UTC
Aoife Nov 28, 2012 at 11:33 UTC Create

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  • 5 comments
  • Avatar of Aoife Aoife Nov 28, 2012 at 16:38 UTC - 0 likes

    @TuhMuffinMan: Go

    Thanks, I'll give it a try.

    ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ Aoife Divine Alliance of Mok'Nathal
  • Avatar of TuhMuffinMan TuhMuffinMan Nov 28, 2012 at 16:15 UTC - 0 likes

    Aoife I have found the issue. In patch 5.1 Aspect of the Fox has been removed from the game and Steady Shot, Cobra Shot, and Barrage can now always be cast on the move inherently.

    Try overwriting your current script in the Ovale settings by copy and pasting the one below. I have removed that spell from it and references to it.

    Define(a_murder_of_crows 131900)
    Define(aimed_shot 19434)
      SpellInfo(aimed_shot focus=50 )
    Define(arcane_shot 3044)
      SpellInfo(arcane_shot focus=20 )
    Define(aspect_of_the_hawk 13165)
      SpellInfo(aspect_of_the_hawk cd=1 )
      SpellAddBuff(aspect_of_the_hawk aspect_of_the_hawk=1)
    Define(barrage 120360)
      SpellInfo(barrage duration=3 focus=30 cd=30 )
    Define(beast_within 34692)
    Define(bestial_wrath 19574)
      SpellInfo(bestial_wrath duration=10 cd=60 )
      SpellAddBuff(bestial_wrath bestial_wrath=1)
    Define(black_arrow 3674)
      SpellInfo(black_arrow duration=20 focus=35 tick=2 cd=30 )
      SpellAddTargetDebuff(black_arrow black_arrow=1)
    Define(blink_strike 130392)
      SpellInfo(blink_strike cd=20 )
    Define(blood_fury 20572)
      SpellInfo(blood_fury duration=15 cd=120 )
      SpellAddBuff(blood_fury blood_fury=1)
    Define(call_pet_1 883)
    Define(chimera_shot 53209)
      SpellInfo(chimera_shot focus=45 cd=9 )
    Define(cobra_shot 77767)
      SpellInfo(cobra_shot focus=-14 )
    Define(dire_beast 120679)
      SpellInfo(dire_beast duration=15 cd=30 )
    Define(explosive_shot 53301)
      SpellInfo(explosive_shot duration=2 focus=25 tick=1 cd=6 )
      SpellAddTargetDebuff(explosive_shot explosive_shot=1)
    Define(explosive_trap 13812)
      SpellInfo(explosive_trap duration=20 )
      SpellAddTargetDebuff(explosive_trap explosive_trap=1)
    Define(fervor 82726)
      SpellInfo(fervor duration=10 focus=-50 cd=30 )
      SpellAddBuff(fervor fervor=1)
    Define(focus_fire 82692)
      SpellInfo(focus_fire duration=20 )
      SpellAddBuff(focus_fire focus_fire=1)
    Define(glaive_toss 120761)
      SpellInfo(glaive_toss duration=3 )
      SpellAddBuff(glaive_toss glaive_toss=1)
    Define(hunters_mark 1130)
      SpellInfo(hunters_mark duration=300 )
      SpellAddTargetDebuff(hunters_mark hunters_mark=1)
    Define(kill_command 34026)
      SpellInfo(kill_command focus=40 cd=6 )
      SpellAddBuff(kill_command kill_command=1)
    Define(kill_shot 53351)
      SpellInfo(kill_shot cd=10 )
    Define(lock_and_load 56343)
    Define(lynx_rush 120697)
      SpellInfo(lynx_rush duration=4 cd=90 )
    Define(master_marksman_fire 82926)
      SpellInfo(master_marksman_fire duration=10 )
      SpellAddBuff(master_marksman_fire master_marksman_fire=1)
    Define(multi_shot 2643)
      SpellInfo(multi_shot focus=40 )
    Define(pet_frenzy 19615)
      SpellInfo(pet_frenzy duration=30 )
      SpellAddBuff(pet_frenzy pet_frenzy=1)
    Define(powershot 109259)
      SpellInfo(powershot focus=20 cd=60 )
    Define(rapid_fire 3045)
      SpellInfo(rapid_fire duration=15 cd=180 )
      SpellAddBuff(rapid_fire rapid_fire=1)
    Define(readiness 23989)
      SpellInfo(readiness cd=300 )
    Define(serpent_sting 1978)
      SpellInfo(serpent_sting focus=25 )
      SpellAddTargetDebuff(serpent_sting serpent_sting_aura=1)
    Define(serpent_sting_aura 118253)
      SpellInfo(serpent_sting_aura duration=15 tick=3 )
      SpellAddTargetDebuff(serpent_sting_aura serpent_sting_aura=1)
    Define(stampede 57386)
      SpellInfo(stampede duration=30 cd=15 )
      SpellAddBuff(stampede stampede=1)
    Define(steady_focus 53224)
    Define(steady_shot 56641)
      SpellInfo(steady_shot focus=-14 )
    Define(thrill_of_the_hunt 34720)
      SpellInfo(thrill_of_the_hunt duration=15 )
      SpellAddBuff(thrill_of_the_hunt thrill_of_the_hunt=1)
    Define(trueshot_aura 19506)
      SpellAddBuff(trueshot_aura trueshot_aura=1)
    AddIcon mastery=1 help=main
    {
    	if not InCombat() 
    	{
    		if target.DeadIn() >=21 and not target.DebuffPresent(ranged_vulnerability any=1) Spell(hunters_mark)
    		unless pet.Present() Spell(call_pet_1)
    	}
    	if BuffStacks(pet_frenzy any=1)>4 Spell(focus_fire)
    	if not target.DebuffPresent(serpent_sting_aura) Spell(serpent_sting)
    	if SpellUsable(fervor) and not target.DebuffPresent(fervor) and Focus() <=65 Spell(fervor)
    	if target.HealthPercent(less 20) Spell(kill_shot)
    	Spell(kill_command)
    	if SpellUsable(dire_beast) and Focus() <=90 Spell(dire_beast)
    	if SpellUsable(barrage) Spell(barrage)
    	if SpellUsable(powershot) Spell(powershot)
    	if SpellUsable(blink_strike) Spell(blink_strike)
    	if BuffStacks(thrill_of_the_hunt) Spell(arcane_shot)
    	if not target.DebuffPresent(focus_fire) and not BuffPresent(beast_within) if BuffStacks(pet_frenzy any=1)>4 Spell(focus_fire)
    	if target.DebuffRemains(serpent_sting_aura) <6 Spell(cobra_shot)
    	if Focus() >=61 or BuffPresent(beast_within) Spell(arcane_shot)
    	Spell(cobra_shot)
    }
    AddIcon mastery=1 help=offgcd
    {
    	if not InCombat() 
    	{
    		Spell(trueshot_aura)
    	}
    	unless Stance(1) Spell(aspect_of_the_hawk)
    	if Focus() >60 and not BuffPresent(beast_within) Spell(bestial_wrath)
    	Spell(stampede)
    	if SpellUsable(a_murder_of_crows) and not target.DebuffPresent(a_murder_of_crows) Spell(a_murder_of_crows)
    	if SpellUsable(glaive_toss) Spell(glaive_toss)
    }
    AddIcon mastery=1 help=aoe
    {
    	Spell(explosive_trap)
    	Spell(multi_shot)
    	Spell(cobra_shot)
    }
    AddIcon mastery=1 help=cd
    {
    	Spell(blood_fury)
    	if not BuffPresent(rapid_fire) Spell(rapid_fire)
    	if SpellUsable(lynx_rush) and not target.DebuffPresent(lynx_rush) Spell(lynx_rush)
    	if BuffPresent(rapid_fire) Spell(readiness)
    }
    AddIcon mastery=2 help=main
    {
    	if not InCombat() 
    	{
    		if target.DeadIn() >=21 and not target.DebuffPresent(ranged_vulnerability any=1) Spell(hunters_mark)
    		unless pet.Present() Spell(call_pet_1)
    	}
    	if SpellUsable(powershot) Spell(powershot)
    	if SpellUsable(barrage) Spell(barrage)
    	if SpellUsable(blink_strike) Spell(blink_strike)
    	if not target.DebuffPresent(serpent_sting_aura) and target.HealthPercent() <=90 Spell(serpent_sting)
    	if target.HealthPercent() <=90 Spell(chimera_shot)
    	if SpellUsable(dire_beast) Spell(dire_beast)
    	if PreviousSpell(steady_shot) and BuffRemains(steady_focus) <3 Spell(steady_shot)
    	if target.HealthPercent(less 20) Spell(kill_shot)
    	if BuffStacks(master_marksman_fire) Spell(aimed_shot)
    	if BuffStacks(thrill_of_the_hunt) Spell(arcane_shot)
    	if target.HealthPercent() >90 or BuffPresent(rapid_fire) or BuffStacks(bloodlust any=1) Spell(aimed_shot)
    	if {Focus() >=66 or SpellCooldown(chimera_shot) >=5 } and {target.HealthPercent() <90 and not BuffPresent(rapid_fire) and not BuffStacks(bloodlust any=1) } Spell(arcane_shot)
    	if SpellUsable(fervor) and Focus() <=50 Spell(fervor)
    	Spell(steady_shot)
    }
    AddIcon mastery=2 help=offgcd
    {
    	if not InCombat() 
    	{
    		Spell(trueshot_aura)
    	}
    	unless Stance(1) Spell(aspect_of_the_hawk)
    	if SpellUsable(glaive_toss) Spell(glaive_toss)
    	Spell(stampede)
    	if SpellUsable(a_murder_of_crows) and not target.DebuffPresent(a_murder_of_crows) Spell(a_murder_of_crows)
    }
    AddIcon mastery=2 help=aoe
    {
    	Spell(explosive_trap)
    	Spell(multi_shot)
    	Spell(steady_shot)
    }
    AddIcon mastery=2 help=cd
    {
    	Spell(blood_fury)
    	if SpellUsable(lynx_rush) and not target.DebuffPresent(lynx_rush) Spell(lynx_rush)
    	if not BuffPresent(rapid_fire) Spell(rapid_fire)
    	if BuffPresent(rapid_fire) Spell(readiness)
    }
    AddIcon mastery=3 help=main
    {
    	if not InCombat() 
    	{
    		if target.DeadIn() >=21 and not target.DebuffPresent(ranged_vulnerability any=1) Spell(hunters_mark)
    		unless pet.Present() Spell(call_pet_1)
    	}
    	if SpellUsable(blink_strike) Spell(blink_strike)
    	if BuffStacks(lock_and_load) Spell(explosive_shot)
    	if SpellUsable(powershot) Spell(powershot)
    	if SpellUsable(barrage) Spell(barrage)
    	if not target.DebuffPresent(serpent_sting_aura) and target.DeadIn() >=10 Spell(serpent_sting)
    	if SpellCooldown(explosive_shot) Spell(explosive_shot)
    	if target.HealthPercent(less 20) Spell(kill_shot)
    	if not target.DebuffPresent(black_arrow) and target.DeadIn() >=8 Spell(black_arrow)
    	if BuffStacks(thrill_of_the_hunt) and target.DebuffRemains(serpent_sting_aura) <2 Spell(multi_shot)
    	if BuffStacks(thrill_of_the_hunt) Spell(arcane_shot)
    	if SpellUsable(dire_beast) Spell(dire_beast)
    	if SpellUsable(fervor) and Focus() <=50 Spell(fervor)
    	if target.DebuffRemains(serpent_sting_aura) <6 Spell(cobra_shot)
    	if Focus() >=67 Spell(arcane_shot)
    	Spell(cobra_shot)
    }
    AddIcon mastery=3 help=offgcd
    {
    	if not InCombat() 
    	{
    		Spell(trueshot_aura)
    	}
    	unless Stance(1) Spell(aspect_of_the_hawk)
    	if SpellUsable(a_murder_of_crows) and not target.DebuffPresent(a_murder_of_crows) Spell(a_murder_of_crows)
    	if SpellUsable(glaive_toss) Spell(glaive_toss)
    	Spell(stampede)
    }
    AddIcon mastery=3 help=aoe
    {
    	Spell(explosive_trap)
    	Spell(multi_shot)
    	Spell(cobra_shot)
    }
    AddIcon mastery=3 help=cd
    {
    	Spell(blood_fury)
    	if SpellUsable(lynx_rush) and not target.DebuffPresent(lynx_rush) Spell(lynx_rush)
    	if not BuffPresent(rapid_fire) Spell(rapid_fire)
    	if BuffPresent(rapid_fire) Spell(readiness)
    }
    
  • Avatar of TuhMuffinMan TuhMuffinMan Nov 28, 2012 at 16:06 UTC - 0 likes

    Are you using the default hunter script included with Ovale? or are you using a custom one such as one of your own or Narien's Ovale Scripts.

    Is your Ovale updated to 5.1.0?

    What level is your hunter?

    Last edited Nov 28, 2012 by TuhMuffinMan
  • Avatar of Aoife Aoife Nov 28, 2012 at 15:58 UTC - 0 likes

    @TuhMuffinMan: Go

    It seems to occur only on my Hunters.

  • Avatar of TuhMuffinMan TuhMuffinMan Nov 28, 2012 at 15:51 UTC - 0 likes

    What script are you using?

    It is saying that because of exactly what it says, there is no spell by that ID in the game.

    http://www.wowhead.com/spell=82661

  • 5 comments

Facts

Last updated
Dec 02, 2012
Reported
Nov 28, 2012
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees