Allows you to create a shiny autocast overlay for macros that control a pet skill.
If you have any problem with PetOverlay, please post a comment or email me (my address can be found on the About Me page of my Curse profile).
To use, include the following in your macro:
#pet skillname
Where 'skillname' is the name of a skill, such as
#pet Call of the Wild
This will add an autocast overlay showing you the status of the 'Call of the Wild' skill. To make a macro act like a normal pet skill button, be sure to include a /petautocasttoggle command on right click, such as:
#showtooltip Call of the Wild
#pet Call of the Wild
/petautocasttoggle [button:2] Call of the Wild
/cast [nobutton:2] Call of the Wild
As of v1.4, the #pet command can now accept macro modifiers like [mod:shift].
The following would allow you to control both Growl and Cower depending on whether or not you are holding shift:
#showtooltip
#pet [mod:shift]Cower;Growl
/petautocasttoggle [button:2,mod:shift]Cower;[button:2,nomod]Growl
/cast [nobutton:2,mod:shift]Cower;[nobutton:2,nomod]Growl
Original macro code by Xelron
Bartender code by stritzi
Facts
- Date created
- Oct 28, 2008
- Categories
- Last update
- Nov 07, 2012
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- PetOverlay
- Downloads
- 11,017
- Recent files