279 - More debuffs not listed correctly II
A while back I helped you get the list of debuffs in PowerAurasBase up to snuff. We'll be doing this again in early Mists of Pandaria, but for now there are a few bugs that need to be fixed. I've been submitting them on the initial ticket (now closed), but figured it was time to start a new ticket regarding these.
1. Sting (a hunter pet ability) has the wrong spell ID listed. It should read:
[56626] = PowaAuras.DebuffCatType.Stun, -- Sting (Wasp)
2. Two priest debuffs are missing.
These are priest debuffs.
[87193] = PowaAuras.DebuffCatType.Root, -- Paralysis I
[87194] = PowaAuras.DebuffCatType.Root, -- Paralysis II
More as I find 'em!
| User | When | Change |
|---|---|---|
| Vaugn2 | Nov 19, 2011 at 02:58 UTC | Create |
- 8 comments
- 8 comments
Facts
- Reported
- Nov 19, 2011
- Status
- New - Issue has not had initial review yet.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #8
Vaugn2 Feb 26, 2012 at 22:31 UTC - 0 likesJust a clarification that the single-stat issue (ie; Aftermath being both a stun and a snare) is still not working correctly. Aftermath (stun followed by a 5-second snare) is still being listed as a stun even when it's solely the snare effect.
- Reply
- #7
Vaugn2 Feb 10, 2012 at 05:25 UTC - 0 likesFound another pair.
For mages, these debuffs have the incorrect aura number listed. These are the correct numbers.
[83301] = PowaAuras.DebuffCatType.Root, -- Improved Cone of Cold I
[83302] = PowaAuras.DebuffCatType.Root, -- Improved Cone of Cold II
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- #6
Vaugn2 Jan 05, 2012 at 07:59 UTC - 0 likesGot another debuff to fix.
Hungering Cold for Death Knights should be 49203, not 51209.
Probably my error when I initially typed these in.
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- #5
Vaugn2 Dec 10, 2011 at 23:51 UTC - 0 likesBad news. The single-state bug is not fixed. Or at least my aura for the CC effect of Psychic Horror is still displaying when I'm only suffering from the Disarm effect. The disarm aura displays for the full 10 seconds (the length of the disarm effect) instead of 3 seconds (the length of the horror effect). It is worth noting that the Psychic Horror disarm aura is commented out in the PowerAurasBase file.
The aura for Psychic Horror is not to display a buff by that name. Rather, it displays an aura when I am subject to any CC effect, but is displaying the "disarm" icon (ie; what looks like a wooden axe blade).
Also, it's possible that the aura effect for Psychic Horror should be classified as a "stun" effect instead of a "cc'. I base that on this page...
http://www.wowhead.com/spell=64044
Pro arguments: Discipline priests under the horror-effect of Psychic Horror can cast Pain Suppression if they have the glyph. The glyph specifically says it allows them to cast Pain Suppression while stunned. Also, this wowhead page (http://www.wowhead.com/spell=64044) states that it applies a stun effect.
Con arguments: Mages cannot blink out of it, even though blink removes stun effects. Instead, they get a message saying, "Can't cast spell while horrified".
So basically we've got two issues here.
1 - The disarm effect is displaying for the full 10 seconds, even when the specific aura # is commented out.
2 - The horror effect might be more appropriately classified as a stun. It's really halfway between the two.
Thoughts?
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- #4
dyates92 Dec 03, 2011 at 05:37 UTC - 0 likesJust included it in 4.23, which I'm uploading now.
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- #3
Vaugn2 Dec 02, 2011 at 22:12 UTC - 0 likesGreat! It'll be nice to get that double-state issue fixed.
I found one druid debuff in the meantime. I've been noticing this one missing, but have never been able to float over the tooltip fast enough to identify it.
[45334] = PowaAuras.DebuffCatType.Root, -- Feral Charge Effect
Turns out that there are two similar debuffs. 45334 is a root ("feral charge effect") and 16979 is also a root ("feral charge"). I know the former is being used as I have been rooted numerous times without seeing an aura appear. Not sure about the latter, but it's not hurting anything to include in our lists. (It's been there for a while now).
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- #2
dyates92 Nov 29, 2011 at 18:37 UTC - 0 likesPushing these fixes in a few minutes, will hopefully package them quickly tonight with some divide by zero protection for the 4.3 client.
I've also come up with a possible way around the fact that a single ID can't be assigned more than one state (such as 64044 can't be both a Silence and a Disarm, or whatever, that was a random ID number).
- Reply
- #1
dyates92 Nov 19, 2011 at 05:16 UTC - 0 likesI get e-mail notifications even if it is a closed ticket, so your comment on the old one wasn't unnoticed :)