Ovale Spell Priority

250 - Random error when I was idle

What version of Ovale are you using? 5.3.2

What class and specialization were you playing when the problem occurred? Arms Warrior

Which script were you using when the problem occurred?  If possible, please provide the smallest script that demonstrates the problem. I am using a custom script from the simulator.

What steps will reproduce the problem? No idea. I was idle on my mount in the air in The Jade Forest and my fps dropped to 0 and then i noticed the error in bug grabber.

Do you have an error log of what happened? yes

1x Ovale-5.3.2\OvaleBestAction.lua:750 script ran too long
Ovale-5.3.2\OvaleBestAction.lua:750 in function "GetActionInfo"
Ovale-5.3.2\OvaleBestAction.lua:220 in function <Ovale\OvaleBestAction.lua:216
(tail call): ?
Ovale-5.3.2\OvaleBestAction.lua:125 in function <Ovale\OvaleBestAction.lua:111
(tail call): ?
Ovale-5.3.2\OvaleBestAction.lua:125 in function <Ovale\OvaleBestAction.lua:111
(tail call): ?
Ovale-5.3.2\OvaleBestAction.lua:323 in function <Ovale\OvaleBestAction.lua:312
(tail call): ?
Ovale-5.3.2\OvaleFrame.lua:184 in function "OnUpdate"
Ovale-5.3.2\OvaleFrame.lua:82 in function <Ovale\OvaleFrame.lua:81

Locals:
element = <table> {
 type = "function"
 castTime = 0
 nodeId = 21
 func = "spell"
 params = <table> {}
}
self = <table> {
 GetActionInfo = <func> @..\OvaleBestAction.lua:700
 Compute = <func> @..\OvaleBestAction.lua:809
 ComputeBool = <func> @..\OvaleBestAction.lua:823
 StartNewAction = <func> @..\OvaleBestAction.lua:695
}
OvaleBestAction = <table> {
 GetActionInfo = <func> @..\OvaleBestAction.lua:700
 Compute = <func> @..\OvaleBestAction.lua:809
 ComputeBool = <func> @..\OvaleBestAction.lua:823
 StartNewAction = <func> @..\OvaleBestAction.lua:695
}
Ovale = <table> {
 SetDefaultModuleLibraries = <func> @Ace3\..\AceAddon-3.0.lua:398
 OvalePaperDoll = <table> {}
 OvaleState = <table> {}
 EnableModule = <func> @Ace3\..\AceAddon-3.0.lua:363
 modules = <table> {}
 OvaleEquipement = <table> {}
 IterateEmbeds = <func> @Ace3\..\AceAddon-3.0.lua:473
 casesACocher = <table> {}
 Printf = <func> @Ace3\..\AceConsole-3.0.lua:69
 PLAYER_REGEN_DISABLED = <func> @..\Ovale.lua:155
 now = 10955.225
 IsEnabled = <func> @Ace3\..\AceAddon-3.0.lua:482
 DisableModule = <func> @Ace3\..\AceAddon-3.0.lua:381
 UpdateVisibility = <func> @..\Ovale.lua:173
 Log = <func> @..\Ovale.lua:344
 OvaleData = <table> {}
 RegisterMessage = <func> @Ace3\..\CallbackHandler-1.0.lua:118
 UnregisterMessage = <func> @Ace3\..\CallbackHandler-1.0.lua:181
 ToggleCheckBox = <func> @..\Ovale.lua:263
 OvaleActionBar = <table> {}
 dropDowns = <table> {}
 Logf = <func> @..\Ovale.lua:350
 OvaleSwing = <table> {}
 SetEnabledState = <func> @Ace3\..\AceAddon-3.0.lua:455
 enabledState = true
 RegisterEvent = <func> @Ace3\..\CallbackHandler-1.0.lua:118
 OvaleRecount = <table> {}
 OvaleFuture = <table> {}
 traced = false
 checkBoxes = <table> {}
 FormatPrint = <func> @..\Ovale.lua:316
 frame = <table> {}
 IsChecked = <func> @..\Ovale.lua:244
 OvaleEnemies = <table> {}
 score = 0
 Enable = <func> @Ace3\..\AceAddon-3.0.lua:325
 listes = <table> {}
 DebugPrint = <func> @..\Ovale.lua:320
 baseName = "Ovale"
 UnregisterDamageMeter = <func> @..\Ovale.lua:298
 GetModule = <func> @Ace3\..\AceAddon-3.0.lua:241
 SendMessage = <func> @Ace3\..\CallbackHandler-1.0.lua:87
 OvaleScripts = <table> {}
 OvaleStance = <table> {}
 defaultModuleLibraries = <table> {}
 OvaleOptions = <table> {}
 OvaleCondition = <table> {}
 UnregisterChatCommand = <func> @Ace3\..\AceConsole-3.0.lua:111
 ToggleOptions = <func> @..\Ovale.lua:169
 CHAT_MSG_ADDON = <func> @..\Ovale.lua:130
 enCombat = true
 UpdateFrame = <func> @..\Ovale.lua:199
 OvaleSkada = <table> {}
 GetName = <func> @Ace3\..\AceAddon-3.0.lua:310
 OvalePool = <table> {}
 OvaleComboPoints = <table> {}
 OvaleQueue = <table> {}
 name = "Ovale"
 OvaleSpellDamage = <table> {}
 OvaleBestAction = <table> {}
 orderedModules = <table> {}
 Error = <func> @Interfa

Please provide any additional information below.

User When Change
jlam Sep 27, 2013 at 21:51 UTC Changed status from Waiting to Invalid
jlam Aug 09, 2013 at 15:25 UTC
Niselma30 Jul 05, 2013 at 18:01 UTC Create

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  • 1 comment
  • Avatar of jlam jlam Aug 09, 2013 at 15:25 UTC - 0 likes

    I need the actual script to see try to duplicate the problem.

  • 1 comment

Facts

Last updated
Sep 27, 2013
Reported
Jul 05, 2013
Status
Invalid - This was not a valid report.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees