Description
Track hourly, daily, and monthly played time. Also shows you your played time for the last 24 hours and the last 7 days.
Having Issues or have a Suggestion?
- Please don't use the comments to post trouble tickets or suggestions. Instead post a ticket on CurseForge. Thanks.
- Any comments containing bug reports or feature requests will be deleted on sight and any comments asking where or why (referring to said comments) will also be deleted on sight.
Slash Commands
- (/ptimer, /playtimer, /playedtimer)
- "hide" -- Hides the small frame.
- "show" -- Shows the small frame.
- "stats" -- Shows/Hides the big frame.
- Anything else toggles the small frame.
Notes
- Right-click the hot-spot to show hourly, monthly, and daily played statistics.
- Double-click the hot-spot to collapse or expand the small frame.
- Drag the hot-spot to move the small frame.
- Right click the big frame to choose a new character to check. The default is the current character. New in v200812100253.
- Ctrl-click the hot-spot to choose which character to display on the small frame (including "All"). PlayedTimer remembers if "All" is selected. New in v200909281912.
Known Issue
General
- Saved variables file will get very large over time and may take a long time to load. Hence why I added a "Clear Saved Data" button.
-
If playing longer than an hour in a given session (extremely common), the hour at which you entered the world keeps being tracked until a UI reload or relog. I'm working on a fix.Fixed in v200812040510. The fix for this means making the SavedVariables file grow even faster... ugh... -
The SavedVariables table gets at least 1 new element per hour of play. This is unavoidable. Please do not submit tickets involving the SavedVariables file unless you have a practical way to make it more compact or more efficient.The SavedVariables table now gets compacted on log out or exit. - CPU usage spikes (not a lot) every hour on the hour.
Per Character Stats
New in v200812100253.
- No real-time stats when "All" is selected.
- The timer on the small frame stops when any character other than the current one or "All" is selected. When it resumes after selecting the current character or closing the big frame, it jumps to where it would have been if it had kept going. This may or may not cause problems down the road, only time will tell.
Donate
- 4 comments
- 4 comments
Facts
- Date created
- Nov 29, 2008
- Category
- Last update
- Oct 25, 2012
- Development stage
- Release
- License
- Written or Edited by Eric Gingell
- Curse link
- PlayedTimer
- Downloads
- 4,336
- Recent files
- R: v201210250038 for 5.0.5 Oct 25, 2012
- R: v201108171341 for 4.2 Aug 17, 2011
- R: v201104281427 for 4.1 Apr 28, 2011
- R: v201104280123 for 4.1 Apr 28, 2011
- R: v201009140141 for 4.0.1 Sep 14, 2010
- Reply
- #4
egingell Jul 25, 2010 at 23:51 UTC - 0 likesThe big frame is the details frame. Drag the title bar.
- Reply
- #3
nowicki Jul 25, 2010 at 16:10 UTC - 0 likesI can't move the large frame which is in the middle of the UI, don't see a "hot-spot", and don't see a "details" frame. Do I need a panel like Titan or what?
- Reply
- #2
egingell Nov 07, 2009 at 21:36 UTC - 0 likesIt's on the details frame.
- Reply
- #1
Trixie1971 Sep 27, 2009 at 16:37 UTC - 0 likesHow do I get into options (to get to the "Clear Saved Data" and show "All")- is there a slash command?