Paranoia Enemy Player Alert

1 - request for features

* Add an (optional) list of friendly players, very much like/identical to the list of hostile players.
Reasons: Sometimes you detect presence of some player (by dead mobs etc), it is nice to know if there was likely a friendly or hostile player around. Also, it is usefull to see what other friendly players are questing/grinding in the area (to team up/chat/etc).
For healing classes, this is also usefull, as they could more easily identify and/or target someone to throw a heal, whenever an encounter happens.

* When out of combat, paranoia should add the target-on-click ability to a detected player, so that it will work in-combat as well. Healing mods etc can do it, so most likely it is possible, no idea about the amount of work involved to realize though.

User When Change
lifetapt Mon, 15 Sep 2008 21:30:41 Changed status from Accepted to Started
lifetapt Sun, 14 Sep 2008 05:32:04 Changed status from Waiting to Accepted
lifetapt Sun, 14 Sep 2008 05:31:39 Changed status from New to Waiting

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  • 1 comment
  • Avatar of lifetapt lifetapt Sun, 14 Sep 2008 05:38:24

    1) I doubt I will implement something like this, as it kinda strays from what Paranoia is used for, sorry. If it would be added, it would be pretty far down on the To-Do list.

    2) Paranoia is locked down when in combat, I can't hide or show buttons in the Paranoia window or even resize the Paranoia window while in combat. I believe the way that healing mods/unit frame mods do this is via SecureStateHeaders, which I don't really want to deal with, and they are also being obsoleted in patch 3.0. I will see if whatever is replacing them in Patch 3.0 is less of a pain to deal with, and I'll try to get in-combat targeting to work, though it might be beyond my level.

    Thanks for the suggestions.

  • 1 comment

Facts

Last updated on
15 Sep 2008
Reported on
30 Jul 2008
Status
Started - Work on this issue has begun.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees