Pirate Speak

Pirate Speak 2.1.0

Change log

2.1.0 09/24/2009
Updated TOC
Added several new english to pirate translations.
Fixed a bug that was introduced in 2.0 where pirate speak only worked in guild chat, whisper, say, party and raid channels. Pirate speak will once again let you make a fool of yourself in general chat or trrade chat.

2.0.0 07/12/2009
Added LibDataBroker support: Pirate Speak can be managed via a LDB Display addon such as Fortress, ChocolateBar, DockingStation, etc. Left clicking on the LDB display toggles Pirate Speak on and off. Right clicking toggles strict mode on and off (see next paragraph). Mouse-over the LBD display shows a tool-tip with the current status.

Added new command: /pstrict:  This command toggles between the normal verbose mode of Pirate Speak and a new strict mode. By default, Pirate Speak may append, prepend or inject additional phrases to the original text. This results in a simple chat message like "How are you doing Bob?" becoming something like: "Skink me! How ye doin', yarr, Bob? Arrr!". By enabling strict mode, "How are you doing Bob?" would become "How ye doin' Bob?" The superfluous appends, prepends and injected phrases are suppressed.

Resolved a compatibility issue with Wintertime where Pirate Speak would interact with Wintertime's chat channel causing repeated error messages.

1.5.0 05/29/2009
Updated TOC

1.4.1 09/19/2008
Minor fix to add 2.0 compatability. Full credit for this update goes to Blaquen
for the original version, and to Kaboom @ Arthas of the German Edition for the 2.0 compatability code.

Facts

Uploaded on
24 Sep 2009
Game version
  • 3.2.0
Filename
PirateSpeak-2.1.0.zip
Size
21.4 KiB
MD5
88746494546e4c5012630ebb3d4b019a
Type
Release
Status
Normal

Authors