PlayedTimer

Main Timer

This addon works as-is on the PTR v0.2.0.

Description

Track hourly, daily, and monthly played time. Also shows you your played time for the last 24 hours and the last 7 days.

Having Issues or have a Suggestion?

  • Please don't use the comments to post trouble tickets or suggestions. Instead post a ticket on CurseForge. Thanks.
    • Any comments containing bug reports or feature requests will be deleted on sight and any comments asking where or why (referring to said comments) will also be deleted on sight.

Notes

  • Right-click the hot-spot to show hourly, monthly, and daily played statistics.
  • Double-click the hot-spot to collapse or expand the small frame.
  • Drag the hot-spot to move the small frame.
  • Right click the big frame to choose a new character to check. The default is the current character. New in v200812100253.
  • Ctrl-click the hot-spot to choose which character to display on the small frame (including "All"). PlayedTimer remembers if "All" is selected. New in v200909281912.

Known Issue

General

  • Saved variables file will get very large over time and may take a long time to load. Hence why I added a "Clear Saved Data" button.
  • If playing longer than an hour in a given session (extremely common), the hour at which you entered the world keeps being tracked until a UI reload or relog. I'm working on a fix. Fixed in v200812040510. The fix for this means making the SavedVariables file grow even faster... ugh...
  • The SavedVariables table gets at least 1 new element per hour of play. This is unavoidable. Please do not submit tickets involving the SavedVariables file unless you have a practical way to make it more compact or more efficient. The SavedVariables table now gets compacted on log out or exit.
  • CPU usage spikes (not a lot) every hour on the hour.

Per Character Stats

New in v200812100253.

  • No real-time stats when "All" is selected.
  • The timer on the small frame stops when any character other than the current one or "All" is selected. When it resumes after selecting the current character or closing the big frame, it jumps to where it would have been if it had kept going. This may or may not cause problems down the road, only time will tell.

Donate

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  • 2 comments
  • Avatar of egingell egingell Sat, 07 Nov 2009 21:36:36

    It's on the details frame.

  • Avatar of Trixie1971 Trixie1971 Sun, 27 Sep 2009 16:37:20

    How do I get into options (to get to the "Clear Saved Data" and show "All")- is there a slash command?

  • 2 comments

Facts

Date created
29 Nov 2008
Category
Last update
27 Oct 2009
Development stage
Release
License
Written or Edited by Eric Gingell
Curse link
PlayedTimer
Recent files

Authors