What steps will reproduce the problem?
1. Unsure - it's not a consistent issue.
What is the expected output? What do you see instead?
Essentially, here's the deal. I have four auras for this particular "set". The end result is supposed to show the Berserking aura under the conditions that Rapid Fire is not active, Rapid Fire is on cooldown (not usable), Berserking is off cooldown (usable), and Bloodlust/Time Warp/Ancient Hysteria is not active. In the meantime, if Rapid Fire is off cooldown and Bloodlust/etc. is not active, then that aura will show instead. If both are on cooldown, neither aura will show.
What happens is that sometimes - randomly, but especially if I add a new aura - the Berserking aura will show regardless of the previous conditions set. I have tried with both Action Usable and Spell Cooldown to manage this, but neither seem to work. Interestingly, this will sometimes be the case only if Rapid Fire is technically not usable because I'm in the middle of a cast (Cobra Shot, specifically). So, if I'm mid-cast, the Berserking aura will show until the cast is finished, and then disappear if Rapid Fire is still off cooldown. Unfortunately, this doesn't seem to be a consistent issue, and usually relogging or /reloadui will correct it for a while, but I can't seem to get this fixed permanently.
What version of the product are you using?
Do you have an error log of what happened?
Please provide any additional information below.
Here are the auras in question (my Rapid Fire aura works correctly):
Version:4.23; b:0; g:0.5765; icon:Spell_Nature_BloodLust; buffname:Bloodlust; x:-156; texture:8; off:true; size:0.5; y:83; texmode:1; inverse:true
Version:4.23; b:0; g:0.5765; icon:Ability_Hunter_RunningShot; buffname:Rapid Fire; x:-156; bufftype:15; texture:8; mine:true; off:true; size:0.5; y:83; texmode:2; inverse:true
Version:4.23; b:0; g:0.5765; icon:Ability_Hunter_RunningShot; buffname:Rapid Fire; x:-156; texture:8; off:true; size:0.5; y:83; texmode:1; inverse:true
Version:4.23; b:0; g:0.9765; icon:Racial_Troll_Berserk; buffname:Berserking; x:-150; bufftype:15; texture:30; size:0.5; y:80; texmode:1
- 7 comments
- Last updated
- Aug 28, 2012
- Dec 06, 2011
- Declined - We decided not to take action on this ticket.
- Defect - A shortcoming, fault, or imperfection
- Medium - Normal priority.